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Metal Gear Solid V: Ground Zeroes (PS3)

Platform : PlayStation 3
3.8 out of 5 stars 113 customer reviews

Price: £11.23 & FREE Delivery in the UK on orders over £20. Details
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PlayStation 3
  • Fox Engine
21 new from £9.20 12 used from £4.36

Frequently Bought Together

  • Metal Gear Solid V: Ground Zeroes (PS3)
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  • Metal Gear Solid V: The Phantom Pain - Day 1 Edition (PS3)
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Total price: £29.77
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Platform: PlayStation 3

Game Information

  • Platform:   PlayStation 3
  • Media: Video Game
  • Item Quantity: 1
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Product details

Platform: PlayStation 3
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00GRMMQDY
  • Product Dimensions: 17 x 13.6 x 1.2 cm ; 100 g
  • Release Date: 21 Mar. 2014
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (113 customer reviews)
  • Amazon Bestsellers Rank: 6,684 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform:PlayStation 3

METAL GEAR SOLID 5 GROUND ZERO


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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 3 Verified Purchase
This is a very good MGS game the physics and graphics are a vast improvement in fact the best ive seen so far on ps3 :} and yet there is so much more then good graphics the AI is so clever if you so much as move a little bit in front of a guards field of view they will get suspicious and call in to CP (command post) and put the base on caution. also the weapons are amazingly made with realism and the rain drips down the soldiers as if real rain I enjoyed multiple play throughs on this but now to the negative which is the game was very short you have only one campaign mission and 3 extra ops and an unlockable extra op after obtaining all XOF patches but apart from the shortness its a great game for 20 quid and will keep you occupied for hours especially trying to get S-Rank lol. Definitely recommended for MGS fans and new fans alike.
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Platform for Display: PlayStation 3 Verified Purchase
About a month after it's release. Having bought the ps3 version of MGS: GZ, after much internal fighting. Largely owing to external reviews. I took the plunge. The game arrived. I didn't know what to expect. Apart from what I saw in the trailers. So I put the disc into my ps3. Started a new game. I am a, MGS FANBOY BTW. But I'll be as impartial as can be, and leaving this a spoiler free review.

So I started a new game. I was introduced for the first time to the "Fox engine". What I saw in terms of visuals, was wow. Dogs jumping on the fence. Barking. A dark rainy night. USMC ponchos waving and flailing around in the wind. A wind sock blowing by the helipad. I saw, what was to me, an amazing amount of detail in this opening scene.

The main man of the series then showed climbing up a cliff. The voice acting of Kaz Miller as Snakes Right hand man is promising. Kiefer Sutherland, although it's a bit late for him to voice snake. Shows depth. The facial capturing shows when viewing cutscenes. The object and aim of capturing these performances adds to this video game. It's detailed.

Enemy AI is great. The coding input will show, when you get in to an alert status. You will have marines sliding to get behind cover. You will get teams of enemies forming and doing searches of areas. There is a last known position being used in this game. Enemies will attack Snakes last known position. Using firearms, grenades and that damn attack vehicle with exploding bullets. This is what will happen if you don't stock to stealth and planning.

Yes. You mark enemy soldiers. This will give you a tactical advantage within the gaming world. I found this immersion of scoping and tagging enemies, more in depth then previous game plays.
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Platform for Display: PlayStation 3
Downloaded this off the PSN store this morning, been playing it pretty much all day. Still haven't finished everything after probably ~10 hours of gameplay.

Rumours of its brevity have been greatly exaggerated. You can steamroll through the main mission pretty quick, true. My first run on Normal it took me maybe 90 minutes, but I ended up breaking stealth and shooting towards the end and didn't really explore much.

Played it again on Hard mode, tried to stealth the whole thing. That took me nearly 3 hours, this was with me experimenting with the mechanics and having some fun. Shut down power to the base, spent time C4'ing enemy vehicles so I could blow them up when I called in my helicopter and so on. Currently attempting a ghost playthrough on Hard, trying not to get spotted or kill/knock out any enemies which is challenging and taking up time. So much replay value.

So yeah for $20 I definitely feel I've gotten my money's worth. I've still got to unlock the secret bonus mission Deja Vu, find the rest of the cassette tapes which fill in the story, play all the side-ops on Hard mode. It's not a 10 minute game, get that out of your head. You'll get out what you put into it.

Just thought I'd address that at the start because it's a concern many have.

Graphics are gorgeous. I don't have a PS4 so I'm slumming it here with my PS3, but it's easily one of the best looking games of last-gen. A few frame-rate issues in intense action, some clipping, dodgy animations sometimes. But I imagine that's not an issue with next-gen, and I definitely plan on getting this again when I pick up a PS4.

Gameplay's the best Metal Gear's ever been. There's so much choice.
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Platform for Display: PlayStation 3 Verified Purchase
This game is primary i'd say for fans, I wouldn't get it if you think its a waste of money to buy for 'one level' however I personally loved it, its great gameplay and graphics remind me of MGS4 and you play as big boss what more could you ask for in a prologue?
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Platform for Display: PlayStation 3
Along with Gran Turismo 6, I got this for my birthday and was really looking forward to play it. And in a way I'm glad I got it as a birthday present but would be very annoyed if I forked out £10 or more for it.

Metal Gear Solid V has been split up into two games, basically - Ground Zeroes and The Phantom Pain. Why? Metal Gear Solid V has ended up needing a lengthy period of time to complete its development, so granting eager fans the opportunity to play something, and whet their appetites for the eventual main course, was an idea that Metal Gear creator Hideo Kojima thought would be a good one.

One other explanation given for the separated titles is so that players can familiarise themselves with the new gameplay that will be present in the upcoming Metal Gear Solid V: The Phantom Pain, since there have been a couple of changes to the previous formula - namely the open world format that has been applied this time around.

In all honesty, these are all extremely poor excuses, and it really brings into question the amount of respect that is given to the fans that have supported Kojima, Konami and the Metal Gear series for all these years. This is because the content contained in Ground Zeroes consists of a single mission that can be completed in an hour, and a few side missions to offer some replay value on top of it.

Taking place after the events of Peace Walker, Metal Gear Solid V: Ground Zeroes' main mode is a lone mission for Big Boss (otherwise known as Naked Snake) to retrieve two young individuals from a prison camp in Cuba, and escape the zone. This is Metal Gear, so stealth is the key mechanic here.
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Platform: PlayStation 3