Halo 5: Guardians (Xbox One)
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From the manufacturer
Halo 5: Guardians
The Next Evolution of Halo Combat
Peace is shattered when colony worlds are unexpectedly attacked. But when
humanity’s greatest hero goes missing, a new Spartan is tasked with hunting the
Master Chief and solving a mystery that threatens the entire galaxy.
Only on Xbox One
This thrilling new Halo adventure is only available on Xbox One.
Halo 5 Multiplayer
Enjoy a brand new multiplayer that looks back to Halo''s illustrious past while updating it with the power of next gen.
Description
Product Description
The Next Evolution of Halo Combat. Peace is shattered when colony worlds are unexpectedly attacked. But when humanity’s greatest hero goes missing, a new Spartan is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.
Box Contains
DVD ROM
Features & details
Features
- <ul>
- <li>Peace is shattered when colony worlds are unexpectedly attacked. But when humanity's greatest hero goes missing, a new Spartan is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.</li>
- <li>Your team is your weapon: Play solo or with friends in a 4-player co-op experience</li>
- <li>Warzone: New, 24-player massive-scale multiplayer mode.</li>
- <li>Arena: Pure, skill-based 4-vs-4 competitive combat</li>
- <li>Extensive multiplayer content: Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch.</li>
Product Details
- Is discontinued by manufacturer: No
- Rated: Ages 16 and Over
- Language: English
- Product Dimensions: 15 x 1 x 10 cm; 0.1 g
- Release date: 27 Oct. 2015
- Date First Available: 6 Jun. 2013
- ASIN: B00D781W3Q
- Item model number: U9Z-00049
- Average Customer Review : 4.4 4.4 out of 5 stars 2,729
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Amazon.co.uk Sales Rank10,129 in PC & Video Games (See Top 100 in PC & Video Games)274 in Xbox One Games1,135 in PlayStation Legacy Systems
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Customers say
Customers like the ease of installation and 60fps performance of the game. They also appreciate the beautiful graphics and breathtaking environments full of rich detail. However, some find the entertainment value boring and repetitive. Opinions are mixed on performance, storyline, and multiplayer.
AI-generated from the text of customer reviews
Customers find the quality of the game great, polished, and smooth. They also say it's a very good and next generation game. Customers also enjoy the campaign and direction of the story. They say the arena is a huge amount of fun, either solo or with a team. Overall, they say the storyline is boosting the overall game.
AI-generated from the text of customer reviews
"...Overall, Arena is a huge amount of fun, either solo or with a team. It's lacking a bit in modes at the moment but I imagine that will change in time...." Read more
"...(in multiplayer good and useful) and a great music score..." Read more
"...Happy gaming, well worth the purchase." Read more
"...This game is a true bargain , good for the consumers, great for the players and IMHO amazing for the reputation of the industry, Well done 343." Read more
Customers like the graphics of the video game. They say the levels look stunning, the story is well presented, and the environments are breathtaking with rich detail. Customers are impressed with the blend of old and new, and say the maps are well detailed.
AI-generated from the text of customer reviews
"...PROSGraphically superb. Very smooth and polished throughout, beautifully detailed. 60FPS looks awesome.Sounds great...." Read more
"...in a word breathtaking the guns look and sound awesome and the maps are well detailed and the actual combat is very satisfying...." Read more
"...any lag at all, and the campaign is quite long and levels just look stunning. The combat and weapons are all very familar, with some modern twists...." Read more
"...While the game undoubtedly offers some exciting moments and stunning visuals, I couldn't help but feel somewhat underwhelmed by certain aspects of..." Read more
Customers find the installation process of the video game software easy. They also appreciate the smooth and fast-paced gameplay, with solid 60fps performance across all gameplay. Some mention that they never experience any lag at all.
AI-generated from the text of customer reviews
"...PROSGraphically superb. Very smooth and polished throughout, beautifully detailed. 60FPS looks awesome.Sounds great...." Read more
"...is an experience like no other the game is so fluid and there is next to no lag considering on warzone there is 24 players i would have expected..." Read more
"...Matchmaking issues and occasional lag can also impact the overall experience, leading to frustration for players...." Read more
"...It runs very smoothly, 1080p at 60p. Have never experienced any lag at all, and the campaign is quite long and levels just look stunning...." Read more
Customers are mixed about the multiplayer. Some mention that it's brilliant, addictive, and satisfying. They also say the campaign and multiplayer are both fun and enjoyable. However, some feel that the game places too much emphasis on the multiplayer and not enough on the main campaign. They say that the single player campaign is a total disappointment and underdeveloped.
