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Java: an Introduction to Computer Science and Programming with Pin Card [Paperback]

Walter Savitch , Savitch


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Table of Contents

(NOTE: All chapters conclude with Chapter Summary, Glossary, Answers to Self-Test Questions, and Programming Exercises.)
1. Introduction to Computers and Java Objects.
2. Primitive Types, Strings, and Interactive I/O.
3. Flow of Control.
4. Defining Classes and Methods.
5. More about Objects and Methods.
6. Arrays.
7. Inheritance.
8. Exception Handling.
9. Streams and File I/O.
10. Dynamic Data Structures.
11. Recursion.
12. Window Interfaces Using Swing Objects.
13. Applets and HTML.
14. More Swing Objects.
15. Graphics Objects.
Appendix 1: Reserved Words.
Appendix 2: Precedence Rules.
Appendix 3: Unicode Character Set.
Appendix 4: SavitchIn.
Appendix 5: Protected and Packate Modifiers.
Appendix 6: Decimal Format Class.
Appendix 7: Interfaces.
Appendix 8: The Iterator Interface.
Appendix 9: Cloning.
Appendix 10: javadoc.
Appendix 11: Differences between C++ and Java.
Appendix 12: Using JBuilder.
Index.

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