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Need For Speed Most Wanted (Nintendo Wii U)
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- Platform: Nintendo Wii U
- Media: Video Game
Most Wanted for Wii U comes complete with full online play, the connected, open world city of Fairhaven and of course the hot cars and intense cop chases that made Most Wanted 2012’s driving game of the year. For Wii U, we’ve pimped it in f
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Trying it out with tablet motion control - reason being, if I'm going to play a game on the WiiU, I may as well make the most of what makes it different. And that seems to work OK so far - the control is precise, but seems a bit laggy, but the more I play the better I get at it. Will have to see if it remains responsive enough for the harder challenges, but according to sources on the internet it can be done with enough practice.
The graphics are awesome - this is probably the best looking WiiU game at the moment. The frame rate is consistent, although if you want to be pedantic about it, it can drop a bit when there are many cars in on the action, but nothing that affects the game play. The game area is awesome, with a mixture of city traffic, industrial estates and country side driving. And it is huge, making exploratory driving both fun and rewarding. About the cars - well, I'm not really a hard-core car guy, so I can't say anything about how they handle or how faithfully they've beer reproduced, all I know is they go.
Controls are customizable - the best configuration for me is to map the accelerator to one of the analogue sticks in order to get better control on the road. Used to have the brakes mapped to the reverse side of the accelerator, but that prevents you from spinning your tires by both accelerating and braking at the same time (which you need in order to enter certain events).
One annoying thing that I can think of is that the game wants you to create an Origin account on startup. No thanks EA - you have not shown yourself to be a friend to the Wii U community, so I'm not interested in giving you my details. It is not mandatory, but the opt-out option is not entirely intuitive (you have to select 'Decline', but at that stage it is ambiguous as to what you are declining - the Origin account setup, or the playing of the game?), and it keeps asking every time you enter the game even after declining.
Super game, it is a real pity that Wii U owners have largely snubbed it, but that is not because of any fault of the game itself. I still don't understand the logic of releasing a Wii U game months after the PS360 version and still expecting it to sell in equivalent numbers (do EA think that Wii U owners have no access to other consoles?). But if you, like me, are looking for a quality racing game that you can pick up and play in short bursts, then this is ideal (at least until Mario Kart arrives).
I cannot rate this game high enough and is a truly undiscovered gem by most WiiU owners. I hope this changes as this is an excellent alternative to Mario Kart 8.
Best racing game I've played in years and the social aspect makes it even more addictive.
It's a very arcade racer, and I have found it takes a little time to get used to the car handling, but once you start to crack it, the pace you can fly around the open world of Fairhaven is outstanding! If you kick the nitrous in, the scenery flies past at a huge rate of knots, with hardly a frame rate drop in sight!
The release day patch has gone a long way to improving the game - fingers crossed a second one is in line to sort out the occasional crash (only one for me in 5 hours of play).
Running solely on the GamePad is, as always, an excellent addition, saving the family from a droning racer when they want to watch TV. Controls are fully customisable, so you can switch to the right analogue stick for acceleration if you wish, though I find it better to move to the main pad buttons for these features as you can flick the brake button for some sliding action easier than you can flick back the analogue stick. I do admit though, it's a shame the GamePad doesn't have the analogue triggers from the GameCube as this would be a superb improvement overall. You don't always want to run full throttle around all corners, nor is it overly nice to bash the acceleration button to manage your top speed.
MiiVerse integration is great, you can see your friends times etc. within the game at e.g. Speed Camera speed readings, who has the most points, times for races etc. I've not tried online multiplayer yet, but it's all there ready to roll.
If other developers can take a lesson from Criterion on how Wii U games can look and play, us Wii U owners are on to a good thing! Overall the game is slick, fast, smooth, fun to play and extremely impressive to look at - if you have any doubts, ignore them and go buy it!
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