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Macromedia Director MX 2004: Training from the Source Paperback – 5 Nov 2004

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3 out of 5 stars 7 reviews from

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About the Author

David Mennenoh has been working with Macromedia Director since early 1995, when he began production of Cracking the Conspiracy, the point-and-click 3D adventure game he developed with his brother. Now an independent developer, David is also the author of Director 8.5 Shockwave Studio: The Complete Reference.

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Most Helpful Customer Reviews on (beta) (May include reviews from Early Reviewer Rewards Program) 3.0 out of 5 stars 7 reviews
2 of 4 people found the following review helpful
5.0 out of 5 stars Awesome book 4 Aug. 2005
By A Summers - Published on
Format: Paperback Verified Purchase
This is a truly awesome book. Except for the scattered typos, the book really teaches a lot. You actually work through entire visually appealing real world type projects. The author takes you through step by step with plenty of screenshots to keep you on the right track.
6 of 13 people found the following review helpful
1.0 out of 5 stars A complete waste of time and money. 15 Jan. 2005
By Luke A. Doerning - Published on
Format: Paperback Verified Purchase
I bought this book for a college course thinking it would help introduce me to Director MX 2004. While it does serve some purpose, you would be better off spending your hard-earned money on any of the other ones out there. I am only two chapters into it and already I have encountered six errors, three debilitating ones that have caused a week's loss in productivity among the entire class, until our next class meeting when our professor could explain what the hell went wrong.
6 of 7 people found the following review helpful
1.0 out of 5 stars Save your time and money!!! 6 Mar. 2005
By Lewis Burdett - Published on
Format: Paperback
I bought this book thinking it would teach me a great deal about Director. I had previous experience, but I wanted to further my learning. Training From the Source has always came out with great books and I thought that this would be great for learning Director more in depth. This is also the required text book for a class I am taking. And everyone is having a frustrating time with it, even the instructor.

The chapter on the 3-D game is ok, but it's the database lesson that has proved to be a major frustration. It says at the beginning of the lesson that it takes two hours to complete. It took me more like twelve. I couldn't figure out why it wouldn't work. After double checking the code, I knew I didn't make any mistakes. So I checked the lesson file that came on the disk. It turned out that some of the sprites on the stage on the score were placed on the wrong channels. Fortunately, I had previous experience with Lingo, and was able to fix the problem. This book is not ideal for people new to Director. The graphing lesson and movie in a window lesson has proved to be equally frustrating.

In conclusion, if you are new to Director and want to build a basis for learning it, or even a novice who wants to build on their skills, then don't buy this book. Like the previous reviewer said, It is a waste of time and money.
4 of 4 people found the following review helpful
2.0 out of 5 stars Very Dry and a difficult read 1 Dec. 2005
By S. Mayer - Published on
Format: Paperback
to be honest - this book was impossible to read. director is an exciting program and this book was impossible to read, i felt like i was trying to make it through mobey dick, and everyone knows, its hard to learn when you aren't engaged. I bought this from borders, and im planning on bringing it back there. I bought director MX 2004 Bible instead, and within reading 2 pages i bought it knowing i'd love it. This is a manual, a very dry manual.
1 of 3 people found the following review helpful
5.0 out of 5 stars Ambitious and mean... but not lean 2 Aug. 2005
By Gerardo Hernandez - Published on
Format: Paperback
A useful and more advanced alternative in relation to the Demystified series and the like. I don't know if this is really "advanced", but it's coverage of themes like creating and managing a SQL database, building a shooting spaceships 2D game, a 3D memory game, and others, was what I considered advanced for years. It was delightful finding myself making this exercises with relative ease. Not for absolute beginners, it requires some 50 hours to devote to this material. Intermediate-advanced.
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