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Guild Wars 2 - Standard Edition (PC DVD)

Platform : Windows Vista, Windows 7
4.2 out of 5 stars 282 customer reviews

Price: £20.99 & FREE Delivery in the UK. Delivery Details
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  • Dynamic Events
  • Action-Oriented Combat
  • Sprawling Dungeons
  • Competitive PvP
  • No Subscription
3 new from £20.99 14 used from £0.01 1 collectible from £14.98

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  • Guild Wars 2 - Standard Edition (PC DVD)
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Game Information

  • Platform: Windows Vista / 7
  • Media: DVD-ROM
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B007YZ5B0I
  • Release Date: 28 Aug. 2012
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (282 customer reviews)
  • Amazon Bestsellers Rank: 8,801 in PC & Video Games (See Top 100 in PC & Video Games)
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Product description

Product Description

NOTE:The languages on the Box of this product are Slovakian and Czech. English is available in Game.When the game is installed, English will be one of the available languages.

Manufacturer's Description

Enter the ever-changing fantasy world of Tyria, where you control the story and your actions shape the world around you!

Heroes from the five great races – charr, asura, norn, sylvari and humans – must set aside their differences and unite against the Elder Dragons who have woken from their slumber, reshaping continents and corrupting the land and its inhabitants. Together these champions are the last, best hope for Tyria.

Guild Wars 2 is redefining the future of online role-playing games with intense, action-oriented combat, customisable personal story, innovative dynamic events that have a real and persistent effect on the surroundings, world-class PvP and no subscription fees.

The original Guild Wars series sold over seven million units across North America and Europe and continues to enjoy an active, loyal player base.

Guild Wars 2 builds on the rich lore and ground breaking gameplay developed in the original games, but takes players 250 years into the future to a radically different world of Tyria.

Guild Wars 2 is developed by ArenaNet™ in Bellevue, Washington, USA. This 250-person-strong game studio has a proven record of innovation and accomplishment creating online worlds.

Dynamic Events: Explore an ever-changing fantasy world where your actions have a real and persistent effect on your surroundings. Dynamic events respond and change based on how you react to them. Will you defend that village from rampaging centaurs or let it burn? The choice is yours!

Personal Stories: Your personal story begins with key decisions you make when creating your character’s biography and then evolves with each fateful choice you make in the game. You decide who lives, who dies and what path you’ll walk in life, and those choices have a lasting effect on both your personal story and your private home instance.

Action-Oriented Combat: Experience a new kind of high-impact, fast paced combat. Attack on the move, dodge and roll away from enemy blows, team up with other players for powerful combos, take advantage of handy environmental weapons, and unleash spectacular skills and spells. Guild Wars 2 is putting the fun back into fantasy combat.

Sprawling dungeons: Only the most experienced groups of adventurers dare enter the dungeons, huge private adventure areas where the risks are immense but the rewards are great. Dungeons take many forms, but in each you follow a gripping plot in story mode and then branch into the even more challenging free-roaming explorable mode.

Competitive PvP: Face off against small teams of other players in intense matches where skill and audacity determine the victor. Battle over key objectives on a wide variety of maps loaded with game-changing secondary objectives like cannons and trebuchets. Make a name for your team during the daily, weekly and annual PvP tournaments.

No Subscription: Get the game and play online for as long as you want. It’s that simple.


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Verified Purchase
Pro:
World graphically good, 8/10.

Cons:
Story; notably poor quality. You are more often carrying the bags than acting the hero.
Very simplistic combat ( 123,123 ), coupled with low powered skills and inadequate healing the combat is frustratingly slow. Skill build diversity very low.
Combat graphics awful, you often cannot see what you are fighting.
Loot / rewards very low.
Level of grind high if you like anything good looking.
Little capability for RP.

GW2 drops the torch of GW1 and fails to pick up the quality features of other current AAA mmo. Overall an unrewarding game.
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To say this game is a wow beater would be unfair as it beats any mmo that requires a monthly subscription to play and yes it even beats those free to play games out there for both content game play and replay value, if you enjoyed playing the original guild wars then you are going to love the new incarnation of the game....
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Its not a bad game. Just doesn't seem as polished as you would expect of a game of 2012. Fairly limiting in abilities you can use and number of characters you can create, background stories don't really seem to do much. The lack of monthly bill is its biggest benefit.
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Good game, nice graphics and at the moment the game I cannot stop playing. Arenanet had the potential to have one of the best MMOs ever and yet like so many other game developers they fall short of the mark.