AI-generated from the text of customer reviews
"...In my opinion, the multiplayer experience is possibly the best ever for a Halo game, when one respects how much the community really made the Halo 2..." Read more
"...Furthermore, while the multiplayer experience can be enjoyable, it can also feel repetitive and unbalanced at times, particularly in competitive..." Read more
"...focus on multi player and co-op has resulted in the single player being a bit under-developed ,the cut scenes do far to much of the storyline heavy..." Read more
"...Overall a good but not brilliant campaign with an excellent online mode. Four stars. I'd give it 4.5 if I could." Read more
Customers are mixed about the storyline. Some mention that the story is good but not great, and is of epic proportions. They also say that the game hooks you all the way through. However, other customers feel that the narrative is boring and thin.
AI-generated from the text of customer reviews
"...Halo 5 I understood easily throughout. It's no award winning narrative, sure, but Halo never has been. It's to the point, clear, and entertaining...." Read more
"...While the game undoubtedly offers some exciting moments and stunning visuals, I couldn't help but feel somewhat underwhelmed by certain aspects of..." Read more
"...It lacks the detail of the original trilogy, you don't get thrown into the lore of the Halo universe at all, you're just doing tasks and shooting..." Read more
"...The story can be a bit lacking, and I am concerned at how it seems that the storyline is turning into a civil war type deal...." Read more
Customers have mixed opinions about the performance of the video game. Some mention that the new REQ system works great, and the thruster works wonderfully. They also say that the game runs very smoothly. However, others say that it's disappointing, mediocre, and weaker than other games in the Halo series.
AI-generated from the text of customer reviews
"The game is not what I expected. All the hype 343 brought in with the trailers was just to make you buy the game at release...." Read more
"...feel of getting back into the action after spawning, and thruster works wonderfully with the grenade-heavy aspect of gameplay...." Read more
"...Only negative is the story, cutscenes are half hearted and mediocre, often feel a little lost in what is happening, perhaps a decent and longer..." Read more
"...n't seem to be many maps and there are the usual game issues, req system not working and not recording you progress/rank at times...." Read more
Customers find the entertainment value of the video game to be boring, repetitive, and not enthralling. They also say the MP is good, but not enough to keep them interested. Some customers also mention that the campaign is boring with little depth to story and characters within the game. They feel that it's a bit monotonous and unrewarding. Overall, customers feel that the game wastes considerable amounts of time during the game and that it just wasn't fun.
AI-generated from the text of customer reviews
"...The first I struggled with the inconsequential campaign in which both Chief and Locke could have stayed in bed and the outcome would have been the..." Read more
"...more powerful versions of power weapons & vehicles a depressing, unrewarding slog or an extremely expensive gamble with your money, with no trading,..." Read more
"...every single game (including halo wars), and this was by far the most boring one...." Read more
"...a lot more weapon skins and weapon enhancements but gameplay gets very boring after a while...." Read more
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Please try again later.Top reviews from United Kingdom
Campaign:
I've always been torn with Halo campaigns. I do not bother with the extended lore, so sometimes I don't get it. This bothered me a lot with Halo 4 which, without that outside knowledge, I found to be incomprehensible nonsense from start to finish. Halo 5 I understood easily throughout. It's no award winning narrative, sure, but Halo never has been. It's to the point, clear, and entertaining. In short, Cortana isn't dead, she's off on the Forerunner home-world (Genesis) gathering up Guardians (huge Forerunner peace-keeping constructs). Naturally, she wants Chiefy to be a part of her plan, so invites him over to join in. The UNSC don't want him to go, but he - and his fireteam - ignore them, so they send Spartan Locke and co to bring him back. Locke and co have a bit of a harder time getting to Genesis as Corty isn't helping them, but through a pleasing enough sub-story, by getting in touch with our old mate Arbiter, and helping him win his war against the Covenant on Sanghelios, they find the means eventually. I won't say much about the final section, other than I think it was good. Sure, the actual missions felt a bit too much like Halo 4, but overall it was still fun, and it ended in a way which some will probably hate, but as it's the middle of a trilogy, is understandable.
It does lack in ways - there's no real exploration of Lock and his team, or Chief's team either for that matter, which is a shame, and the conflict between Chief and Locke could have gone a lot further in the first half. But again, I don't expect this from Halo.
