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The Making of Doom 3 Paperback – 1 Dec 2004

5.0 out of 5 stars 2 customer reviews

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Product details

  • Paperback: 208 pages
  • Publisher: Osborne/McGraw-Hill (1 Dec. 2004)
  • Language: English
  • ISBN-10: 0072230525
  • ISBN-13: 978-0072230529
  • Product Dimensions: 21.1 x 1.3 x 27.4 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 1,377,251 in Books (See Top 100 in Books)
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  • See Complete Table of Contents

Product description

From the Back Cover

Meet the Creators of DOOM 3!

Walk through the doors of id Software and meet the close-knit group of extraordinary designers behind the computer game that is being hailed as possibly the greatest ever made. Through exclusive interviews, behind-the-scenes photos, and never-before-seen game art, you will discover what it takes to pull off an achievement of this magnitude. From initial conception to completed game comprised a four-year journey filled with hard work, setbacks, breakthroughs, and ultimate success. The team at id describe in their own words the inspirations and ideas behind the making of DOOM 3. Inside you'll find:

-Story of DOOM This fictionalized re-creation of the story line is not just a walkthrough of the existing game. It includes deleted scenes that never made it to the final cut, along with commentary by lead designer Tim Willits.
-Locations of DOOM Take a tour of the environments of the angry red planet, including Mars City, the underground caverns that house the remains of an ancient civilization, and the depths of Hell itself.
-Denizens of DOOM Get up close and personal with the scariest monsters this side of your worst nightmare...and the guys who made them.
-Weapons of DOOM Take inventory of the items in your arsenal and learn about the remarkable advances that went into making them.
-Engines of DOOM'Legendary programmer John Carmack provides insights into the challenges that intrigue him, while other members of the team discuss everything from sound to artificial intelligence.

Steven L. Kent is the author of numerous books, including The Ultimate History of Video Games; and he is a veteran reporter covering games for such media outlets and publications as MSNBC, Chicago Tribune, Delta Sky, USA Today, and Japan Times. He wrote the entries on video games for Encarta and Encyclopedia Americana, as well as the entries on interactive gaming for two encyclopedias and American Heritage. He has been interviewed on the CBS Morning Show, The Today Show, and CNN, and he has made multiple appearances on National Public Radio.

About the Author

Steven L. Kent, a lifelong gamer since the debut of Pong, writes weekly columns about electronic entertainment for the Los Angeles Times syndicate, MSNBC, and the Japan Times.

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Top Customer Reviews

Format: Paperback
Steven Kent has done a great job with ID Software to compile an interesting account of the Doom 3 storyline and offer as much information and depth possible to the making of it. Each of the game's characters's development story is narrated into detail - as to why certain features and graphical textures had to be avoided or pursued. The book is full of illustrations and pictures which help show this! The big question answered by 'Making of Doom 3' is why it was made in this way and how. Rest assured. It won't let you down.
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Format: Paperback
The book appealed to me because it was about one of my favorite games so i gave it a go it was decent never excited me to the point that i couldnt but it down i would buy it if i wanted to know the process in which a video game is made
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Most Helpful Customer Reviews on Amazon.com (beta) (May include reviews from Early Reviewer Rewards Program)

Amazon.com: 4.4 out of 5 stars 9 reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars Finally got this book, wanted it so badly when ... 20 Jan. 2015
By T. Mcfarland - Published on Amazon.com
Format: Paperback Verified Purchase
Finally got this book, wanted it so badly when it first came out, it wasn't that much, but my stingy mother wouldn't let me have it. Mine now! LOL
1 of 1 people found the following review helpful
5.0 out of 5 stars DOOM 31 Dec. 2013
By mike - Published on Amazon.com
Format: Paperback Verified Purchase
as described and even better. AWESOME gameplay pics and some real cool early artist renderings. lots of info about the who, what and whys of the game. if you love the game then you will love this book.
5.0 out of 5 stars Excellent book 11 Mar. 2009
By SkykingUSA - Published on Amazon.com
Format: Paperback Verified Purchase
Great book with impressive quality pictures and great information. Any Doom buff will love it.
4.0 out of 5 stars The Books is amazing and reveals the back stages of this amazing production 24 Oct. 2014
By Julio Cesar - Published on Amazon.com
Format: Paperback
The Books is amazing and reveals the back stages of this amazing production. It covers all aspects of production and has lots of pictures, in game and the Id offices crew. It has a good looking finish on the front and back cover and the paper inside is high qlality but of course not a glossy type. The only "problem" I see is that a bog part of the book is dedicated to transcript some sort of "diary" of a guy that was on Mars. Many pages could have been saved to write interesting stuff rather than those facts that were meant to complement the game narrative. It also has an interesting chapter the modeling side of things and another (no so interesting one) about the Engine.
9 of 9 people found the following review helpful
5.0 out of 5 stars Game/Visual Design Students and FPS fans will LOVE this! 4 April 2005
By Jake Stollery - Published on Amazon.com
Format: Paperback
I purchased both this book and the Half-Life 2 'Raising the Bar' book together for a discounted price. Both are exceptional and both I HIGHLY recommend owning.

The Doom 3 book is far heavier on word count and focuses on the entire production of Doom 3 as opposed to the sporadic comments and captions grouped with pictures in 'Raising The Bar'. Having said that both are different and will appeal to everyone interested regardless.

Both are printed on very high quality paper, 'Raising The Bar' even having a hard cover, a sore omission from The Making Doom 3. The content is brilliant with hundreds of images gracing throughout and insights into the making of these games. I particularly liked reading about the ideas, monsters and objects that were cut from the final games. Seriously, every gamer or visual artist/designer should own these, awesome and inspirational 'picture' books to have laying around.

SO! If you are a fan-boy or girl of either game, get both, they are EXCEPTIONAL READING and I cannot recommend them highly enough.
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