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Gamemaker: Studio For Dummies Paperback – 2 Sep 2014

3.3 out of 5 stars 4 customer reviews

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Product details

  • Paperback: 352 pages
  • Publisher: John Wiley & Sons; 1 edition (2 Sept. 2014)
  • Language: English
  • ISBN-10: 1118851773
  • ISBN-13: 978-1118851777
  • Product Dimensions: 18.8 x 1.8 x 23.4 cm
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 252,012 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

From the Back Cover

Learn to:

  • Quickly design, develop, test, and publish your first game
  • Use GameMaker Language Code to create more advanced games
  • Publish your game on multiple platforms for all major devices

Get gaming with the official guide to GameMaker: Studio

Are you an aspiring game developer looking to quickly and easily design, develop, and publish your own web and mobile games? You’ve come to the right place! In plain English, this hands–on guide shows you how to get started with expert tips, tricks, and tutorials that make working with GameMaker: Studio accessible and fun.

  • Ready, set, game! ― get to know GameMaker: Studio and grasp how Sounds, Sprites, Objects, and Rooms work together
  • Tools of the trade ― create some action with Events, define those Events with Actions, make games with Views, and use a Timeline to create your game
  • Make it special ― add special effects to your game, from dragging–and–dropping and coding to using surfaces and applying scaling and resolution code
  • Learn the lingo ― find out how to code with GameMaker language, use physics for more realistic gameplay, and create virtual keys, analog sticks, and swipes

Open the book and find:

  • The major features of GameMaker: Studio
  • The many types of games you can make
  • How to add sounds to your game
  • Ways to make your game pretty with Sprites
  • Guidance on adding speed and movement with Views
  • How to add functionality to your games
  • Answers to commonly asked questions
  • Ten invaluable tips from game developers

About the Author

Michael Rohde has worked as a web development professional and writer for 19 years. He created a companion site for this book at www.gamemaker–tutorials.com. He is the author of Adobe Animate Edge CC For Dummies.


Customer Reviews

3.3 out of 5 stars
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Top Customer Reviews

Format: Paperback Verified Purchase
Here we have at last, a GameMaker:Studio for Dummies book, which is in *FULL* colour. Even though it does follow content and tutorials already available through GameMaker:Studio, it is explained in an understanding manner. Perfect for a beginner !

From the beginning you are introduced to using 'Drag n' Drop' code in creating a game, straight through to the use of 'GML' ( Game Maker Language ) form of coding. GML is more flexible and easier for when you want to copy and paste code.

In addition the book teaches you how to use physics, virtual keys, analog sticks and swipes as used in touch screen apps for games on mobile devices, particles and more !

I don't think it would take too long to understand GameMaker:Studio from reading this book. The content is varied enough to cover most aspects of game design and even though you might not be a beginner, you will find something interesting all the same.
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Format: Kindle Edition Verified Purchase
I was disappointed that throughout this book it constantly refers to the built in tutorials in Gamemaker as the basis for the book content. I was hoping for something new to read rather than a book on how to learn Gamemaker using the tutorials that are supplied with Gamemaker Studio.
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Format: Paperback Verified Purchase
A good book. It covers both drag and drop of GameMaker and the GML part of it. Colour illustrations show every step as you put together a game, so there's no way you cannot follow along.
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Format: Kindle Edition Verified Purchase
Some good things to learn from this book but halfway into the book it when into click here do this type of teaching.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0x95fbe2a0) out of 5 stars 9 reviews
1 of 1 people found the following review helpful
HASH(0x961b89d8) out of 5 stars Not for dummies or anyone else. 17 May 2015
By Apchar - Published on Amazon.com
Format: Paperback
The book commits the usual grievous sin of talking about the software rather than showing you how to use it. It looks like the author just threw stuff from the help pages together to make a book. Not a useful book.
HASH(0x961cda14) out of 5 stars Where to trully start with GameMaker. 28 May 2016
By BlahMan - Published on Amazon.com
Format: Paperback Verified Purchase
For anyone looking to get into GameMaker (GM), with no experience in coding, game design, or anything, this For Dummies book is THE PLACE to start. For Dummies books are usually the best place to start for anything, beginning with nothing and building from the ground up, and this book lives up to that reputation. Following this book, which teaches you the basics, you might want to grab GameMaker Language An In-Depth Guide to follow up and take your GM knowledge and skills to the next level. These two books go very well together for anyone wanting to make the most of GameMaker.
3 of 5 people found the following review helpful
By Amazon Customer - Published on Amazon.com
Format: Paperback
This book basically just rehashes the built in tutorials, without really adding or explaining anything.
2 of 4 people found the following review helpful
HASH(0x9603cfb4) out of 5 stars The book relies heavily on the built-in tutorials and doesn't ... 20 Aug. 2014
By Svetoslav Iliev - Published on Amazon.com
Format: Kindle Edition Verified Purchase
The book relies heavily on the built-in tutorials and doesn't go into depth in anything. If you're absolute beginner it may be worth it (although GMs apprentice is much better).
5 of 10 people found the following review helpful
HASH(0x961b0774) out of 5 stars Rewritten Free Tutorials 7 Aug. 2014
By CoolFlow - Published on Amazon.com
Format: Paperback Verified Purchase
If your looking for advanced GameMaker: Studio, this isn't it. If your looking for complete starting from scratch learning, this is it sort of. The book is nicely outlined in a nice organized fashion. The big issue I have with this book is 90% of the book is just taking from the Tutorial lessons that you get in GameMaker: Studio for free. It does have some helpful tips for the tutorials, but for the most part their just a copy of the tutorial lessons.

The later lessons for Surfaces and Effects are probably the best stuff you'll learn from this book if you already know a bit about GameMaker: Studio. But this book isn't worth it otherwise. Sorry.
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