However, overall it was a fun and enjoyable campaign, and very, very much a classic Halo experience. It's not huge, but not tiny either - it took me about 12 hrs to do on normal mode, (though I do take my time exploring etc. I'm sure speed runs will eventually whittle it down by a lot) and I look forward to playing through it again on the harder difficulties, particularly with online co-op. NB this game does not support split screen co-op. For me, this is irrelevant, but I know for others it is a major issue.
Matchmaking:
Matchmaking at launch is a fairly limited affair, but it is a lot (and I mean a LOT) of fun. Your spartans now have a couple of abilities that are permanent features - sprint and thruster. Both are superb additions; sprint takes away that slightly slow feel of getting back into the action after spawning, and thruster works wonderfully with the grenade-heavy aspect of gameplay.
In terms of modes, you have Arena and Warzone. Arena is the classic Halo experience, with four modes to choose from - Arena (I know, confusing, but to explain, it contains a mixture of game types), Slayer (standard 4v4), Breakout (elimination, the 'pro' mode), Free for all and Swat. There are a decent variety of maps, some found only in each mode, and all of them are well made, though personally I think Orion is the poorest of the bunch. Power weapons play a big, but not game-winning part, as do the frequently spawning 'loadout' tier of weapons.
My main experience so far is Slayer, with a touch of Arena, and I am thoroughly enjoying myself. In each mode, you play 10 qualifying matches, at the end of which you are granted a rank which then helps the system create balanced matches. All in all, the system seems to produce fair matches, however if you go in with a fireteam, it WILL put you against other fireteams, and during qualifying me and my team found this very difficult (we're not that good). After we ranked though, it seemed to get a lot fairer.
There is no jip in Arena, which can be both a blessing and a curse, but I think the decision to omit it is definitely the right one.
Overall, Arena is a huge amount of fun, either solo or with a team. It's lacking a bit in modes at the moment but I imagine that will change in time. And I can't believe there is no fireteam chat! I have to believe that will change...
Warzone, on the other hand, is only about fun. It's 12 v 12 in a kind of mish-mash of BTB and invasion. There are also some AI opponents thrown in, both to help you (marines) and for you to attack. Weapons are controlled via a req system. In this, you use exp (or real cash, but for what you get from each, you'd have to pretty well off financially to be able to 'pay-to-win') to purchase packs of single use cards that contain boosts, weapons, vehicles etc (as well as permanent aesthetic unlocks). Each card has a level which correlates to how soon it can be used in a match, and how much energy you need to use it. As you progress through the match, higher level stuff becomes available and the battle field turns into a bigger and bigger...well...warzone.
The objective is to capture and hold bases. Should your team hold all 3, the enemy core becomes exposed and you can attack that. If you destroy it the match is won. If the enemy capture a base at this point, the core is sealed off again. Throughout the match, points are awarded for kills, and the AI enemies that spawn are worth different amounts, with the legendary bosses being worth 150 points. This can really swing a match (the other way of winning is to reach 1000 points), perhaps offering a bit too much influence on the outcome in my opinion. Nevertheless, overall it's a lot of fun, if a little long (a good match can be 20 minutes), and limited in maps (only 3 at launch).
So, overall I feel that Halo 5 is a huge improvement on Halo 4, with a lot of promise for the future. It has it's flaws, but they are few and I expect they'll be ironed out in time. It is a great game and though I don't expect it will be for everyone, it is for me, and I am now finally beginning to appreciate what my xbone (that I hated so much at first) can offer.
To remain objective I will list pros and cons based upon two weeks of daily play since release. I cannot comment on the whole campaign as I haven’t finished it yet, most of my time has been playing the online multiplayer.
PROS
Graphically superb. Very smooth and polished throughout, beautifully detailed. 60FPS looks awesome.
Sounds great. Weapons & explosions sound as real as ever, team chatter (in multiplayer good and useful) and a great music score
Warzone which pits you against an opposing team and enemy AI is spectacular
All the old favourites are here – Warthog’s, Battle Rifles, Spartan Customization etc, everything you come to expect
Multiplayer matchups now much quicker and more stable thanks to the dedicated servers
More options in multiplayer – Warzone for more social play, Arena for competitive
New abilities like clamber and shoulder charge and very welcome
CONS
No split screen option. A dealbreaker for some. No playing this at home with your friends.
