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Grand Theft Auto IV (Xbox 360)
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Product details
- Is Discontinued By Manufacturer : No
- Rated : Ages 18 and Over
- Language : English
- Product Dimensions : 18.8 x 13.59 x 1.4 cm; 34 Grams
- Release date : 29 April 2008
- ASIN : B000FNDYWI
- Item model number : XB360-GTAIV
- Best Sellers Rank: 15,958 in PC & Video Games (See Top 100 in PC & Video Games)
- 300 in Xbox 360 Games
- Customer reviews:
Product description
Product Description
The most anticipated game ever, Grand Theft Auto IV will revolutionize gaming. You play as Niko Bellic, an Eastern European immigrant to Liberty City with a murky, violent past. Hoping to start a new life in a new country, Niko arrives on the docks and is met by his cousin, Roman. Roman’s promises of ready wealth and easy women turn out to be exaggerations and Niko must quickly adjust to a hard life. But this is America, and Niko wants his slice of the American dream. With perseverance and hard work, he just might grab it.
Amazon.co.uk Review
What does the American Dream mean today?
For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don’t.
Beginning with the 1997 release of the original Grand Theft Auto, the GTA series has been one of the most prolific, controversial and down right entertaining franchises in video games history. This pedigree of success guarantees that the highly anticipated eleventh game in the series, Grand Theft Auto IV, will garner at least as much attention if not more.
Return to Liberty City.
The dream as Niko expected it.
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There's always a catch.
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But some skills are international.
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The Plot
Grand Theft Auto IV is a brand new adventure in the GTA universe following the experiences of Nikolai "Niko" Bellic, a new immigrant from an undisclosed eastern European country whose troubled pa st and the persuasion of his cousin Roman have brought him to the fictional Liberty City. Unfortunately, Niko’s search for the American Dream and a much needed fresh start, hits an immediate snag when the rags to riches story Roman spun to pique Niko's interest is exposed as not only a complete fabrication, but a ploy to enlist Niko’s well-known skills as a tough guy against the ample list of enemies clamouring for Roman’s debt-ridden blood.
Because Roman is the only person Niko knows in Liberty City he begrudgingly accepts his role as Roman’s protector despite the deception. But as time goes on Niko comes into his own, and his experience on the wrong side of the tracks proves more valuable than he could have ever imagined as he fights for survival and later supremacy on the crime ridden streets of Liberty City.
Game Environments
Based on several of the boroughs of New York City and parts of New Jersey, Liberty City, familiar to players of previous games in the series, has been entirely redesigned for GTA IV. Players can expect visible detail down to the weeds growing in the cracks in the sidewalk, cars and buildings of visibly different ages and a much greater level if verticality in the buildings and bridges that they are able to explore as Niko moves through the city streets. In addition, pedestrians in GTA IV are much more realistic. No longer simply moving cardboard cut-outs, these NPCs are intelligent, modern, human representations that laugh, cry, eat, drink, use cell phones and ATMs, and talking amongst themselves regardless of Niko’s interaction with them.
Gameplay
Historically GTA games have focused heavily on mission-based play, requiring successful completion of fixed tasks in order for players to progress through the game, but this has changed to a great extent in GTA IV. Players will experience an entirely new and exciting emphasis centred on the blending of on-mission and off-mission play, resulting not only in an increased sense of realism, but more interesting and unrestricted gameplay.
Features
Aside from the car jacking and a detailed city environment here are the new features for GTA IV:
- Improved combat system - Now you can use cover and also a target lock system, which allows you to take out targets with greater ease and accuracy. Plus, you can engage in some hand-to-hand combat if you can't get your hands on a piece quick enough.
- Cell phone - Not just for basic phone calls anymore. Use your in-game cell phone to receive missions via SMS, snap photos, and ZiT (tag) songs that can be downloaded exclusively on Amazon.com/mp3.
- Free time - In between missions you can take advantage of "me" time. There are gentleman's clubs, comedy clubs, bowling alleys, and bars, which all house unique activities.
- Take a break from the storyline - A variety of side missions allow you to help run a car service, "borrow" cop cars, assassinate targets, help solve problems for those on the street, or take to the air with stunt jumps that are scattered all over the city.
- Control your own fate - Throughout the game choice moments will arrive causing you to make a decision that will affect relationships and money.
Multiplayer
Give Niko a rest and create your own multiplayer "hero." GTA has added multiplayer modes allowing you to take your creation out to play online in competitive, co-op, and free form modes. Competitive mode has you fighting against the cops, jacking cars, or racing to finish odd jobs. Co-op challenges you and your friends with various tasks including Hangman's NOOSE where you are responsible for escorting a wanted kingpin to a safe extraction point. Freeform lets you and 15 others lose on Liberty City. Use this mode to hit up the bar and play virtual darts versus each other or head out to the streets and set up your own drag races. If you can dream it, you can do it in Freeform mode.
First Episode of Downloadable Content for Grand Theft Auto IV:The Lost and Damned. (Downloadable content that is not included with the actual shipped game) Available exclusively on Xbox LIVE from February 17th 2009.
The Lost and Damned will feature all new content and is the first of two episodes announced for Grand Theft Auto IV on Xbox 360.
Developed by series creator Rockstar North and set in Liberty City, The Lost and Damned features a new main character and plot that intersects with the storyline of Grand Theft Auto IV; new missions that offer an entirely fresh way to explore Liberty City with new multiplayer modes, weapons and vehicles; and a diverse soundtrack with additional music – all with the incredible production values that are the trademarks of Grand Theft Auto.
Grand Theft Auto IV: The Lost and Damned requires players to have the full version of Grand Theft Auto IV for Xbox 360 and Xbox LIVE membership to download.
