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Learning Game Physics with Bullet Physics and OpenGL by [Dickinson, Chris]
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Learning Game Physics with Bullet Physics and OpenGL Kindle Edition

4.0 out of 5 stars 2 customer reviews

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Length: 126 pages Enhanced Typesetting: Enabled Page Flip: Enabled

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Product description

About the Author

Chris Dickinson

Chris Dickinson grew up in England with a strong passion for science, mathematics, and, in particular, video games. He received his Master's degree in Physics with Electronics from the University of Leeds in 2005, and then left for California to work in scientific research in the heart of Silicon Valley. Finding that career path unsuitable, he began working in software testing and automation.

For years, he attempted to unravel the magic behind video games and 3D worlds through modding and level design, and was mostly self taught in software development and design. But, realizing that he needed proper tutelage and a stronger grasp of the fundamentals, if he ever wanted to build these complex applications himself, he decided to undertake a Bachelor's in Game and Simulation Programming while simultaneously working full time. He earned his second degree in early 2013 and continues his career in software development/test automation while simultaneously developing independent game projects in his spare time.


Product details

  • Format: Kindle Edition
  • File Size: 2847 KB
  • Print Length: 126 pages
  • Publisher: Packt Publishing (25 Oct. 2013)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B00G8YAUSY
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Screen Reader: Supported
  • Enhanced Typesetting: Enabled
  • Average Customer Review: 4.0 out of 5 stars 2 customer reviews
  • Amazon Bestsellers Rank: #987,207 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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on 16 February 2014
Format: Paperback
0Comment|Was this review helpful to you?YesNoReport abuse
on 22 March 2014
Format: Kindle Edition|Verified Purchase
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Most helpful customer reviews on Amazon.com

Amazon.com: 3.0 out of 5 stars 6 reviews
One person found this helpful.
4.0 out of 5 starsA Quick Read, that's useful and accurate.
on 31 January 2014 - Published on Amazon.com
Format: Kindle Edition|Verified Purchase
4.0 out of 5 starsWas a good read and making the programs examples I had little ...
on 29 December 2014 - Published on Amazon.com
Format: Paperback|Verified Purchase
1.0 out of 5 starsdon't buy. it is not worth it. get another open GL book
on 4 June 2015 - Published on Amazon.com
Format: Paperback|Verified Purchase
5 people found this helpful.
3.0 out of 5 starsGood but not great
on 16 February 2014 - Published on Amazon.com
Format: Paperback
4.0 out of 5 starsgreat book, just not for begginers
on 13 February 2014 - Published on Amazon.com
Format: Paperback
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