Modeling a Character in 3DS Max Paperback – 1 Sep 2001
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Written by one of the computer game industry's leading character modellers and animators, this book will have instant recognition as one of the most definitive treatments using 3DS Max to make real-time character content for games. The title is ideally suited for would-be modellers and animators, but professionals experienced with 3DS Max will find the title appropriate because of the many previously undocumented tips and tricks specifically for advanced character creation in 3DS Max. Steed provides detailed coverage of all aspects of creating characters like those seen in Quake III: Arena. The book provides insight into the game industry through anecdotal and informative sidebars. Usable sample meshes are included in both the book and CD.
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Top Customer Reviews
Can't wait for his next book, lets get these characters animated........
This book and its conversational, anecdotal style sky-rocketed my knowledge in a matter of days! From being an absolute beginner at character modelling i now find myself pondering the complexities of improving the definition of my characters gluteus maximus!!!
the book has tons of pictures (B&W and some a little difficult to see clearly - only MINOR gripe) and it WILL help beginners.
forget printing pages and pages of net tutorials just buy this book, you will not look back. I cannot recommend this book highly enough, it has exponentially increased my confidence and ability in all areas of max5, and i'm well on my way to my own UT2003 character!
Add to that, that the book can be utilized on bascially any of the 3D platforms out there. A MAX, Maya and Lightwave user myself, I have had no problems going through the turtorials using any of the 3 mentioned packages....
The Problem i had with the book is that there was only one mesh to do. it didn't go into the organic side of modelling and to my surprise there wasn't a section on animating your final character.
Most Recent Customer Reviews
Iv been a 3ds max artist for about 6 years now and i bought this book when it first came out and was very disappointed with it. Read morePublished on 26 July 2007 by M. Ashton
Everyone seems to love this book except me.
I feel as though it is vague, and not greatly helpful. Read more
In 3 simple words "THIS BOOK RULES"
I just got it and I can't put it down!
It's a must for anyone looking to learn 3DSM or anyone that has been using Max for a... Read more
The book guides you through different modeling techniques, but unfortunately there is no section covering how to animate the character, which is very annoying.Published on 15 Dec. 2003
I cannot recommend this book highly enough. The explanations are easy to follow and very well illustrated. Read morePublished on 11 Oct. 2002
I am new to max and this book is great for going through all the different techniques for modelling in max. Read morePublished on 29 July 2002 by MR L TRIMBLE
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