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- The friends system, this is the one thing I truly dislike about the game. When playing GTA I do not want to have to go running around taking at least 5 people out on activities every other day so that they do not hate me. This is the case in GTA 4 where your 'friends' ring you asking you to go out and if you say no you get a big thumbs down and a less than happy text, GET OFF MY BACK! I dont play GTA to make electrical graphic friends, if I wanted to do that I would play the sims. A truly, thoroughly annoying inclusion.
- Lack of interaction with buildings that was present in San Andreas, In San Andreas you could do things such as entering many buildings etc. In GTA 4 there seems to me to be less of this, you cannot for example enter the largest buildings or the statue of 'happiness' which I would have hoped would have been possible. It must be said the places you can interact with are pretty wow.
- There are very few shops etc, for a city map this size overall has many, many less interactive locations than San Andreas.
- Vast city small scope, this is again a bit of a step down when compared to San Andreas. For all intensive purposes it doesnt really make a difference which island you are on there seems to be no real difference.
Other points of interest;
- Cannot modify cars
- Cannot modify appearance beyond clothes
- Cannot purchase property
- No airplanes for free flight around the city
Please note these are not absolute facts but as I say I am halfway through the game with all islands unlocked and have not found the ability to do any of these.
All of these points are really negativities that have been brought on by the pure brilliance of San Andreas and as a game in its own right GTA 4 would have been amazing. Now to how GTA 4 Excels,
- Graphics, excellent, this is the step up I would have expected from the next generation of GTA
- Missions, better than ever, yes they follow the same pattern but they always have. The game is so lengthy at this stage of play (over 20 hours) I had completed all the San Andreas missions. Some of the missions are truly huge taking as much as twenty to thirty minutes to complete, though they are not difficult so you are unlikely to die at the last minute and have to re-do 15 minutes again.
- Car controls, a point of complaint for many is one of my favourite things. All the cars handle differently (and differently in different weather) and trust me some of the better cars handle superbly. I do not understand people who expect the equivalent of a toyota corolla to handle as well as a ferrari. Once you get used to the new driving it is better than ever.
- Physics engine, this is great things such as falling off a high speed motorbike actually make me cringe from time to time.
- The mobile phone, a super cool inclusion gives you so many options and things to do
- Interactivity with objects, from throwing bricks to accessing the internet or police computer systems there is some amazing attention to detail that is worthy of applause
- Police intelligence, where before they would walk blindly into your awaiting gun they will now climb ladders etc to get you
- Police radar, well done rockstar In previous GTA's the only sure way to get rid of the police was the pay'n'spray now you can see what you have to do to get away all you have to do is do it
Theres so much you can do with this game I could go on forever however for your sake and mine I'll end with a final bit of opinion. I must say that I am in the frame of mind that you should buy this game for the missions, story line and graphics and keep your old copy of San Andreas for the free roaming rampaging that so many GTA fans love. All in all four stars its just a shame it had to follow the brilliance of San Andreas. Oh as a side note to the reviewer who gave three stars and said they would give 8/10, 8/10 would infact be 4 stars, any easy mistake to make I just hope your not an accountant. Enjoy.
There are lots of things to get used to which are different from previous GTA games. I've read other reviews on here about people who hate the driving style and I'll admit, it takes a bit of getting used to but it's much more realistic that it's predecessors, requiring you to think more ahead when driving at speed and I've been able to avoid 2 police chases so far without much difficulty. I think, as in real life, some cars handle better than others and I found a car which looks like an M3 that handles really well.
The behaviour of the people in Liberty City is great, behaving as you would expect people to rather than one dimensional cannon fodder. They get scared if they see you carrying a gun, they run for cover if you are firing near them. If you crash into someone while driving, they may get out and try to start a fight with you rather than fleeing at the speed of sound as in previous GTA games. I crossed the street early in the game expecting a cab coming around the corner to stop on a six pence (like previous games), but instead he hit my character. The driver then got out and started swearing at my guy, so after a short fist fight I acquired a few dollars and a cab to drive around in.
It took me a few goes to get used to the combat system. The targeting system is a significant improvement as is using cover but I can't get used to having a separate button for melee attacks, keep hitting the fire button to punch people. The whole block/counter attack system seems needlessly complicated at this point, but I'm sure we will all get used to it.
The cut scenes are excellent and it feels like a proper story is evolving but I'd recommend turning on the subtitles as the heavy accents of the some of the characters can mean you miss some of the things they say. I'm also impressed with using mobile phone as a way to kick start missions and stay in contact with characters as a way to gain access to extra abilities.
I love the graphics, which are better than I expected. There are some fuzzy light effects which put me off at first and the way it is properly dark at night can take some getting used to but I think it looks a whole lot more polished and less cartoony now. The sound effects are spot on but I'm a little disappointed with some of the radio stations so far. I used to love the talk radio of the last 3 games but so far the new one hasn't made me laugh as much. Having a TV in your apartment to watch the shows is a nice evolution of the radio station content however. I'd like to see some additional radio station material available for download in the future and I'm hoping I can add custom music tracks to listen to (as in the previous games), which I'm sure is there but haven't checked for yet.
I also haven't played the multiplayer mode yet but it does sound very good and I'm sure I'll enjoy playing it. The interface sounds a lot like the one I've been using with the most recent Burnout game, where you can jump right in from the single player game.
There are lots of excellent little touches so far, an excellent story and I'm sure the game will continue to show off as I progress to the other islands and harder missions. If you liked the previous GTA games and are willing to accept that some game play aspects will present new challenges, you will not be disappointed.






