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Haptic Rendering: Foundations, Algorithms, and Applications Hardcover – Illustrated, 25 Jul 2008


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Review

…a very thorough review of the field of haptic interfaces by the leading thinkers. … this book could become the standard reference for academic and industrial research and development.
―Chris Ullrich, director of applied research, Immersion Corp

This book covers all essential technical aspects of haptic rendering. Written by leading authorities in the field, it spans a broad spectrum of topics … a stimulating resource for students, scholars, and professionals … a truly comprehensive and carefully composed collection …
―Markus Gross, ETH Zurich

This is a must-read … an excellent desktop reference for anyone wishing to add touch-enabled interactions to simulated environments.
―Hong Z. Tan, Purdue University and founding chair of Technical Committee on Haptics

powerful detailed survey of Haptic interfaces which are becoming popular in both electronics and computing worlds. Articles consider different techniques for designing touch-enabled interfaces for many applications from models to medical training, considering their growing importance.
The Bookwatch, November 2008

About the Author

Ming C. Lin is a professor in the Computer Science Department at the University of North Carolina (UNC), Chapel Hill. She is an associate editor and a guest editor of several journals and magazines, including IEEE Transactions on Visualization and Computer Graphics, International Journal on Computational Geometry and Applications, IEEE Computer Graphics and Applications, and ACM Computing Reviews. She also edited the book Applied Computational Geometry and has received several awards within the academic community. Miguel Otaduy is a research associate at ETH Zurich. His research areas include haptic rendering, physically based simulation, collision detection, and geometric modeling. He received his Ph.D in computer science from the University of North Carolina, Chapel Hill.

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Amazon.com: 4.5 out of 5 stars 2 reviews
1 of 1 people found the following review helpful
4.0 out of 5 stars Excellent, but not for beginners 25 July 2014
By Turtleman - Published on Amazon.com
Format: Hardcover Verified Purchase
This book is great for Haptics in computer science viewpoint.
Probably this is the best book for haptics algorithms.
However, it doesn't have much discussions on sensors & actuators.

I feel like it is NOT intro-level book, because it sometimes uses advanced method without the basics.
For intro-level textbook in haptics, I suggest "Haptics for Virtual Reality and Teleoperation" by Mihelj & Podobnik.
5.0 out of 5 stars Articles consider different techniques for designing touch-enabled interfaces for many applications 10 Nov. 2008
By Midwest Book Review - Published on Amazon.com
Format: Hardcover
Ming C. Lin and Miguel A. Otaduy edit HAPATIC RENDERING: FOUNDATIONS, ALGORITHMS AND APPLICATIONS, a powerful detailed survey of Hapatic interfaces which are becoming popular in both electronics and computing worlds. Articles consider different techniques for designing touch-enabled interfaces for many applications from models to medical training, considering their growing importance. A fine advanced computer and software engineering title, and a top pick for advanced college-level collections, offering excellent technical discussions and packing in details.
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