James Bond 007: Nightfire (GameCube)
- Original single-player storyline
- New and familiar characters from the Bond universe
- First person perspective complemented by dynamic third person camera
- Over 10 exotic locations with challenging missions and objectives
- New upgradeable Q-lab gadgets, advanced camera system, and original missions
- Fast-paced driving
- 1-4 players
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- Platform: GameCube
- PEGI Rating: Unknown
- Media: Video Game
- Item Quantity: 1
In James Bond 007: Nightfire, all-new scenarios and gameplay complement an original storyline that delivers all-out Bond-style intensity. As Bond, players will operate in the high altitude Austrian Alps and a zero-gravity space station as well as underwater in the South Pacific in order to defeat the evil criminal mastermind Rafael Drake, who is bent on ruling the world. The game is primarily seen through a fast-paced first-person perspective, but will switch to a dynamic third-person perspective to show off dramatic interactive moments. Each of the more than 10 exotic locations around the world and beyond in Nightfire will contain a generous offering of challenging missions and objectives filled with furious action and stealth, gorgeous women, exotic locales, and sophisticated spy-craft gadgetry that Bond fans expect. Moreover, players will have the option to upgrade many of the numerous Q-lab gadgets.
You can't keep him off the telly on a bank holiday and nowadays he seems to be almost as prevalent in the gaming world. That's right: James Bond is back on your consoles in 007 NightFire--and ready to endorse a bottle of vodka near you.
Games companies are weird. This release comes in the same year as the 40th anniversary of James Bond, as well as Die Another Day, the 20th film to feature the loveable old womanising drunk. So what do EA, proud bearers of the 007 games license, do? They make a game based on an amalgamation of all the Bond movies, with their own "original" story line, then go and stick Pierce Brosnan's face and a bunch of clips from Die Another Day in it. Whaaaat?
Bizarre marketing decisions aside, this could finally be the game to come out from behind the shadow of the seminal N64 classic GoldenEye. Which means, of course, that this is a stealthy first-person shooter (with a few car-racing levels thrown in for good measure) bolted onto a cracking multi-player mode. Following on from GoldenEye is a bit like being asked to make Citizen Kane 2, but EA have sensibly gone back to the spirit of the original and NightFire is much more strategic than their last attempt, the rather shallow Agent Under Fire. Once again you can learn a pathological hatred of security cameras as you use an even wider array of Q gadgetry to kill people without them even noticing.
The multi-player mode is also good, with meatier weapons than last time, including a particularly fun remote-control missile launcher. People are always crooning about nobody doing it better than Bond, but in the gaming world that's not always been true; with this game, though, it looks like he's taken the ejector seat straight to the top of the first-person shooter pile. --David JenkinsSee all Product description
Top customer reviews
That sums this game up. Nightfire has all the usual Bond stuff as a matter of fact I got it free with the Gamecube and just banged it on one day when all the other games had got boring. This free game was the best. The graphics were fairly similar compared to Agent Under Fire. This did not matter because when you have friends over forget all the other multiplayers this is the one to put on. The levels are plentiful and great. I cannot praise this games multiplayer levels enough. If you are bored of the missions you can play multiplayer by yourself with computer controlled charecters or go on a team with your mate in various different scenarios such as capture the flag ,team arena or top agent.
The single player levels are good but nothing to write home about now that Everything or Nothing is out. Everything or Nothings graphics in single player excel over those of nightifire however it's multiplayer is non-existent or may as well be but it does have coeperative levels which are great.
If you are looking for very playable graet multiplayer action this is the Bond game to go for.
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Nightfire levels are too linear and driven too much by mid-level loading naratives. They look great but they break the game up too much to the point where you just flick through them to get on with the game (apart from Bond's excellent Double intendres - "With the proper tool you can penetrate anything!")
It seems to have lost alot of the enjoyment of taking people out, its more a case of shoot the hell out of them instead of a carefully aimed head shot, and how many bullets can these guys take??? Too many.
Great new weapons and missions including driving, snow mobile and submarine, with some that will keep you stuck for a while until you figure them out. Most can be breazed through without even getting a proper feel for the level. I completed it within a week of sporadic playing here and there, although the harder levels do test your sneakiness.
The mutliplayer is superb though and murders Goldeneye's. The Sentinel Rocket launcher is the best toy, fire your rockets then guide them up, down, left, right, through doors, round corners and take out your best mate! Also mini choppers and tanks with a mean array of weapons. Team co-operatives can also be formed against AI bots with a decent array of skills and personalities. Gun emplacements, grapples, cable cars... As the man in the Lucozade advert says "WINNER"
Rent it first, play the one player then decide whether you want to buy it for that because unless you have someone to hand to murder (and 3/4 people is the best) then the single player might not do it for you. The cheats that you could put onto Goldeneye and do levels for the sheer hell of it arent as aparent in this game and enemies dont seem to re-spawn as much so once they are dead thats it, you get bored and have to complete it.
