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Mario Kart with Wii Wheel (Wii)

Platform : Nintendo Wii
4.6 out of 5 stars 420 customer reviews

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Game Information

  • Platform:   Nintendo Wii
  • PEGI Rating: Ages 3 and Over
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • Product Dimensions: 21.6 x 19 x 7.6 cm ; 522 g
  • Release Date: 11 April 2008
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (420 customer reviews)
  • Amazon Bestsellers Rank: 792 in PC & Video Games (See Top 100 in PC & Video Games)
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

The latest addition to the long running series finally appears on the Wii with so many new changes that makes the old series seem new again.

In MK Wii it makes full use of the Wii's innovative controls by using the remotes tilt-sensitive motions as a steering wheel by using the attachment, also included in the package. Personally I've found this control method the best way to play this game, giving it a more arcade-like feel to it. If that's not for you though, you can use either the remote and nunckuck combo, the Classic controller or an old Gamecube contoller instead. As well as the single player Grand Prix andd Time Trial modes you can play the usual 2-4 player split screen races and battles and you can also take the game online using Nintendo Wi-Fi to battle players around the World, either by yourself or with a friend in the new 2 player online mode. Other new features include 12 racers on the screen at once, as opposed to the usual 8 that it has always been and for the first time in the series there are now motorbikes as well as cars to choose from. As well as the 16 new tracks (8 of which are un-lockable) there are 16 classic tracks from the previous MK games on the SNES, N64, GBA, Gamecube and DS.

Some of the best I've seen on the Wii so far. Very colourful and very sharp. The classic tracks that were previously in mock-3D on the SNES and GBA have also been converted very nicely.

SOUND - 5/5
Brilliant, catchy tunes at the high quaility that you'd expect from Nintendo. I can't get them out of my head!

Loads of modes of play and tonnes to unlock, including 4 new cups- 16 new tracks, new characters and being able to play as your Mii.
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Well here we are... it's finally arrived! Pre-Ordered a few months ago and arrived on the release date. As a start, I would just like to say thank-you to Amazon for the quick service!

But let's get started, i'm sure many of you are wondering what the games like after months of speculation. You'll receive the game and the Wii Wheel in a nice compact box, giving it the extra touch. The Wii Wheel is a no-brainer attach to the remote - it slides in smoothly like gel, feels like excellent quality, and is well made. I should note at this point that this Nintendo Wheel is the best i've handled. I've held others and they were no where near as good quality - if you're getting extras for multi players, go official!

After inserting the game disc and a quick Wii Update off the net, you're ready to go! Upon first going to the main menu, you create a License that accompanies your own Mii, containing all your stats. This License is then shared across the world as necessary. After taking a few seconds to do this, your next job is to get the Mario Kart Channel onto your Wii, again taking a minute. I should briefly explain for those that have the internet that the Mario Kart Channel is just a place for sharing stats and ghosts, and is not a nessecity. It is however a very competitive area when you can easily see all the different players Mii's on the map, and be able to instantly challenge their ghost! At the bottom of the map is a time-line of all the best times you've raced on that particular course - each time you race any track, the time and ghost are recorded (On Time Challenge mode).

You'll be wanting to start a game soon, and so the new snazzy menu's comes to the Characters screen.
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I had been waiting for this game since I first played Mario Kart games for the N64, to have the chance to use a steering wheel on Nintendo courses against my friends. I got this game on the day it came out and played it all weekend on multiplayer and have to say that I have not been dissappionted. Not completely anyway...

The steering is brilliant, easy to use and the most accessible of all Mario Kart titles to date as there is very little to remember and learn regarding the controls, you push up or down to use weapons and keep hold of 2 and steer. Thats it! There is a large number of karts for each character, all unique with levels of handling, speed, stregnth etc and three types of bike for each player too. There are new items to use and you can even play as your own mii when you have unlocked that ability. there are courses to unlock just like the DS version of Mario Kart and also new characters such as Mr. Boo.

The 16 new courses are brilliant and take a while to master which is a good thing as it makes it more exciting and races are also much closer due to the weapons being distributed in favour of those nearer the back but that is a good thing as even races against the computer are competitive. There are 16 retro tracks too, but to me this is one of a few minor issues that stop this game from being a perfect 5 star.

The 16 retro tracks are a bit of a rip off to be honest. The banana cup for example uses 3 DS tracks, some which the DS used as its own retro tracks. These tracks have been updated graphically, but this takes away what would be retro charm, replacing it with what looks like poor rushed tracks.

It is also an expensive game to fully appreciate.
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