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The Legend of Zelda: Phantom Hourglass (Nintendo DS)
|Price:||£34.99 & FREE Delivery in the UK. Delivery Details|
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- Use the DS stylus to guide Link through his world, swing his sword, or even make notes on maps and chart paths for boomerangs
- Collect sand for a magical artifact known as the Phantom Hourglass, sending you deeper and deeper into the ultimate dungeon
- Compete with a friend over wireless or Wi-Fi Connection as you guide Link through special battle stages to capture Force Gems, or command the forces that oppose him
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- Platform: Nintendo DS
- PEGI Rating: Ages 7 and Over
- Media: Video Game
- Item Quantity: 1
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Continue the Wind Waker adventure in Link's first DS game !The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative pu
Taking the helm, in this direct sequel to the Nintendo GameCube hit, The Legend Of Zelda: Wind Waker, The Legend of Zelda: Phantom Hourglass picks up with our legendary hero Link, along with Tetra (also known as Princess Zelda from the fallen kingdom of Hyrule) and her crew of Pirates setting sail in search of new lands. On their journey they encounter a dense area of fog, home to a lone Ghost Ship, which Tetra boards to explore alone. However, evil awaits her and she is kidnapped! As the Ghost Ship and Tetra are whisked away to far off lands, its down to Link and his fairy companion Ciela to fill the Phantom Hourglass. This ancient artefact can help protect them from cursed dungeons and once again help them to save the day and the princess in this brand new adventure!
Using the stylus, players can move, fight, sail, take notes and interact with other characters all with intuitive taps, lines and sweeping movements with their stylus. When controlling Link on discovered islands, tap the screen in front of him to move forward, similarly use the same motion to communicate and gain information from characters around. Whilst at sea, players will be able to sail with ease as they draw the path for Links ship and fire the onboard cannon at passing enemies by tapping the screen over them.
Links iconic sword fighting skills have also received a touch screen makeover as players use the stylus to control our hero in combat, tapping and quickly drawing lines to vanquish enemies encountered. Players can carry out a lock-on attack by tapping on the enemy which will have Link automatically deliver them a blow or you can draw the line to perform a slide slash. Players can also activate a spin attack by drawing a circle around Link using the Stylus, making The Legend of Zelda: Phantom Hourglass intuitive and accessible for Zelda fans, old or new. Furthermore, players will find all items, such as Links bow, boomerang and bombs, are controllable with the stylus, adding a fresh new depth to controls and puzzle solving in the game. To use the boomerang for example, players must draw a path and their weapon will follow it.
For the first time in a Zelda game, players can also flip their map to the bottom of the two screens to make all-important notes on an area or highlight danger areas to look out for. However, the touch screen is not the only Nintendo DS feature used in the game. The Legend of Zelda: Phantom Hourglass also makes use of the consoles microphone.
But the fun doesnt stop once players have completed their adventure to recover Tetra. For the first time in a Legend of Zelda series, The Legend of Zelda: Phantom Hourglass features an exciting multiplayer mode which allows two players to take on a battle of their own through either the Nintendo Wi-Fi Connection or the Nintendo DSs Wireless connection. One player assumes the role of Link, with the aim of gaining as many points as possible by carrying Force Gems back to their base, whilst their opponent controls the Phantoms trying to make Link drop his precious treasure!
With over seven new dungeons to explore and a new and exciting way to control our hero, this latest adventure is for you, whether you are an experienced Zelda fan of old or this is your first adventure!
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The developers have ensured that the stylus control hasn't just been thrown in, they've re-worked the entire RPG genre to make sure that it feels natural and hasn't been done just for the sake of it. This allows for innovative control methods, such as writing onto maps to make notes, and the use of objects/weapons like the boomerang where you draw the path it will follow.
Mini-games often ruin an RPG as they break the story up and instead of a nice flowing RPG you end up with a series of mini-games which don't feel as though they belong. There are some mini-games in this, but not too many, and you don't have to play them - they are there to gain additional items to help you with your game, or as part of side-quests. Speaking of side-quests, there are plenty here and some of them are pretty big in scale. Again, these aren't essential but I like to do them to really get the most out of the game.
Overall the game feels good, the cutesy look is supported by some brilliant graphics. The 3D Cell Shaded visuals are very impressive and they don't slow the DS down. All movements are natural and you can't help but feel that a lot of work has gone into this. The larger characters, such as the bosses are the best I've seen on a handheld device; the giant robot particularly impressive.
In a nutshell: I can't say that this is the best RPG I've played, it has some weaknesses as it sometimes felt drawn out. It's more of a series of puzzles than an action adventure, but that's always been the main difference between the Zelda series and, for example; Final Fantasy. The unique controls are refreshing and make this game feel like no other RPG.
The opening was really long, but once you get past the cutscenes and the annoying animation style of most of the characters, this is a very clever and fun game!
There are so many great aspects to this game, from simple whack-until-it's-dead monsters, to puzzles that have to be solved by hitting switches at the correct time. It uses so many features of the DS, and is really rather intuative at times. There are times where you have to blow into the mic to make candles go out, or even close the DS over to simulate transferring a stamp! I never would have thought to do something like that in a game, so kudos to the designers!
The storyline itself is pretty good but it's the usual princess gets kidnapped, go on a stupidly long quest to save the stupid princess. But hey! Some of the best games are based on this principle so don't knock it!
I love the details in this game, like using a boomerang to collect and hit things from a distance that you can't otherwise reach, or even navigating the ocean using a map and pen. This is a really well thought out game that I recommend to anyone! It's by no means easy, and will take some time to get through, but it's brilliant and worth the effort!
If you are a die-hard gamer who likes a really tough challenge then I can see why this might not be for you. I, on the other hand, like something that is fun to play and that won't have you bursting with frustration at its difficulty.
The controls are very easy and you use the stylus for everything - movement, fighting, exploring. The universe that your characters inhabit is simply but really nicely realised on the DS and whilst the game is certainly not mind-bogglingly difficult it has presented me with a few challenges! The game has you sail to numerous islands where you meet new characters, complete mini quests, gather items, find maps of the sea and to treasure. You learn new skills, make new friends and journey into uncharted waters where you find uncharted islands to explore.
I have had hours of fun with this and am still not finished with it! Listen to your wayfaring heart my friend and buy this game. You won't look back ...
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