Top critical review
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Its OK - When it works
on 28 November 2013
For a game that wants you to play online, it makes it very difficult to get involved. The game is constantly freezing on load up. There is a work around - sign in to PSN whilst IN the game, but gamers really shouldnt have to face such a fuss to avoid a complete freeze - i.e. you cant quit the game, you have to restart the whole PS3. Whilst in the game, it relies on gamers staying online for some time to avoid host migration, which happens quite frequently and at the most inopportune moments. I can only forsee this getting worse as the game becomes less popular, i.e. as the game gets older. If you want to play, buy it now.
The game itself is a bit half-arsed. The recycling of old Burnout/NFS maps is getting a bit tiresome now, and the map you do play on is small and contains no urban settings. Good for prolonged pursuits, but not so good for clever 'hide and seek' pursuits. Everything from the Missions to the jumps and everything in between is a bit underwhelming, to be honest. Given that it glitches quite a bit (you WILL fall through the map) suggests this is a PS4 game cut for the PS3, which is quite bizarre as it has all the appearances of a 'half-game' which, like RE:Revelations for instance, may make you wonder if it is worth full price.
However, with perseverance and tolerance, there is fun to be had. The cars are reassuringly quick and generally do what you want them to do. The cop/racer factions work quite well, and the fact you lose all your SP if you dont hideout before getting busted may be intimidating at first, but is actually quite an imaginative game mechanic. But it is a game that takes a while to get going and you may get fed up with it before the good stuff kicks in.
An Update (4.12.2013)
Ive played the game a bit more and its good and bad news.
The freezing is less prevalent now, but the host migration and lag persists.
The Cop faction is unchallenging, yet good fun.
The racer faction - well, I would say its 'challenging' but I'm sensing that the game's design isnt helping here. Pursuits will start and resume apparently for no real reason. I say 'apparently' as the mini map is no help - a pursuit may resume with no cops on the mini-map whatsoever. Also given the maps lack of shortcuts and cops just appearing from nowhere - pursuiting seems a bit random now. You cant hide, because you cant see what you are hiding from. Some will be over in a minute, others will take 15 minutes and you wont be entirely sure why. Its pretty brainless stuff - just drive as fast as you can in one direction. This happens on any heat level, so the heat level is a bit meaningless. In short, when playing the racer faction, you'll hit some good game sessions and some frustrating ones; and Im not totally convinced that the difference is related to skill.
On both factions, the host migration persists and will continue to persist. If your challenge is to get X amount of points, its not so much about getting X amount of points before you get busted/damaged, but X amounts of points before the host migrates. Your point tally within a challenge resets every time the session migrates.