Learning Maya 6: Foundation Paperback – 8 Jun 2004
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From the Back Cover
Learning Maya 6: Foundation is your key to learning Maya quickly and easily. Join the tens of thousands of other users who have proved their Maya skills by creating the Bouncing Ball, Jack–in–the–box, Primitive Man, Spaceships and, most importantly, Salty the Seal. Get hands–on experience with Maya′s key tools and techniques through project–based lessons while you learn to model, animate, render, and add dynamic effects to your creations. With Learning Maya 6: Foundation you′ll model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. We′ve also added instructor–led chapter overviews, presented by an Alias Certified Instructor to further demonstrate the concepts covered in the book. Get up to speed in Maya 6.0 with Learning Maya 6.0: Foundation.
With this book you will:
- Become familiar with the Maya User Interface
- Work in 3D space
- Model with NURBS (Spline)
- Model with Polygons
- Set Keyframes and Motion Paths
- Learn to use Trax Non–linear animation
- Apply Forward and Inverse Kinematics
- Deform surfaces
- Set cameras and lights
- Create Shaders and Textures
- Discover rendering techniques
- Explore particles and Dynamics
- Begin to use MEL (Maya Embedded Language)
"I′ve been teaching Learning Maya | Foundation to my students for years and wouldn′t consider a substitute. This tool is ideal for you if you are new to Maya."
—Peter Weishar, Dean of Film and Digital Media, Savannah College of Art and Design
What you need to use this book:
- A working knowledge of 3D space. Learning Maya Beginner’s Guide or Art of Maya are excellent resources to learn about 3D space.
- Maya Complete 6, Maya Unlimited 6, or Maya Personal Learning Edition
- DVD–ROM Drive
About the Author
This official book is written by Alias, the creators of Maya.
Top customer reviews
Gives you an good overview of Maya and of 3D in general, and provides you with solid knowlege trough well design tutorials.
The DVD and the projects alone are worth the money.
If you are looking to go into Maya, buy it.
Along with The Art of Maya and Character Rigging this book makes perfect trio for learning 3D!
The book is well laid out with clear screen shots and diagrams and the use of simple english so as not to confuse anyone.
I would thoroughly recommend this text for beginners to Maya.
Most helpful customer reviews on Amazon.com
The main reason for this was that the instructions are incomplete / not explained well enough when it comes to the more "fiddly" tools. eg I had particular problems when making hierarchies of material nodes, it took many trial and error attempts to get the correct results. As a result completing the projects successfully was very frustrating at times, and I wasted a lot of time needlessly, because the instructions were not clear enough. Also, there was often sequences of complex instructions and little or no explanation as to what you are actually doing, or why...which is obviously important when it comes to absorbing the information.
Secondly, the book is described as "foundation level". This is a bit deceiving. Anyone unfamiliar with 3-D graphics will be in for a plunge.
Lastly, the book jumps quickly into animation, materials and rendering, while initially only touching on modelling. This isn't a flaw that's unique to this book. It has never made sense to me, because you will want to spend time getting a reasonable grasp of modeling before you attempt to apply materials and lighting to your creations, let alone animate them.
Not a bad learning tool by a long shot, but I'm sure there's more user friendly publications out there.
Second, I don't know why anyone else hasn't mentioned it (a reason why most reviews are worthless I guess), but the DVD is just about guaranteed to make you go blind. I am not an expert on how to make DVD's, but they did a terrible job. The index doesn't cover all the chapters (for starters), but most importantly the quality of the vids is so fuzzy that watching more than one chapter at a time makes me get a headache. What the vids show is just someone working with the Maya application itself, the vids are such poor quality that you can't see what they are doing or what menu items, etc are being selected, which again makes them almost worthless.
Third, this is not the way I want to learn. I assumed that the "Foundation" part of a series would explain in detail how to use things and build up (hence the word foundation) to the more specific books that follow. Instead, they are all just "follow me" type tutorials without giving much detail, if at all, as to why you are doing things. So instead of understanding why and when to use certain tools, you end up mimicing someone else's actions without really understanding why, not really learning anything.
This might be a good book to augment another book that I haven't found yet, that explains the Maya application itself and 3d fundamentals. Otherwise I think it was a waste of time.
This book takes you through the ins and outs of 3D but you don't start any projects right off the bat. i would recommend Maya® at a Glance - by George Maestri for the animator who has never done anything before, but this book will do the newbie a lot of good as well. it is part of the best series you can get to go from beginner to advanced in 3D animation (and i know... i have the whole series and close to 30 other books).
I hope this review was helpful to you, and if you have any questions feel free to ask them.
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