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SplatterHouse (Xbox 360)

Platform : Xbox 360
3.7 out of 5 stars 26 customer reviews

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Platform: Xbox 360

Game Information

  • Platform:   Xbox 360
  • Media: Video Game

Product details

Platform: Xbox 360
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B003N64ZTU
  • Product Dimensions: 19 x 13.6 x 1.6 cm ; 27 g
  • Release Date: 26 Nov. 2010
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (26 customer reviews)
  • Amazon Bestsellers Rank: 14,725 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Platform:Xbox 360

Embodying the unfiltered, primal aggression of its namesake – Splatterhouse combines visceral, adrenaline-soaked combat with horror elements to deliver an original gaming experience that defies the boundaries of the traditional action category with over the-top gore and shocking new gameplay mechanics.

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Customer Reviews

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Platform for Display: Xbox 360
Exactly what you would expect for a remake of the original splatter house. Though the game seems to short and camera angles are a pain at times but it is full of heavy metal, extreme violence, gore and buckets of blood, all the things I love the most. It even includes the original three splatterhouse games. Although the game does get a bit tedious towards the end and the puzzles (if you could call them that) were just put there as an afterthought, the load time were also quite annoying and took way too long not to mention the fact that the glitches in the game make you miss an easy jump that shouldn't have made the main character fall to his death. It does feel like this game was underdeveloped but Splatterhouse had so much heart and respect from the creators, I could over look some of the flaws this game has. Plus, I never had trouble with the platforming, in fact the segments where the game all of a sudden turns into a sidecrolling platform/beat em up like the original was kind of a neat and fun idea (old school video game fans will love it). Splatterhouse weaves a tale that is reminiscent to classic b-movie horror films with all the cheese, violence and gore you would expect from the genre, infused with some dark humor, the story will keep you interested within the 6 to 7 hour game length but like I said be prepared for the many flaws within the game.

Just like the classic arcade game and TurboGrafx-16 original, Splatterhouse places you in the role of Rick Taylor, a student who just wanted to propose to his girlfriend Jennifer at the Eclipse Festival when she gets kidnapped by Dr. West, a psychopath doctor of Necrobiology who is obsessed with bringing back his deceased wife by taking advantage of the impending solar eclipse and the powers of the Corrupted.
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Platform for Display: Xbox 360
I bought this title in June 2011 when it was already around 12 quid. I waited as the reviews from last year were dismal. The reason I bought it was because I was in the mood for something in the likes of God of War and Dante's Inferno - and I was not one bit disappointed. Let's put it this way: there is absolutely nothing wrong with the game itself, i.e. the idea and the story. It equals that of other entries in the same genre, but it does have a few hiccups which seriously undermines its "brilliancy". I will not make this an in-depth review as many on this site has already done so, but I will outline what I like and dislike about this game briefly.

-- The checkpoints can be useless. Some really do not make sense and are badly placed.
-- I hate checkpoints that force you to watch an entire cutscene again. Too many of those.
-- When you die it can take ages to reload the checkpoint. Some sequences between checkpoints are mere seconds, but it takes almost 20~40 seconds at times to reload the checkpoint when you start. Infuriating at times.
-- Controls can be clunky at times especially when faced with hordes of enemies. The execution is not as smooth as those in God of War et al.

-- Nice boss battles.
-- Good story and keeps you interested.
-- Blood, guts, and death. Need I say more.
-- Great levelling up system by spending "blood" on upgrading your skills.

Splatterhouse is vile, disgusting and rude. Do not expect less. It carries mega tonnes of sexual metaphors and images that look like private parts. Photos of the protagonist's girlfriends showing boobies are all over the place. If this kind of thing upsets you, stay away. I kind of enjoy this adolescent marketing and focus on the blood, and found it nice alternative to my collection. One tip: the game could get repetitive for some, so rather play it on and off a little, and don't go for finishing it in one go as this could get boring.
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Platform for Display: Xbox 360
Computer game gore has always been controversial. In the past gore was not big and not clever, but it also looked a bit naff. Try scaring a child with some 16 bit graphics, ain't going to happen. All that has changed in the world of HD gaming - violence is now more realistic than ever and in turn more boring. `Splatterhouse' is a prime example. This is a remake of a game that itself was not great, but the modern preoccupation with known IPs means that developers Namco Bandai went and made a new game in the series anyway. You play as Rick who is fatally wounded, only to be saved by a mysterious mask that craves blood and makes you into a hulking steroid fuelled mad man. The two of you must hunt down your girlfriend who has been taken and wipe out the undead hordes in the way.

`Splatterhouse' is a third person action game that requires as much button mashing as it does skill. It is gory to the extreme as you can use a variety of weapons to bludgeon/slice/pulp your enemies to death, including your own arm at times. The dark mask of the game feeds off blood so to gain upgrades you must kill the enemies in the most barbaric way you can imagine. One method is to trigger a special quick time event called a Splatterkill that sees the action zoom in and the punishment becomes more personal. If the idea of all this blood and guts appeals to you, then the game will amuse for a while. However, the bland level design and repetitive gameplay means that even the hungriest of gore hounds will find the final third of the game tedious.

There are moments in the game that are fun; the side scrolling action sections are a nice nod to the original, but even these become boring. Perhaps Namco should have spent a little more time investing in more diverse level design and less on gory animations and illustrations of scantily clad women. `Splatterhouse' was a game that I managed to finish, but just.
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Platform: Xbox 360