Official Xbox 360 Kinect Sensor with Kinect Adventures (Xbox 360)
- You are the controller. Kinect uses a sensor to track your body movement and recognise your face, even listen to your voice.
- Smart enough to remember voices and faces and provides an in-game experience in which the player's face and voice are recognised. Greet and speak to characters in the game, or simply step into view of the sensor to log into Xbox LIVE and connect with friends.
- Makes social gaming off-the-couch fun by providing gameplay that gets you off the couch, on your feet and in the fun. Each Kinect experience is designed to get players moving, laughing, cheering and playing together.
Customers who bought this item also bought
What other items do customers buy after viewing this item?
- Platform: Xbox 360
- BBFC Rating: Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
- Media: Electronics
- Item Quantity: 1
New LATEST MODEL( White) XBOX KINECT SENSOR, FROM A SPLIT BUNDLE COMES WITH THE KINECT ADVENTURES GAME, Picture shows (sport 1) Not in this deal now
Kinect will turn YOU into the controller for games and entertainment, and it will work with every Xbox 360. Unlike 2-D cameras and controllers, Kinect tracks your full body movement in 3-D, while responding to commands, directions, even a difference of emotion in your voice.
Jump In With Microsoft Kinect
Introducing Kinect, a revolutionary new way to play: no controller required.
How does it work?
- “Kinect” sensor. “Kinect” is the world’s first system to combine an RGB camera, depth sensor, multiarray microphone and custom processor running proprietary software that brings “Kinect” experiences to every Xbox 360 console. The “Kinect” sensor tracks full-body movement and individual voices, creating controller-free fun and social entertainment available only on Xbox 360.
- RGB camera. “Kinect” has a video camera that delivers the three basic color components. As part of the “Kinect” sensor, the RGB camera helps enable facial recognition and more.
- Depth sensor. An infrared projector combined with a monochrome CMOS sensor allows “Kinect” to see the room in 3-D (as opposed to inferring the room from a 2-D image) under any lighting conditions.
- Multiarray microphone. “Kinect” has a microphone that will be able to locate voices by sound and extract ambient noise. The multiarray microphone will enable headset-free Xbox LIVE party chat and more.
- Custom processor (running Microsoft proprietary software layer). A proprietary software layer makes the magic of “Kinect” possible. This layer differentiates “Kinect” from any other technology on the market through its ability to enable human body recognition and extract other visual noise.
You are the controller.
Kinect provides a whole new way to play. It uses a sensor to track your body movement and recognise your face, even listen to your voice.
Full-body tracking allows the Kinect sensor to capture your movement, from head to toe, to give players a full-body gaming experience.
Kinect is smart enough to remember voices and faces and provides an in-game experience in which the player’s face and voice are recognised. Greet and speak to characters in the game, or simply step into view of the sensor to log into Xbox LIVE and connect with friends.Full-body play. Kinect provides a new way to play where you use all parts of your body — head, hands, feet and torso. When you're the controller, you don't just control the superhero, you are the superhero. Full-body tracking allows the Kinect sensor to capture your movement, from head to toe, to give players a full-body gaming experience.
Off-the-couch play. Kinect provides gameplay that gets you off the couch, on your feet and in the fun. Each Kinect experience is designed to get players moving, laughing, cheering and playing together. Kinect makes social gaming off-the-couch fun.
Colour and depth-sensing lenses
Voice microphone array
Tilt motor for sensor adjustment
Fully compatible with existing Xbox 360 consoles
Field of View
Horizontal field of view: 57 degrees
Vertical field of view: 43 degrees
Physical tilt range: ± 27 degrees
Depth sensor range: 1.2m - 3.5m
320x240 16-bit depth @ 30 frames/sec
640x480 32-bit colour@ 30 frames/sec
16-bit audio @ 16 kHz
Skeletal Tracking System
Tracks up to 6 people, including 2 active players
Tracks 20 joints per active player
Ability to map active players to LIVE Avatars
LIVE party chat and in-game voice chat (requires Xbox LIVE Gold Membership)
Echo cancellation system enhances voice input
Speech recognition in multiple
Top customer reviews
Connecting and calibrating the Kinect is really easy. I found that positioning it was the tricky bit, but eventually decided to buy a separate third party wall mounting and fix it on the wall above my TV. You need to make sure you have enough space in the room to move about, jump up and down and wave your arms about, and the Kinect needs to see you from your head to your feet. It can adjust its angle during play if needed, but positioning it right to start with is going to result in less need for it to do that. The Kinect needs a power supply, and you can switch it off when not needed without the Xbox complaining when you power it up again for non-Kinect use. The Kinect however does complain, in its own way, as it displays a red light powered from the Xbox 360 USB port that you cannot switch off without unplugging. This can be an annoying distraction, so you'll need to find some material to cover it when not in use.
It would be difficult to review the Kinect without mentioning games I have tried it with, as without games it is little more than an interface to verbally control the Xbox dashboard and get videos to pause and rewind. The speech recognition works brilliantly, and issuing commands to the Xbox to control menus or game characters is a weird experience at first, but it soon becomes natural. The accuracy of the body recognition however varies from game to game. Currently if you buy a Kinect from Amazon, as I have, the box has KINECT ADVENTURES! SOLUS XBOX 360 [Xbox 360] inside it. Reviews of this game exist elsewhere, but just commenting on the actions you perform - jumping, ducking, leaning, hitting, pointing at specific spots - the Kinect is quick in responding and is accurate enough for what it does (the game shows you displayed as your Xbox avatar). The game that really showed me what was possible is Fruit Ninja Kinect - a download-only game that is seriously addictive and worth getting a Kinect for even if you never did anything else with it. This game demonstrates just how fast and, to the point, how accurately the device can be used with good game programming to track your hands, feet, torso and head.
Some games utilise the new abilities - jumping, using objects and virtual weapons, turning, walking, running, etc - better than others. I tried the Rise of Nightmares - Kinect Compatible (Xbox 360) demo and found its control interface difficult and anything but intuitive. I tried the Haunt demo (another arcade game) and all the motions were completely natural. I bought the latter but not the former. If the control mechanisms had been reversed, so would my choice of purchase have been. The lesson from this is that some games may seem in theory like they'll be awesome with Kinect, but it's the way they choose to use the Kinect that makes or breaks them.
On quality, price and overall enjoyment the Kinect is a solid five stars from me. I absolutely love it, and that's even before its next generation of games comes out.
n I'm 43 😁😎😜' I've been around since PONG n grew up watching sci-fi n still do n always wanted virtual reality to be available n now it is cause u can see yourself on screen n ur avatars moves how u move love it
Most recent customer reviews