- Format: Kindle Edition
- File Size: 1350 KB
- Print Length: 176 pages
- Publisher: Paradox Interactive (28 Nov. 2013)
- Sold by: Amazon Media EU S.à r.l.
- Language: English
- ASIN: B00GFM84ZU
- Text-to-Speech: Enabled
- Word Wise: Enabled
- Average Customer Review: Be the first to review this item
- Amazon Bestsellers Rank: #589,677 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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|Print List Price:||£6.99|
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Magicka: The Ninth Element Kindle Edition
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Most Helpful Customer Reviews on Amazon.com (beta)
Before I start, here is a base group of things I like to see if you like the same things (thus will like this book):
Lord of the Rings (books and movies... heck anything really),
The Magicka series (I trust you like those?)
The medieval world in general(fantasy and not)
This is not a complete list but you should be able to deduce whether you generally agree or disagree with my opinions. I hope that was useful and not boring and unhelpful.
I did quite like this book. I have read other* game-based books(*one actually), and they were a bit cheesy and rather lame. This was not so.
It has suspense, it has good plot. The plot is lore-friendly, by this I mean that there are differences in Magicka games, this book connects them sensibly.
On that subject this book has several things that, while not "game-changing", do inform you on some minor background for the games. (I shall say no more on this... Read!)
The characters are interesting, though unfortunately a little stereotypical.
The book was disappointingly short. Not in the manner that it was very short. It is rather disappointing in it's length because I want more. It isn't really an uncompleted novel. Ah... What I am trying to say is that were there more books to be had, I would get them. I do think it could have been drawn out further, better developing characters.
To expound on what was said before; each character has a cliché (If that is the right word)that is "used" at least once. One stupid (literally) character is funny at first but quickly lost it's humor on me, though this may just be a annoyance that only I will encounter. I don't want to go into the plot to much so I say this for now, "*read* and be merry." That was an allusion :). Which carries to the next point. This book is full of allusions, almost always funny and always fun to spot. This book has plenty of humour in it to fit the magicka world.
Now, if you don't want to read that, and I don't blame you, read this:
Built in a good world.
It's cheap and easy to read.
Characters are a bit cliché.
A tad short... I need more!
Was one joke used to much? (Fa__, "huh" type joke if you've read it.)
**Cons are, very much so, subject to opinion.
Very short summary: You will better understand the games though a fun-to-read book.
I pray you find this review to be most helpful, as from a thoughtful sir, not that of a longwinded fool, though the second be more likely.
Just as clever as McGirt's better known Jason Cosmos trilogy. Glad I gave it a try.
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