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Head First Design Patterns Paperback – 4 Nov 2004
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An intelligent and well thought-out discussion of Java design patterns and interesting dicussion of object-orientated design. -- Visual Systems Journal, April 2005
To conclude, I can definitely say that I consider this book a must-have for all.
-- Argyro Kazaki, JHUG/Weekend Geeks, October 2007
You're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead).You want to learn how those principles will help the next time you're up a creek without a design paddle pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect--a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks.In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team. See all Product description
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This book was exactly what I was looking for.
It envolves you from its beginning and keep you reading about design patterns, object oriented principles, rubber ducks, MVC, ... until the end of the book.
An excellent way to learn GoF's design patterns, the quality of the content keeps on really high until the last page, something very difficult in these kind of books. Funny, straight forward, clever...
I've read the original Design Patterns book by Erich Gamma, and honestly, it was very difficult for me to understand it. Now, after getting a clear vision about design patterns thanks to Head First Design Patterns, I'm going to give it a go again..
Looking forward to reading another book from Head First series.
The relevant knowledge is passed on, but it's passed on via the use of incredibly long and drawn out examples which are supposed to be entertaining - but actually just prove to be irritating. I understand the reasoning behind the examples, and sure - they made reading it more enjoyable (well, for the first 5 minutes) - but they also acted to fill pages with needless dialog!
The book has an underlying storyline which also acts to add bloat, but for some readers this could act as intended; allowing them to 'take more in'.
I think I'm just not suited to the Head First format (that said this isn't the only HF book I have on my shelf) but can see just how this approach could help those that are.
Regardless of this, I still managed to walk away with a firm grasp of various different patterns - more so than I would've if I went straight to the GoF book!
For that reason alone, this book deserves 3/5. Add on another point for the amount of patterns this book covers, as well as the depth it goes into.
This book misses the 5/5 mark simply because it felt bloated with some of the story line and examples.
If you are serious design patterns, I would still recommend reading this book before you jump on to GoF book. This gives you a head start and very good milage in all the important design patterns before you dive in to more detailed GoF patterns.
This book is the answer. The GoF style-books, whilst technically outstanding, are incredibly hardgoing. This book, with its focus on teaching and learning makes the whole experience self-rewarding.
If you want to learn about design patterns, my advice would be, get an excellent grounding from this book, and then tackle the GoF tomes.