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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Paperback – 19 Nov 2008

3.5 out of 5 stars 8 customer reviews

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Product details

  • Paperback: 416 pages
  • Publisher: Focal Press; Pap/DVD edition (19 Nov. 2008)
  • Language: English
  • ISBN-10: 0240810643
  • ISBN-13: 978-0240810645
  • Product Dimensions: 18.8 x 2.3 x 24.4 cm
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Bestsellers Rank: 895,443 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

Review

"In the constantly changing world of 3D game development, this is the best book yet for anyone looking to get into 3D modeling for the gaming insdustry. Maya for Games is like having a game artist sitting right next to you!" --Sky Kensok, Partner and Founder, WXP, Inc.


"Whether you are a novice or veteran artist in the industry, Maya for Games comprises tricks and technniques that are certain to improve your workflow." --Duane Molitor, Microsoft Games Studio


"This is a great '3D Artist Bible' and an awesome reference for learning and retaining the intricacies of Maya's robust tools!" --Tim Toulouse, QA Lead, Microsoft Game Studios

About the Author

Having an artistic career spanning 26 years, veteran 3D artist Michael Ingrassia has worked on game development, Discovery Channel documentaries and Industrial Design projects. For the past 4 years, Michael has been a top sought after Maya instructor at various training academies including Escape Studios based in London, England. As a Senior 3D Artist at Microsoft's FASA Studios, he was responsible for creating environment modeling and digital sculpting. Michael has had his work published in a variety of magazines such as Computer Graphics World, 3D World and Computer Arts.


Customer Reviews

3.5 out of 5 stars
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Top Customer Reviews

Format: Paperback
I recently purchased this book on a friends recommendation, with a caveat that patience is needed.

I'm about a quarter of a way in only and I've run into numerous problems such as missing files, misplaced sections (a very early instruction to add "both" templates to a layer, when the instruction to make the second template is actually two pages later in the book for example) and some seemingly misplaced images that don't match the text.

However, reading other reviews here it is very apparent that the author himself has worked hard to contact and assist users with these problems which suggests to me at least that a lot of these things were out of his hands. The content so far has been very informative, but a user needs to be willing to take a step forward and do some looking and digging to find ways around the publishing errors.

Regardless of these, I will be continuing to work through the book and expect it will remain a common reference source for me for some of the techniques within.
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Format: Paperback
I have been using this book to try and get to grips with 3D modelling in Maya, however there are a good number of errors. One of the most important things in any 'learn to' book is that it walks you through the steps, and Maya for Games does this starting at the second chapter where it walks you through building a model of a stone archway. This, however, is really where the book falls flat on its face as the 'step by step' instructions are woeful and really leave you confused. The instructions are not informative enough, too many things go wrong as you try to follow them and the book gives no clues as to what you might be doing wrong or what you need to do to get it right.

While it is full of useful information and quite informative, the 'step by step' guides really drop the ball and I couldn't recommend this book to anyone.
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Format: Paperback
This book has too many errors and omissions to be really useful. The projects are fairly cool however, so it is a shame. I gave it a serious try, but basic errors in content, and omissions in explanations proved to be too frustrating. (There are some help to be found on his website, but it is too little and too late.) I recommend using Autodesk's excellent, official Learning Maya series instead. A lengthy usertest of the content could have benefited this a lot before publishing. Maybe a second edition could help. I recommend avoiding this title.
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Format: Paperback
A very useful book but the DVD that came with it has a virus attached which connects to the full Maya program. Have found out on line that we are not the only ones to suffer.
Think twice before buying
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