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Golden Sun: Dark Dawn (Nintendo DS)
- Respond with different emotional reactions to various scenarios in the game to affect gameplay
- A new Weapon Mastery feature allows characters to gain expertise with specific weapons
- New Psynergies are available to characters and an optional Touch Screen command system allows certain Psynergies to be directed using the Touch Screen and stylus
- A comprehensive encyclopaedia fully immerses you in the mythology of Golden Sun
- Amazing graphics and beautifully animated summoning abilities that span both Nintendo DS screens let players experience the game like never before
- The story takes place 30 years after the final events of the second game, when the Golden Sun Effect occurred. The main characters are the descendents of the previous game's heroes
- Intuitive Touch Screen control has been implemented throughout the game, controlling character movements and the release of Psynergy - magical abilities with powerful effects over people and the environment. Touch Screen control also streamlines battle commands and gives players a stronger tactile connection to the action on the screen
- Players will explore a vast and beautifully rendered world where they will find many treasures, encounter dangerous creatures and manipulate objects blocking their path
- Players will also hunt for and collect Djinn, mysterious elemental creatures used to summon powerful spirits in battle
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- Platform: Nintendo DS
- Media: Video Game
- Item Quantity: 1
In Golden Sun: Dark Dawn, Weyard is on the brink of apocalypse, and only you can stop it. Explore the ruins of Weyard to uncover its ancient secrets while using your command of fire, water, earth, and wind to blaze a trail through a wild continent. As you travel, you'll catch elemental Djinn that will make you even more powerful. Unleash the elemental forces of the Djinn and wield the awesome power of Psynergy to save the planet from peril in this new chapter of the acclaimed RPG series.
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Top Customer Reviews
My review is a little biased since I played the previous Golden Sun titles and they are part of my favorite games ever, however, that also gives me a little base of comparison.
As an RPG Golden Sun DD is a great game, it will stand out, it will be fun to play, it will be adictive, but that doesn't take it apart from the many great RPG's on the DS.
As a Golden Sun title I would have to say that, in terms of quality, it would fit between the two previous titles, more enjoyable than the first but not better than the second.
There are many upgrades made in this game, you now have an encyclopedia where you can store most of the game's data when it is presented, battle has improved greatly and I daresay it is the biggest improvement in this title, new psynergy allowing for new cfreative puzzles, impressive artistic design and, as usual, a great story that reminds me of the first game (for some reasons I will not explain, as they are spoilers).
I found the game enjoyable but it has flaws, and some of them are quite disapointing, for instance, the constant roadblocks that never existed in previous games, somewhat cut the game lifespan as they prevent you from re-exploring some places, hindering the overall game experience. Not that the game is small, it just makes it more linear than other games, which is something I really apreciate.
That was a bit general so I'm going to give some detailed explanations now.Read more ›
The gameplay here is pretty clever. Your characters are given psynergy based on a specific element which allows them to do special moves. Earth adepts for example can move certain rocks, air adepts can blow flowers into the air making elevated paths etc. It leads to a lot of creative puzzles which is good. You gain new moves by collecting djinns, which you then attach to one of your characters. Think Pokemon except they help you fight instead of fighting for you. The mechanics of this are too complicated to get into in a brief review, but they are not too difficult to master. None of the fights are that difficult until the last one, at which point you better hope you've been leveling up enough!
The characters in this game are pretty good. Matthew is your PC, and as such he never speaks. Just like Link. I could get real sick of this... On the plus side they do give you options as to how emotionally he'll respond: hyper, happy, indifferent, or angry. None of these matter, but they'll get a slightly different reaction out of whoever you're talking to and make you feel a bit more like you're controlling him. Matthew is also an earth adept. Karis is a wind adept who is basically the sensible one of the party.Read more ›
Most Recent Customer Reviews
I played this upon following the list of popular titles at emuparadise, and am glad that I did. In lack of an essay-length review, it offers just that little bit more adaptability... Read morePublished 26 days ago by Palairet
Bought with nostalgia of the older games... this really is a slowed down version of the first two.
Id give it a miss, there was a reason they never made a fourth...
Not bad, but story is no where near as good as the previous instalments.Published 7 months ago by Rel
Fantastic sequel to the original titles, still re-play it regularly, wish there was another :-)Published 11 months ago by nicola