- Adult content: This game has been rated 18 by the BBFC and is only suitable for adults.
Grand Theft Auto: Vice City (PS2)
- All-new game set in the powerful, glamorous, and corrupt 80s
- Vice City is over twice the size of Liberty City, and has double the missions
- Play street hood Tommy Vercetti, voiced by Goodfellas' Ray Liotta
- New martial arts moves; auto-targeting and lock-on for 40 weapons
- Nearly 100 vehicles, including motorbikes, golf carts and choppers
- Improved police, gang and citizen AI
- More freedom of movement than ever before--over 50 buildings can be entered
- Ten hours' worth of radio including genuine 80s hits
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- Platform: PlayStation2
- BBFC Rating: Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
- Media: Video Game
- Item Quantity: 1
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Grand Theft Auto: Vice City (PS2)
There can't be any more sure-fire a hit in the gaming world than Grand Theft Auto: Vice City. Grandma may not approve, but the 143 million people who bought GTA III will be chomping at the bit for this follow-up. Not quite a full-blown sequel, but far more than the average lazy mission disk, Vice City relocates the action of the previous game from the New York-esque Liberty City to the Miami-influenced metropolis of the title. And clearly as soon as someone mentioned Miami the developers immediately thought of Miami Vice, because they've gone and set the whole thing in 1986 with an incredible soundtrack featuring everyone from Michael Jackson to Sigue Sigue Sputnik.
As the game starts you take control of Tommy Vercetti (voiced by Goodfellas star Ray Liotta) who gets involved in a bungled drug deal and must set himself up from scratch as a crime boss. Unlike in GTA III, you're not restricted to being a small-time hood any more; the game now allows you to purchase property (porn studios, strip clubs, cab companies and so on) and run extortion rackets, which cleverly widens the scope of the game while keeping the controls and gameplay pretty much the same. Which means that you still spend the majority of your time driving cars very dangerously and shooting and maiming anyone that happens to get in your way. Indeed, in most respects the game is very similar to its predecessor--the graphics, for example, are improved but hardly groundbreaking--though there are numerous minor additions, most notably the chance to ride motorbikes--which is particularly satisfying--and fly proper aircraft.
Vice City can't be recommended unreservedly though: if you're intending to buy this game for someone under 18, you really should think again, as it's violent, filled with sex and swearing, and is totally and utterly immoral. Which is why it's guaranteed to sell and sell. --David JenkinsSee all Product description
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You start out with nothing just being released from prison and have been imployed by the Forelli mafia family, a well known gang in Liberty City and they send you to Vice to start the drug buisness there for them but you are immedietly set up by an unknown cartel and you cocaine is stolen. The aim of this mission is to find the cocaine and edventually take over Vice City but to do this you must find many contacts, explore, fight escape the many things in the narcotics gang world and much more to do this. It is a must have game but new fans to GTA I say get San Andreas.
In some respects, you can wonder what all the fuss is about. It's essentially the same as GTA3 - same controls, graphics engine, gameplay - even the same hopeless targeting system. It might as well be GTA in a different city. What's key, though, is that it's been improved in every area; quite an achievement when GTA3 was such a tough act to follow.
Probably the most successful aspect of the game is its' period. Setting it in 1986 was a masterstroke, as it allows for some superb jokes and references to the time, as well as nods to GTA3 which is supposed to take place 15 years later. And it works, too - the 1980s is sufficiently recent for most gamers over 20 to relate to, without being outdated (ie. GTA London). It also allows for some excellent cars, such as the Pontiac TransAm of the time (shame it doesn't seem to come in black :-> ) and the Honda CRX. All the cars seem more satisfying to drive than those in GTA3, and some of the worn-out old bangers in GTA3 appear in Vice City...looking brand new! Great attention to detail. Bikes are also available for the first time on PS2, and yes, you can take them pretty much anywhere - over jumps, into shopping malls and up escalators, over rooftops, pretty much anywhere. Of course, if you can't get somewhere by car or bike, take a helicopter or seaplane. Again these are surprisingly easy to fly, and if you know how you can even steal the Apache helicopter out of the army base...
More of the game is open to you on foot, too. Unlike GTA3, there are numerous indoor environments in Vice City, and if car dealers, police stations, nightclubs or pole dancing takes your fancy, go and have a look inside. Or you can engage in a little retail therapy in the North Point Mall, with its' cheesey '80's Muzak and shiny floors. On the subject of music, the soundtrack's as good as was rumoured, with millions spent on licensing Michael Jackson, Gary Numan, Hall and Oates, Nena, The Buggles and a whole host of early Eighties music spread over ten radio stations, along with the usual hilarious GTA "talk-radio" stations. It really reinforces the 1980's feel of the game, and justifiably received a 7-disc soundtrack release. Health is more readily-available too, with pizza places, hot-dog stands, hotels and of course prostitutes all ready to boost your health a bit.
Missions? Well, they aren't quite as satisfying as those on the original 1996 version of GTA, but they're easily a match for those in GTA3, and in some ways are better because of the Eighties references. One mission in particular sees you jumping across skyscraper rooves and catwalks on a superbike, which is great fun. The game has an excellent storyline well supported by a cast including Ray Lolita and Dennis Hopper. The fact that your character now has a name and a personality - and actually speaks - is a significant improvement over GTA3 too.
That should be enough to erase any doubts about the purchase of Vice City. I should mention the weapons as well - which include all those from GTA3 plus a great many extra, especially the Colt Python; and the superb graphics, which are smoother and more detailed than those in GTA3 while still retaining a real, neon-lit 1980s feel - but I don't want to over-sell it. Put it this way...I can think of only three things to improve; the dodgy aiming system, the lack of a DeLorean (preferably with time-travelling capabilities) and the absence of Gary Numan's "Are Friends Electric?" from the soundtrack. That's all, and that's not exactly a list of major failings. Now, if someone wants to bring out "The Getaway; 1986" with British '80s cars, I'll be a very happy man...
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