REQ system doesn’t always seem totally fair. You always start off on an even footing but a better team will unlock better weapons quicker and will dominate easily
New REQ system for use in Warzone actually works well but a bit too random at times. Been playing for ages and still haven’t unlocked a basic DMR yet!
Not enough maps available at present, more are coming but would have liked to see at least six at launch not three!
Post play screens need reworking so it’s easier to view your statistics after the game
There has been a lot of negative comments made about the game. How it doesn’t feel like a Halo game etc. However, I would be more concerned if the studio kept churning out the same old game every time. I like that it’s faster now, that the options are better, there are more weapons. There are flaws but these are small and I for one am very impressed with the new game and think it feels like a natural evolution of Halo. Welcome back Master Chief.
Online gameplay is, in my opinion, the best since Halo 2. The weapons feel much better than any previous instalment - Halo 3 felt plastic, the weapon sounds were awful, and weapons like the BR never felt quite right. This game gives a much better balance, with weapons that look, sound, and feel totally realistic, but still offer the mechanics that make them great fun to play, and the predictability that lets somebody develop great skill with them. The maps are amazing, offering so much potential for a game. Power weapons and vehicles are well placed, and player perks aren't a gimmick, but are actually usable in a lot of situations.
The only drawback to this game is the campaign. The original Halo Trilogy is the best campaign I've ever played for a game, each game had a great narrative arc, a rich experience, and a variety of challenges. This campaign feels more like a "tick the boxes" in terms of different mission types; the tank mission feels just for the sake of driving a tank, and so on. It is disappointingly short, and the enemy variety leaves you feeling rather bored after a while - the forerunners just aren't fun enemies to fight, it is more a challenge to your patience than to your abilities. The story lacks a variety of interesting characters with their own stories, despite their being potential for this to have happened. It lacks the detail of the original trilogy, you don't get thrown into the lore of the Halo universe at all, you're just doing tasks and shooting stuff. It could even be said that the only reason this campaign works at all is because it revolves around Cortana - a character people only care about because of the original trilogy, and how much effort was put into attaching the player to the characters.
In my opinion, the multiplayer experience is possibly the best ever for a Halo game, when one respects how much the community really made the Halo 2 and 3 experiences what they were. It's a shame about the campaign, which was always of just as much importance to the Halo community as the multiplayer was. If you want an incredible Halo online experience - buy this game. If you want the magic of the old Halo campaigns - just play through those again instead.
Happy gaming, well worth the purchase.
I can honestly say as someone who has loved halo from the start that this iterations multi-player is the most fun and enjoyable to date. It really feels like 343 have taken a lot from the overly harsh and in most cases earned backlash from 4 and MCC and really focused on making this game stick. Time will tell if the population stays but I know I for one will be giving my time to halo 5 this year (with a bit of fallout 4 mixed in :) ) .
Unfortunately on a slightly down note this focus on multi player and co-op has resulted in the single player being a bit under-developed ,the cut scenes do far to much of the storyline heavy lifting and we really don't get enough time with blue team, Halsey or the infinity. This game really needed two distinct campaigns running parallel and had that occurred this would have been the perfect halo game.
What gives this game its 5 stars however is this price , look at COD 2015 , Battlefront and every other shooter coming soon and find me one where the multi player Map DLC is free and the price tag is as low as 39 pounds (from Amazon). This game is a true bargain , good for the consumers, great for the players and IMHO amazing for the reputation of the industry, Well done 343.
On the positive side, the graphics are undeniably impressive, showcasing detailed environments and fluid gameplay mechanics. The campaign mode introduces some interesting new characters and storylines, adding depth to the Halo universe. Multiplayer modes like Warzone offer thrilling large-scale battles that can be incredibly engaging and addictive.
However, there were also several drawbacks that detracted from my overall enjoyment of the game. The campaign felt somewhat disjointed at times, with pacing issues and a lack of cohesion in the storytelling. Additionally, some fans may be disappointed by the absence of split-screen multiplayer, a feature that has been a staple of the series in the past.
Furthermore, while the multiplayer experience can be enjoyable, it can also feel repetitive and unbalanced at times, particularly in competitive modes. Matchmaking issues and occasional lag can also impact the overall experience, leading to frustration for players.
Overall, Halo 5: Guardians is a mixed bag. While it certainly has its moments of brilliance, it also falls short in some key areas. If you're a die-hard fan of the series, it's worth checking out for the sake of completing the story and experiencing the multiplayer action. However, if you're looking for a groundbreaking entry in the franchise, you may find yourself somewhat disappointed.
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