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Cluedo Harry Potter
- Classic Cluedo with Harry Potter twist
- Discover the secrets of Hogwarts
- Who? What? And Where?Moving board
- For 3-5 players
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|Shipping||—||FREE Shipping||FREE Shipping||£4.39||FREE Shipping||FREE Shipping|
|Sold By||Available from these sellers||Clickmegetme||Amazon.co.uk||Benemma Trading||Incadesse||Retro & Collectables|
|Age Range Description||—||8 years to 18 years||8 years to 18 years||8 years +||8 years to 18 years||—|
|Are Batteries Needed To Power the Product or Is This Product a Battery?||No||No||No||No||No||No|
|EU Toys Safety Directive Age Warning||Not suitable for children under 9 years. For use under adult supervision||No warning applicable||Not suitable for children under 8 years. For use under adult supervision||Not suitable for children under 8 years. For use under adult supervision||No warning applicable||No warning applicable|
|Item Dimensions||—||6.5 x 40 x 26.8 cm||40 x 5 x 26.7 cm||—||40 x 4.1 x 26.7 cm||28 x 41 x 6 cm|
|Number of Players||—||2+||2 to 6||3-6 Players||3-6 players||4|
This product is subject to specific safety warnings
Discover the secrets of Hogwarts in this version of the classic mystery game.
Enjoy new game play features and a moving Hogwarts game board.
Dark magic has been performed at Hogwarts.
A fellow student has vanished from the famous School of Witchcraft and Wizardry—and it is up to you to solve the mysterious disappearance.
Play as Harry, Ron, Hermione, Ginny, Luna or Neville and try to discover WHO did it, WHAT spell or item they used, and WHERE the student was attacked.
Was it Draco Malfoy with a Sleeping Draught in the Owlery?
Move around Hogwarts making suggestions- but watch out. Wheels on the board actually move to reveal secret passages, hidden staircases, and even the Dark Mark.
Think you’ve gathered all the facts you need? Go to Dumbledore’s office to make your final accusation to win the game.
Kids will love taking on the roles of their favourite Harry Potter characters.
Top customer reviews
There is no way in the rules to restore your character's House points! So ensure that your character quickly gets as many Help cards (allies, spells and items) as you can whilst crossing the board. This will help keep you in the game, whilst investigating which suspicious character is a kidnapper, how they did the deed, and in which room.
If that tip's not enough, then do what I did - and add a modification to the rules! My idea was to lay 'Extra Help' squares around the board(face down, along with some red-herring blanks), and have them restore lost House points with comments like "Professor Snape grudgingly awards you 10HP for passing a Potions test". In a test run, these helped three friends and I to play a game for over an hour and a half. Only in the last ten minutes did 2 of us drop out of the game!
Other points: the design is good (including the locking/unlocking doors and changing secret passages), and the cards cover a range of characters (even Cormac McLaggen gets mentioned!). Shame that Profs Moody and Lupin don't get referred to by name.
Summary - my friends and I enjoyed it. Just do what you can to keep those House points in your deck!
The only odd thing about it is that one of the six players is randomly kidnapped and has to sit out. The purpose is to rescue that player by discovering who kidnapped them, where and with what. This means that it is really only a five player game.
I also have the later Harry Potter version of Cluedo called the 'World Of Harry Potter' which is set all over the Potter universe, with rooms such as Gringotts and the Shrieking Shack. The later version in my opinion is not as good, so if you have the opportunity to choose, I recommend this version over the later one.
From the off, the board and cards that come with the game are very elegant, which gives a great atmosphere before you've even begun. The main premise of the game remains that you must go round the Hogwarts rooms accusing typical HP villains of abducting a witch or wizard. Things really hot up though because of the constant threat of losing your house points by picking up 'dark mark' cards. Rather than the usual monotonous trape though rooms you must now balance this with picking up help cards to stop you from losing all your house points and consequently getting out of the game entirely.
The Harry Potter references do come thick and fast throughout but anyone expecting any different should probably learn to read things before they buy them. Also the game is certainly a bit difficult but there's no joy in a game without risk is there?
I fully recommend this 'toy' to all fans of the HP series.
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