Modern C++ Design: Generic Programming and Design Patterns Applied: Applied Generic and Design Patterns (C++ in Depth) Paperback – 13 Feb 2001
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From the Back Cover
Modern C++ Designis an important book. Fundamentally, it demonstrates ‘generic patterns’ or ‘pattern templates’ as a powerful new way of creating extensible designs in C++–a new way to combine templates and patterns that you may never have dreamt was possible, but is. If your work involves C++ design and coding, you should read this book. Highly recommended.
What’s left to say about C++ that hasn’t already been said? Plenty, it turns out.
–From the Foreword by John Vlissides
In Modern C++ Design, Andrei Alexandrescu opens new vistas for C++ programmers. Displaying extraordinary creativity and programming virtuosity, Alexandrescu offers a cutting-edge approach to design that unites design patterns, generic programming, and C++, enabling programmers to achieve expressive, flexible, and highly reusable code.
This book introduces the concept of generic components–reusable design templates that produce boilerplate code for compiler consumption–all within C++. Generic components enable an easier and more seamless transition from design to application code, generate code that better expresses the original design intention, and support the reuse of design structures with minimal recoding.
The author describes the specific C++ techniques and features that are used in building generic components and goes on to implement industrial strength generic components for real-world applications. Recurring issues that C++ developers face in their day-to-day activity are discussed in depth and implemented in a generic way. These include:
- Policy-based design for flexibility
- Partial template specialization
- Typelists–powerful type manipulation structures
- Patterns such as Visitor, Singleton, Command, and Factories
- Multi-method engines
For each generic component, the book presents the fundamental problems and design options, and finally implements a generic solution.
In addition, an accompanying Web site, http://www.awl.com/cseng/titles/0-201-70431-5, makes the code implementations available for the generic components in the book and provides a free, downloadable C++ library, called Loki, created by the author. Loki provides out-of-the-box functionality for virtually any C++ project.
Get a value-added service! Try out all the examples from this book at www.codesaw.com. CodeSaw is a free online learning tool that allows you to experiment with live code from your book right in your browser.
About the Author
Andrei Alexandrescu is the author of the award-winning book Modern C++ Design (Addison-Wesley, 2001) and is a columnist for C/C++ Users Journal.
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Top Customer Reviews
One thing is not in doubt: C++ metaprogramming is devilishly clever. That's part of its appeal. It's also capable of producing flexible, efficient families of software. Modern C++ Design pushes the boundaries of TMP further than the more specialised matrix domain detailed in Czarnecki and Eisenecker's Generative Programming (a recommended prologue to this book). Here, the aim is implementing entire design patterns. This is a fairly bold claim, as the received wisdom on design patterns is that there isn't a canonical form that can be presented in code.
And that still holds true. Instead, the code in Modern C++ Design is metacode built on two big ideas: policies and typelists, which are described in the opening chapters, along with some other useful tools. The hard intellectual work is done here, especially the typelist chapter, although previous exposure to the likes of Generative Programming definitely softens the blow. Policies are what Java programmers know as Dependency Injection, except one level of abstraction up (the relationship between classes and objects in DI is done with templates and classes with policies), and with the template instantiation and specialisation rules of C++ providing an extra layer of flexibility. Typelists are exactly as the name suggests - a list of types, but they exist only at compile time.Read more ›
I first read this book about a decade ago as some light (ahem) holiday reading and I'll be the first to confess that I didn't 'get it' first time. There were many 'how the ...?' and 'what the ...?' moments. Now a decade and a lot more experience later I've re-read it and finally it makes sense.
Andrei taxes the language and the compilers to the maximum in ways that you may not want to do in production code as the number of people that will be able to maintain it will be small, but as an intellectual exercise this book should be up there with Knuth's classics.
Most Recent Customer Reviews
Do you need to write C++ that no-one else on your team will understand? Do you want to know areas of C++ even the compilers think twice about? Read morePublished 17 months ago by Amazon Customer
An excellent book and a IMHO a MUST if you want to get a professional C++ (and not only) developer.
It covers lots of practical topics, unveiling advanced techniques and... Read more
Despite the advanced concepts covered the book is very well written and quite readable, but it does require you to think! Read morePublished on 18 Feb. 2005 by C. D. Pickering