Its one thing introducing new content frequently but to then remove 99% of that content and yet still leave in game things which require items which are no longer obtainable is frankly....stupid. To be able to undertake your personal storyline alone until the very final part where you have to be in a group to complete it is also baffling.

Its real saving grace is there are no subscription fees and I think it's worth the outlay as you can play for a couple of weeks and then not touch for months without feeling like you have wasted your money.
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An exceptional MMO that is an absolute must have if you like the genre.

Although it lost some of its RPG quality that the devs have so wanted to introduce, it tries very hard & sometimes comes close to achieving it.

Having said that, I've not played a single MMO that has had as many continuous and excellent updates, each one packed with story or explorable areas or new items/collections whatever.

A very great successor to it's predecessor.

Best part is the price - it's not play-to-win in the slightest! There is a market, but you can spend in-game money on items by exchanging them. But the stuff is mostly cosmetic or a cash cow for in-game items. But this in no way impedes your ability to win in the slightest.

The world is stunning, the game play very nice & prospects of more great stuff to come (expansion set for late 2017).

Just get it.
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Verified Purchase
Excellent for the lower back pain and has helped a great deal with siatica highly recommended
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This is the most impressive game launch in years, and is likely to prove to be the second MMO to reach the stature of World of Warcraft.

GAMEPLAY
You should find yourself familiar with many of the game mechanics - generate a character, go questing, level up, join battlegrounds to play some PvP. No player should have any difficulty in getting into the game and having a good time. That said there are nuances that really polish up the playing experience and make it better than anything we've seen before - for example in every zone there are 'points of interest' and 'viewpoints' marked on the map, and you're rewarded for visiting them - in practice this means that you're rewarded for taking a little time out of the hack & slash to go exploring/puzzling to get up to the top of the tower and appreciating the beautiful world that the developers have made for us. You don't have to talk to a quest giver, or hand the quest in (though you can for a little colour if you like) - just stroll into the quest area and it will come up and you can get involved. The world is very slick, very beautiful, and absolutely vast.

The mechanics of gameplay are similarly refined. For combat itself you have up to 10 active abilities that work on cooldowns (there's no mana/rage requirements or similar). The abilities are determined by which type of weapons you have equipped, and most classes can easily switch between two weapon sets. For example as a warrior you can stroll around with a bow equipped which does pretty heavy damage if you get the drop on someone, then when they get to you you could switch to a sword and shield, replacing five of your abilities with slash/block moves to keep the guy busy while you finish him off.
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I'm pretty casual as gamers go - I primarily spend my time writing code and yelling at people on the internet so I don't spend a huge amount of my time playing games. With that said, Guild Wars 2 is easily the most casual friendly MMORPG I've played whilst still retaining incredible depth and a huge wealth of content.

Guild Wars 2 has an insane amount of content and at the same time doesn't feature the grind found in many other MMOs. It's a game where you're rewarded essentially for running around the world and doing things - anything - and getting rewarded for it. Exploration is a huge part of this game and it is one of the first MMOs I've played where you do feel that it is a living, breathing world. The new megaserver feature adds to this further by ensuring that all of the zones in the world are highly populated. It's certainly also a very social game - just run around the world, join in with events and you're bound to meet other players, who, in my experience are far more friendly than those found in other online games. The game encourages co-operation. There's no kill, loot or resource stealing.

The world is absolutely beautiful and the game highly encourages exploration. You gain experience for visiting 'points of interest' and for viewing 'vistas' - hard to reach places with stunning views of the in-game world. The game tracks your progress exploring and rewards you for completing entire zones and the map itself.

The game has a hugely dynamic combat system, with the game encouraging dodging and running. The combat is very much action based and it feels considerably less 'rooted' than the combat in World of Warcraft, where moving cancels your spell cast.
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