This is a pretty light overview of Ken Adam's work as a production designer. It takes in his beginnings as art director on films such as Hornblower, and sweeps right through to his work on the computer game Goldeneye: Rogue Agent. It also includes illustrations from productions that were never realised, and films on which Adam worked but subsequently left, such as Star Trek.
The quality and range of the reproductions is excellent. Having been faced with numerous slightly different sketches of Adam's work, and having ended that experience by feeling slightly sick of it, I'm glad that the authors have made sensible and sparing selections.
If you want a detailed commentary on Adam's work, go for the Serpentine catalogue from 1999. This is more of an art sample book, and it isn't pretending to be anything else.
I bought this for my husband who is very keen on James Bond and Architecture. He loved the book and said it is about the set design during the making of their films. Lots of good photos and explainations. Very good if you are in to design,art,set design or James Bond in general!
Ken Adam is recognised as one of film production design greats. This book shows and tell you why that was the case. Anyone interested in film, in film design, be they professionals or just the curious film outsiders, this is one hell of a great book. The best thing to it is just how visual the whole presentation is and it is the kind of book that can be endlessly dwelt into. Great stuff from an equally great designer.