The intro is quite cool though, a purpose made, Bond film style intro (with less nudity) and a good song and also bonus documentary footage on completion but for now if I had to choose an FPS i would go for TimeSplitters2!
I have this version of the game and a friend owns the X-Box version and there really is no visible difference in the look of the game. One problem i have seen on this platform was in multiplayer mode, occasionally in the middle of a firefight with the maximum number of bots and players on a large level the game slowed down dramatically for a few seconds, apart from that there were few problems except the usual glitches that you alays encounter in these kinds of games for example i've disappeared under the ground on the sky lift level and been able to shoot the people above me without them being able to see or shoot me and occasionally you'll find an ordinary bad guy who just won't die no matter how many times you shoot him in the head but these are just very minor problems.
The game does often seem to be unfinished, as if the developers got bored or ran out of time or money or maybe they had to finish it by the release of Die Another Day as some of the early levels are some of the best looking and play the best, The Exchange for example is an excellent level especially the start where you have to snipe enemy guards to gain entrance to a party hosted by the bad guy, Drake
Unlike Goldeneye which obviously was completely based on a film the levels in Nightfire are mostly original- the best in my opinion being Chain Reaction where you have to snipe your way through against enemy snipers who are very well hidden and can kill you almost as easily as you can them- many other levels seem to borrow ideas from the bond films which also works very well. The last level, Equinox, for example is on an International Missile Defence Platform where you get to use a Phoenix Samurai which is just a moonraker laser with a nice name. The difficulty curve in the game is very nearly spot on when playing on the easiest setting but on the harder settings levels such as Island Infiltration and Equinox become very hard and gaining platinum medals on the last two levels is nearly impossible.
The medals that you gain by performing well on a mission are a new feature and are are accompanied by new characters or scenarios being unlocked for the multiplayer mode and reward cards which seem to have no purpose whatsoever. Gaining medals certainly increases the longevity of the one player mode once you've completed it on all the difficulty settings. You have to gain a Gold medal before you can attempt to get Platinum where you have to pick up small 007 icons to get the required amount of points which often involves searching around a level for ages before you can find and then actually get to them. Performing 'Bond Moves', such as blowing up barrels next to the bad guys rather than shooting them directly or sliding down ropes or shooting cars tyres rather than blowing them up, earns you more points towards your medals and increases the lifespan of each mission.
As always you have a variety of gadgets to use including the Phoenix Ronin, a briefcase that opens into an automatic macine gun that you can remotely control if you want so you can shove it in a room, hide round the corner and shoot everyone inside. Bond also has a micro-camera that is somehow able to show you where bad guys are behing walls which makes certain levels a lot easier. You also have a selection of vehicles ranging from a skidoo in Alpine Escape, a 4X4 in Island Infiltration and the V12 Vanquish in Enemies Vanquished, Paris Prelude and Deep Descent where you use it as a sub. But the car missions are not amongst the best
The multiplayer mode is absolutely stunning, we've often realised we've been playing capture the flag for over three hours. It really is the best multiplayer mode out there. If you're playing with one friend it's good to pit yourselves against a host of bad guys in capture the flag or team arena. Or if you're slightly more popular team arena or arena can provide hours and hours of entertainment. The other scenarios which you unlock are probably really good also but compared to capture the flag and arena they don't seem overly impressive and are often just very slight variations on other scenarios, top agent for example gives each player a set number of lives and the winner is unsurprisingly the last player left alive. The eight multiplayer levels are all very enjoyable with the ravine, sky lift and especially snow blind being the highlights. Where the multiplayer mode really works well is with all the options that you can mess about with, the different weapon sets such as state of the art or explosives and the different levels can be great fun. Having a sniper rifle on the ravine is great as you have a clear shot at anyone venturing outside. The bots are based on characters from the bond movies as usual and some special ones from the game. You can set the attributes and personalities of each bot, Goldfinger for example runs around picking up everything he comes near. Jaws is the toughest as he has three times the health you have and it's best if you don't play against some of them with sniper rifles as you won't stand a chance. And the AIMS-20 which can be used as a grenade launcher for it's second function can make multiplayer kind of easy. But when you strike the right balance between weapon set, level, number and strength of bots, team size and scenario the multiplayer will keep you hooked for hours.
This game is a definite must buy though as you definitely get your moneys worth of entertainment
Most recent customer reviews
The gadgets are really cool and so are the guns etc.Read more
this is great for yong bond fans