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Age of Mythology

Platform : Windows 2000, Windows 98, Windows NT, Windows Me, Windows XP
4.4 out of 5 stars 71 customer reviews

Price: £6.61
Only 10 left in stock.
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  • Graphics worthy of the gods-"Age of Mythology" features beautiful environments
  • Special effects rendered in full 3-D using Ensemble's revolutionary game engine
  • Replayability-The game offers more than 15 map types, 13 game variants and five starting conditions
  • Nine highly differentiated civilizations and the inclusion of a random map generator
4 new from £6.61 32 used from £0.01

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Game Information

  • Platform:   Windows 2000 / 98 / NT / Me / XP
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00007BKQP
  • Item Weight: 181 g
  • Release Date: 8 Nov. 2002
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (71 customer reviews)
  • Amazon Bestsellers Rank: 13,192 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

In their struggle for supremacy, players can use mythological creatures like Minotaurs and Cyclopses to bolster their armies' strength. Players may also call upon the gods for assistance in flattening enemy towns with meteors or scattering opposing troops with lightning storms. All of this is brought to life using a revolutionary 3D engine developed by Ensemble Studios. The engine is capable of providing the most realistic, beautiful, and immersive world ever seen in a real-time strategy game....

Amazon.co.uk Review

Age of Mythology is the latest instalment from the Age of Empires stable. The basic principles remain the same as the previous versions. Gather resources, build armies and then fight.

Mythology however is such a huge leap forward technically; the graphics are amongst the finest yet seen in an RTS, from beautiful waves crashing against sandy beaches to the detailed armour on individual soldiers. Everything oozes quality and helps immerse the player into the game.

The major difference between the previous Age of titles is the inclusion of the mystical and magical. The protagonists this time are the Greeks, Egyptians and Norsemen. Each one using well-known mythical monsters, heroes and Gods in their quests. Medusa, Scarab beetles and Frost Giants can be thrown together in a clash of the titans better than any movie!

Gameplay is superb and the difficulty levels are pitched correctly, This is a real joy to play. On the downside there is only one single player campaign (lengthy though it is)--that of the Atlantean Arkantos and his quest against evil forces, campaigns for the Norse and Egyptian elements would have been very welcome.

This is a great title for both first time strategy gamers and hardened RTS veterans. -- Laurent S Hall

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Top Customer Reviews

By A Customer on 11 Nov. 2002
Format: Video Game
I loved Age of Empires, I first got it 12 months after its release (it was one of the first games I ever bought for the PC) and played it exclusively for (pun intended) ages. The graphics, sound and gameplay were super-slick for the time and the ancient setting was very appealing. Living in the rain soaked end of the UK, there was something very compelling about all those sun-baked mediteranian shore-lines and palm trees.
The much-vaunted sequel was, to me, a big dissapointment. Set in medieval times, Age of Kings set out to improve on the original formula. The game was much more complex, but not in a good way, I often found it hard to remember which units where good to use againsed what. The long build times of units also crippled gameplay, as did Ensembles continuing insistance on forcing the player to micromanage farming. Graphics and sound were garish and ugly, with in-elegent, overly 'chunky' buildings. The unit graphics where indistinct, lacking character and animations were clunky. The games mood was sober and dry, but not moody or athmospheric in any way.
Fortunately, Age of Mythology addresses all of these points, and adds so much cool stuff of its own even the most jaded AoE fan would be blown away. The game is complex, but not in such a way that its difficult to play. The longer you play, the more amazing things you discover. And believe me, you will be playing for a LONG time.
The quality of the graphics draw you in first, they are stunning. Animations are super-fluid, many look motion captured, buildings are lovely to look at and the water and particle effects truly have to be seen to be believed. Like a bosche painting, the longer and harder you look, the more detail you see.
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Format: Video Game
This is really rather good. It's your standard Microsoft Age of Empires/Kings/Whatever engine, with graphics that go all the way up to 11 (as in 1280x1024 in 32 bit), with the added pleasure of mythological beasts, gods and godlike powers. I've nearly finished the first campaign on "Moderate" difficulty and it isn't either too easy or too hard, so the hard-core gamers will have a decent crack at the higher settings and not find it all too easy. Equally, the "Easy" setting is there for those who are even more rubbish at these games than me. The addition of player profiles is handy for those who are likely to have more than one person playing it on one PC.
I'm finding it a lot nicer to get on with than Age of Empires II, even with The Conquerors expansion pack and that's all down to the sheer "cool!" factor of the mythological creatures and godly interventions available. Having a squadron of Phoenixes, a couple of troops of Sphinxes and a few giant scarabs under your control, to beat the living daylights out of the enemy's fortification and army is just So Much Fun!
The designers have tidied up some irritations from the other Age of Empires/Kings series; farming is self-regulating, the graphics are much more refined and smooth, unit build-times are shorter (and there are research upgrades that allow them to be built/trained even more quickly), and "main" characters are self-regenerating so it isn't a total loss if they die.
Overall it is very pretty, immense fun and wonderfully satisfying. The first time you get to use the meteor strike, you'll know what I mean.
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Format: Video Game
If I bought one strategy game a year, I would buy this....
The presentation of this game, from packaging to ingame graphics is outstanding. Its content makes it superior to all of the previous 'Age Of' games.
It is a huge leap from Age Of Empires 2, atleast a much bigger leap than Age Of Empires To Age Of Empires 2. Its graphics are nothing short of stunning, presented in 32-Bit colour at high resolutions, taking advantage of large monitors and modern graphics cards.
In one word the Gameplay is thrilling. There are three unique civilizations, each including their own gods and their own unique arsenal of archers, calvary and infantry.
After playing this game, you will also discover that you will have learnt a lot about the Greek, Egyptian and Norse Gods ;-)
Another new feature which made my jaw drop was the god powers. There are approximately 27 god powers. 6 of these are the main god powers, including metior storms, tornadoes and earthquakes!
And these aren't pathetic, A tornado can cast its devistation and suck up boats, buildings and infantry.
I could go on forever there is so much to comment on and so little to negatively comment on.
This is a masterpiece, as I said if you only buy one strategy game a year, this is the one to buy.
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Format: Video Game
age of empires 2 (AOE2) gets a well deserved make over with one of the best follow-ups ive seen in a long time for this breed of rts game. The game itself gives you the usual choice of single player campaign, skirmish or multiplayer options, each is highly polished in its own right.
The campaign has you starting out as the greeks, where you embark on a quest that will take you through the underworld, into the deserts of egypt & onto the northern domains of the vikings.
In order to progress through the game, you have to collect resources (gold, wood & food) as well as build up your forces & your settlements, but, you also have another resource, religion! As you progress, you can choose to worship different gods, each god has different powers & grants different gifts to you the player. Each time you advance to another age, you get to choose from 1 of 2 gods to be your 'minor deity' to follow. As well as allowing additional upgrades to some units, they also grant god powers, including raining massive meteors on a target, and granting rain to improve the rate at which your farms produce food. It is down to you to choose the minor god that best suits your preferred style of gameplay or the particular scenario at the time.
One downside is that the campaign is based upon the greeks and their quest, it would have been better if each race had their own specific campaigns, but that is really the only minor fault i can find with the game at all, which cant be bad can it?
to wrap it up, this game is essentially the best bits from all the RTS games yet made, all bundled up in AOE2 style, but dont take my word for it, get it & make up your own mind!
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