Mayfair Games - Tigris and Euphrates
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- A board game of strategy and skill
- Control the development of a civilisation
- Approximate playing time 90 minutes
- For 3 to 4 players
- For ages 10 years and older
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Long ago, between the Tigris and the Euphrates, a civilization grew. The leaders of new kingdoms were gods. As a god you must ensure that your dynasty rules. You guide the King, the Priest, the Merchant, and the Farmer, to forge the strongest kingdom.
Most helpful customer reviews on Amazon.com
If you're the type of gamer that thrives on analysis paralysis, this game is for you. There's a lot of rich decision making in this game if you're looking for it.
The rules are a bit complicated to begin with, but once you are used to how each piece interacts with the board, the pace of the game quickens.
Can be played 2-4 player, but 2-player gets one-sided quickly (though it can be a good teaching tool). I think this is a perfect 3-player game, as I still prefer Settlers with 4.
In order to gain an understanding of the game, you have to play it two or three times to get the hang of the different types of conflict that your forces engage in. Your leaders may be challeneged from within their kingdoms(internal conflict), or when two kingdoms are joined(external conflict). The strategies for handling each of these types of conflict is different, and you have to balance strength in both tactics.
Also important are monuments. The construction of monuments is important in that they provide a steady stream of points. The downside of that is that their construction robs you of the support you need to defend them. Building one is a red flag for your opponents to attack you, and take it away.
The first game or two are learning experiences, and you will make mistakes simply from not understanding the implications of your moves. This is not a simple game, that you can have the rules explained in two minutes and understand the whole thing. It is a complex strategy game. Out of all the games on my shelf, I rate it as the best pure strategy game, outside of go and chess. It never gets old.
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