Halo Graphic Novel TPB (Graphic Novel Pb) Paperback – 30 Jun 2010
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Top Customer Reviews
Its a gorgeously illustrated bit of graphic art, with the four plots filling in some holes in the storyline between the games, whilst also in a couple of instances hinting at the Covenant motivations in Halo 3. It also helps that each story is wildly different in terms of it's art and presentation. Each one is wonderful to look at, but there are some minor hang ups that I have...
In more detail, with some caveats and criticism:
The first story 'The Last Voyage of the Infinite Succor', is the longest in the book. It quite densely illustrated, often making it hard to follow the action panel to panel. This in turn makes it quite hard to care about the fates of the characters after the inital set up - all of these Elites look pretty much the same, so who am I meant to care about? I can't tell them apart! That said, the presentation of The Flood in this is hugely interesting, with some nice twists, making them more than just mindless zombies. Plus, the parasite bonds with animals! Heres hoping for Halo 3!
The second story, 'Armor Testing', is perhaps the most standard comic narrative in the book. The title tells you all you need to know really, apart from the identity of the Spartan underneath.
Midway through the book, 'Breaking Quarantine' finally tells us how Sgt. Johnson escaped the first Halo alive and in one piece. To be honest, its a bit disappointing (its not a big spoiler to simply say 'he legs it') but the wordless script and brilliant art more than make up for it. Although I have no clue about the significance of the final frame of the story. Guess I need to play the game again...Read more ›
The book is essentially four different comics, of different stories by different artists and writers. I enjoyed it, both from the stories and the art.
Each tale is of someone in the setting of Halo. The stories fill in some background that we never knew from the games, this was a positive thing for me. The art styles all are very different, I had a big happiness at the Slaine-esque art that reminded me of being 10.
After the comics is a short discussion from the art team member incharge of making the graphic novel. She describes her passions and the processes in making the graphic novel. It goes into some depth and gives the making of problems and solutions.
If you are into finding out about how others have designed and developed ideas, I reccomend the graphic novel purely for this. If you have an interest in the Halo story it is also a big plus.
All of the comics are densely illustrated with strong plots and good readability. The extra stand alone artworks in the back are also excellent.
But its by no means perfect. None of the main comics are particularly long and they all end rather abruptly.
Even the longest, Last voyage of the Infinite Soccur, feels as though its was heavily cut down. The ending is very anti climactic. There is very little effort to explore the character of Half Jaw and his unit. Nor is there much development of the flood, which is supposed to be the point of the whole story.
Similarly the explanations of each story is quite brief. The entire book feels very much like it was rushed.
But what is there is all excellent.
The cover itself is inspired and if you like to show off your love of Halo to anyone, there's no better way than having this on your bookshelf/coffee table for all to see.
Most Recent Customer Reviews
Nothing to write home about, I'm afraid. Great art, but the stories were unimportant and forgettable.Published 11 months ago by Stefan
Book was in French. This was not described in the product description.Published 21 months ago by dh4niel
Not as good as hoped. All the art is great but half the stories are boring. A good variety of talent within one book. A must if u a halo junkiePublished on 28 Jun. 2011 by Moff itch
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