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Project Minerva (PS2)
- An immense 71 missions to unlock and complete within seven war zones
- Realistic combat action featuring a huge array of modern warfare weapons
- In-depth movie storyline that develops as you progress
- Huge influence over the selection and training of your squad members and deployment of their unique skills within the missions
- Innovative experience and skill points system for character development and team progression
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- Platform: PlayStation2
- PEGI Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
A rogue terrorist force threatens the future of the human race. Information on the terrorist organisation is limited but the shadow of the powerful Minerva Corporation looms large over their activities.
As the inspirational commander of a hand picked Special Forces unit you are given the task of unraveling the terrorist network and neutralising the threat.
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Top Customer Reviews
Project Minerva is a primitive - but enjoyable - team based combat game. The premise is normally quite simple - you command a team of 4 people (included your character, Alicia) in open-field style combat against invading robots. Objectives vary from your average 'Clear the area' to protecting certain objectives (such as a truck) or holding a line for X minutes. You can deliver basic commands to your team - attack, stay close, scout etc, and each team member has a special 'ability' - a group heal, rocket launcher, group shield, laser sword etc.
The actual combat in the game varies from really quite fun to bloody frustrating. Don't get me wrong - the combat is heavily flawed. For your team members to be able to attack a target, it needs to be 'marked' on the map (seen through binoculars) which means that often you'll be doing most of the fighting on your own. And since you can't move and shoot at the same time, it can be incredibly annoying. Later in the game, some of the missions you'll undertake are absolutely brutally hard - which can be fun, but it'll mean a lot of 'turtling' trying to protect your idiot team-mates from dying.
Despite all this, the game is rather fun to play. I enjoyed the different locales which the game pits you in (there's a particularly fun and excruciatingly hard mission later on in the game in a desert 'fort') and if you're having trouble with a particular mission, there are plenty of others to choose from. This is by no means a genre-defining classic, and it has its share of annoyances, but if you're willing to take it for what it is there's plenty of fun to be had.