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Tekken 6 (Xbox 360)

Platform : Xbox 360
3.9 out of 5 stars 57 customer reviews

Price: £15.61 & FREE Delivery in the UK on orders over £20. Details
Only 5 left in stock.
Xbox 360
Standard Edition
  • Gorgeous Graphics! – The advanced high definition graphics and 3D animation tech-
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TEKKEN 6
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Platform: Xbox 360 | Edition: Standard Edition

Game Information

  • Platform:   Xbox 360
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: Xbox 360 | Edition: Standard Edition
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B002BSH836
  • Product Dimensions: 18.8 x 13.6 x 1.4 cm ; 32 g
  • Release Date: 30 Oct. 2009
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (57 customer reviews)
  • Amazon Bestsellers Rank: 2,288 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform:Xbox 360  |  Edition:Standard Edition

Armed with new HD graphics running flawlessly at 60 fps; the largest character roster ever in Tekken gaming history; ground-breaking online game modes and robust character customization system; the greatest fighting game franchise soars onto the next generation of consoles.

Master 40 unique fighters representing the world’s top martial arts styles, including 34 beloved characters, such as Jin, Heihachi and Kazuya, as well as 6 brand new characters with unique fighting styles and combo systems. Prove your supremacy against players from around the world with online VS mode, create new characters and customize them with every imaginable detail. With new dynamic, interactive and destructible Environments, punching your enemies through concrete walls or through floors can open a whole new battleground.


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard Edition
I thought i'd try and make a small review for people who might be interested in this game. If you are a Tekken fan, then you will more than likely find ways to like this game. I haven't played around with any of the new characters yet, but a couple seem to be used by quite a few people online. I'm not very good at this so to just try and break it down

Scenario campaign seems to be the center of the game almost, it's where all the story plot is driven and where you unlock items, get most achievements (if anyone cares) and earn most money. I believe you can play this co-op? But i have not done so, yet. The game type i think, shouldn't be taken seriously. The game play is okay, but could have been alot better. It feels it hasn't really improved much from The devil within from Tekken 5. You can lock on to enemies which can sometimes be useful. But anyway, i wouldn't get too excited about this and i'm still yet to complete it.

The D-pad on the 360 controller for me, is hard to use. Doing diagonal moves/attacks seems hard to pull off and in general dosen't seem that responsive. You can get your way around it and get use to it, but it aquires more concentration, aha. So i guess what i'm saying, if you care or want a decent controller/d-pad, you might want to buy some mad catz one or something, if you don't have one already.

Arcade is fine, good old usual Tekken. You get to face nancy, some huge hardcore robot machine which is in a bonus round, it's good fun to try the challenge. Then which most people seem to dislike, including myself is the Final stage, where you face off against some god like egyptian thing that takes up nearly half the screen named Azazel. This thing took me over 15 continues to take out first time round. Maybe i'm bad or it is just generally hard.
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Platform for Display: Xbox 360Edition: Standard Edition
I don't normally write reviews, but having seen those unfounded 1 and 2-star ones I felt compelled to do so. I've been playing this game since it was released and in my opinion it delivers what you would expect from another tekken instalment and at the same time feels fresh and innovative.

I elaborate on each aspect of the game below:

Scenario campaign:
Many people have been criticising this mode. But why??
The scenario campaign is a lot of fun, as you can engage in a typical street fight playing as your favourite character. You can also play co-op with people online.
The storyline in scenario campaign is interesting and actually makes sense (rarity in fighting games). The cinematics could actually stand on their own as a movie. Apart from this each character has their own ending movie as usual.

Physics
The animations and movement feels very smooth and enjoyable. New to tekken 6 is a bounce system - which basically means you can perform certain moves to slam your opponent in the ground and make them bounce back allowing you to extend your combos.

Graphics
In my opinion the graphics are good. There's probably some room for improvement but they're not bad as some people say.

Character customization
Being able to customize your character adds lots of fun. The list of items for each character is quite extensive, and you can also change their hairstyle and hair colour.

New features
Recording and playing matches.
This is something worth mentioning - you can record and store your online and offline matches to watch them later. You can also upload them so that others can see them as well as download other players' replays - useful if you want to learn new tactics.
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Platform for Display: Xbox 360Edition: Standard Edition Verified Purchase
This is class already mastered it in ultra hard mode and the end boss dragon at the end level will be almost impossible to the mainstream player, would be more accustomed to a esoteric tournament level player.
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Platform for Display: Xbox 360Edition: Standard Edition Verified Purchase
I used to love this on the ps2, and so I thought I'd give it a go on the xbox 360.
It's tough trying to get into the same flow considering I only used to play on the play station, but still a forever love game.
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Platform for Display: Xbox 360Edition: Standard Edition
From the original Iron Fist Tournament on my PS1 right through to the fifth on the PS2, I've been a big fan of this series. The seminal 3D fighter with its ecclectic character roster, extensive move and combo lists, sweet character animations, impressive cinematic intro and ending movies and perfect balance between pick-up-and-play fun and imersive depth. Throughout the series, the formula has remained pretty constant while each iteration has seen some expansion on the last.

And now it's all gone wrong. Since the beginning, the focus has always been on the one-on-one fighting. You pick your character, enjoy their intro, beat the living snot out of a dozen opponents and enjoy their ending (often unlocking new characters along the way).

Now, however, the focus has bizarrely shifted. No more do we have intro and ending movies to unlock and enjoy for each character. No more do we have the incentive to play again and again to unlock the full roster (all 40+ characters are available from the start). Worst of all, no more is the focus on the one-on-one fighting! Instead, the half-hearted scrolling beat-em-up - once a sub-game distraction - has become the main, nay SOLE story mode. After a long, but admitedly impressive, opening cinematic, we're then subjected to a series of tedious in-game cut-scenes, so frustratingly long and convoluted there's barely a whole minute of play in the first THIRTY minutes of "game". And when we are finally granted control of one of the two pre-selected characters (yes, only two of the fourty-odd characters are playable in story mode), it's so dull I almost ate my controller!

What were they thinking?!
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Platform: Xbox 360 | Edition: Standard Edition