- Platform: PlayStation2
- Media: Video Game
- Item Quantity: 1
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Metal Gear Solid 3: Snake Eater
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- Use camouflage wisely to survive deep in hostile territory
- Infiltrate and survive by paying attention to your hunting skills and instincts
- Use the interactive environments to your advantage - creating traps to catch enemies and prey
- Features a blockbuster musical score composed by Harry Gregson-Williams
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Metal Gear Solid 3: Snake Eater (PS2)
If any one game series encapsulates the new era of the more mature video games which have emerged since the beginning of the PlayStation era, it's Metal Gear Solid. Its complex narrative and equally complex and varied gameplay redefined the way people looked at video games and even if the immediate sequel managed to upset the delicate balance between storytelling and interaction, Metal Gear Solid 3 doesn't look likely to make the same mistake twice.
Taking a real back-to-basics approach, Snake Eater is set in the '60s and sees you controlling Solid Snake (or at least someone that looks like him--and is at least not Raiden from the MGS2) in a storyline that has yet to be fully revealed.
What we've seen of the game shows a much greater emphasis on stealth than ever before, with Snake being vastly outnumbered and appearing to spend most of his time creeping through the jungle, dropping down on guards from out of the trees and hiding in plain sight using a variety of specialised camouflage suits. The sub-title is less nonsensical than you might think as well since Snake must hunt and eat animals--including, you guessed it, our no-legged friends--to keep his stamina up.
Overall the game seems more realistic than ever before (you don't even get the enemy radar to use all the time) and should assuage those jaded by Metal Gear Solid 2's more self-indulgent moments. Snake is back, and he's never looked better... --David JenkinsSee all Product description
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Top customer reviews
No new neswflash here that Snake Eater is in the jungle, but what a jungle! The graphics are nothing short of spectacular, and the gameplay is on top form, even though i was slightly concerened with the camera at the beginning but its all great really! I will not shock you with spoilers but the new characters are truly stunning, the cut scenes are back but dont be dissapointed if your not really a cut scene person because if you dont want to watch them you dont have to, however, if you choose to skip them its your loss because they too are stunning and action packed and contain seriously useful info so why play it if your just gonna skip the plot?
I strongly advise everyone who is a fan Of MGS and steakth games to get this because there has never been such an involving game like this! I definitly think this is the best in the series! It is so different from MGS2 but still seems somewhat familiar and its great! Snake is Back and ready to make all other games look dull.
Firstly it has resorted more to the stealthiness of the first game and the sense of satisfaction when you get past a hard bit is enormous! This game gives itself the edge over most other "Stealth 'em ups" with its new Camo index. this shows you weather you are concealed like a needle in a hay-stack or like a bull in a china store, adn if you want to beat this game the fun (stealthy) way then you're gonna have to pay attention to this. Also the enemies aren't as stupid as in the first two where they had a vision range of about 20 feet although hiding in an expert spot camoed half way to hell and having a guard walk straight past you can make them look a bit stupid!! But fear not, for all you people that just love a shoot-out there are excellent boss fights against the "Cobra Unit" these battles will not only test you're ability to play the game but also you're brain in the way that following them and shooting wildly will get you nowhere! Also it's always fun blasting a corpse 10 feet with a high powered Shotgun or a Grenade. So, if you want intricate gameplay, a tough challenge adn 20 or so hours of pure enjoyment then you will be urging yourself to get this game!!!
In previous titles this camera system was fine or acceptable and the reason it worked was because you had a radar/map, that gave you awareness of everything off the camera, making it less frustrating. In Snake Eater you don't have anything as useful as that and it's something Kojima failed to to spot or resolve to the games detriment.
But you know what, after getting spotted on multiple occasions due to the camera, I never finished Snake Eater. I got fed up, ditched it and bought 'Subsistence'. I can confirm that the game is awesome. With the full 3D camera movements I can actually see what's up ahead! And I can actually appreciate how attractive the game is! Dear lord! If only Kojima could have done this sooner. But sadly, the camera makes Snake Eater obsolete.