Wargame: Airland Battle
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About this item
- Wide variety of quests, tactical dynamic combat, extensive
- character specialization through different skill trees and a
- complete craft system.
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Product details
- Is Discontinued By Manufacturer : No
- Rated : Ages 16 and Over
- Product Dimensions : 13.5 x 1.5 x 19 cm; 95 Grams
- Release date : 31 May 2013
- ASIN : B00CDH0CT2
- Item model number : FHI011.UK.RB
- Best Sellers Rank: 59,479 in PC & Video Games (See Top 100 in PC & Video Games)
- 4,246 in PC Games
- 20,079 in PlayStation Legacy Systems
- Customer reviews:
Product description
Product Description
Released in early 2012, Wargame: European Escalation by Eugen Systems managed to become the new benchmark in real-time strategy games, praised by critics and players alike. Wargame: AirLand Battle is about to bring the series to the next level as a full-fl edged sequel!
Box Contains
Disc and Manual
Customer reviews
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The positive ? "in-depth" isn't a good enough adjective . If a weapon , transport or logistic system existed during the height of the cold war you'll find it here somewhere . You can choose either side and there's 800 different units to choose from . Aircraft , tanks , artillery , anti-tank systems you'll find it here somewhere . Ive spent over a week playing ALB and haven't used a fraction of the equipment possible . You have a choice of playing either a full campaign as either NATO or Warsaw Pact or simply "skirmish" where you lead a side against their opponent and the skirmish mode is a very good opportunity to find out what tactics and equipment work best in a situation . You also have a choice of building a "deck" ie if you're using a NATO deck you can use the best aircraft which are always American , the best tanks which are usually British , and the best anti-tank missile crews which are usually French or German . It's entirely up to you to use the best coalition to save Europe from a Soviet assault . What I also liked is the capacity to zoom in and get a grunts eye view of the battle and then you can zoom out and watch the bigger strategic picture
The Negative ? Unfortunately the game is a bit too difficult for its own good to be genuinely enjoyable . So far I've always used the easy level and even here the game usually ends up being a draw . One aspect about the difficulty level is that it's perhaps too unrealistic in one way and that is in real life Western technology was far ahead of the Soviets . By this I mean Soviet military doctrine was that if they were attacked they could out produce an enemy by sheer force of numbers in tanks and aircraft . These tanks and aircraft were very inferior to their Western counterparts but this disadvantage didn't really matter because the Soviets had so many of them . Think back to the wars where the Israelis were heavily outnumbered by their Arab opponents and yet still managed to win or the two gulf wars where American and British tanks destroyed armoured divisions with minimal losses and you get an idea of how this game should turn out and not how it does turn out . Indeed one of the things I did like about EAST FRONT was inflicting catrastrophic losses on the enemy while only losing a small handful of my own units . Here in ABL there's no equivalent and finding it so difficult means it quickly becomes less fun . None of this is helped by a lack of in-game tutorials and with 800 different units it's very difficult to know what your opponents units are and how to counter them
I can understand why the developers have done this . If it's too easy then after you've mastered the game you're guaranteed to win nearly everytime so the difficulty means you can go up a level once you've reached a certain point . With several different maps and difficulty levels and time frames you can custom build your own battles but I reckon even Napoleon would hard pressed to string a constant line of victories together . It's a good game but one that's perhaps too in-depth and difficult for its own good and if you're constantly having to spend more time on youtube consulting for tips than actually playing the game this has to be a failure of sorts
So, what is Wargame Air Land Battle? Put simply, its Command and Conquer set in the real world. If you don't like Steam...don't buy the game, simples!!! You WILL need Steam to play it. This game is the sequel to Wargame European Escalation and the story line is set at the end of the Cold War, unlike WEE there is only one "dynamic campaign" set up as four independent missions varying in length and difficulty at the end of the eighties (though units are available from pre-1975 mainly for online multi-player).
You can play as the NATO member nations of Canada, Denmark, Norway, France, West Germany, UK and the USA and its non-member Swedish ally. You can also play as the Soviet Union and its Warsaw Pact allies of East Germany, Poland and Czechoslavakia. Each nation has unique, lovingly animated units that can be used to create what Eugen refers to as a "deck" that consists of units purchased on a point system to be deployed by the player during a battle. Each units has variations (eg. the Soviet's can deploy the T-80, T-80A, T-80BV and T-80U main battle tanks.
This is NOT an easy game to play, there is a LOT of micro-management of units involved (you can turn off the radars of your SAM units to avoid detection by aircraft for example). You WILL get frustrated! You WILL get annoyed! You WILL have fun!
Aircraft have been added to the unit selection panel for this sequel, which has added tonnes of fun. Enemy advancing on you with waves of cheap tanks? No problem, call in the A-10 (US) or Su-25 (USSR) close support aircraft and turn them to smoking wrecks littering the battlefield1 A-10s and Su-25s causing you a headache...intercept them with F-15s (US)or Su-27s (USSR).
OK, I'm rattling on now. Try it...so long as you know how to use Steam and you have time to learn. (OH...AND IT'S MOUSE CONTROLLED...NOT LIKE HAWX 1 and 2).