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Gameworks Jaipur Card Game

4.8 out of 5 stars 59 customer reviews

RRP: £19.99
Price: £18.11
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  • My kingdom for a camel
  • Work hard, earn more than your opponent and become the official merchant of the Maharaja.
  • Ages 12+
  • 2 players
  • 30 minute playing time

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£18.11 In stock. Dispatched from and sold by Annikhali.

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Product Information

Technical Details
Item Weight308 g
Product Dimensions9.5 x 3.8 x 19.7 cm
Manufacturer recommended age:12 - 17 years
Item model numberJAI01ASM
Main Language(s)Italian manual, German manual, French manual, English manual, Spanish manual
Number of Game Players2
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
Remote Control Included?No
  
Additional Information
ASINB002SAS26E
Best Sellers Rank 17,685 in Toys & Games (See top 100)
Shipping Weight299 g
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available8 Dec. 2009
  
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Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

Jaipur, capital of Rajasthan. You are one of the two most powerful traders in the city.

But that's not enough for you, because only the merchant with two Seals of Excellence will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging and selling at better prices, all while keeping an eye on both your camel herds.

A card game for two seasoned traders! When it's your turn, you can either take or sell cards. If you take cards, you have to choose between taking all the camels, taking 1 card from the market or swapping 2 to 5 cards between the market and your cards.

If you sell cards, you get to sell only one type of good per turn, and you get as many chips from that good as you sold cards. The chips' values decrease as the game progresses, so you'd better hurry ! But, on the other hand, you get increasingly high rewards for selling 3, 4, or 5 cards of the same good at a time, so you'd better wait!

You can't sell camels, but they're paramount for trading and they're also worth a little something at the end of the round, enough sometimes to secure the win, so you have to use them smartly.

Jaipur is a fast-paced card game, a blend of tactics, risk and luck.

Box Contains

55 x merchandises and camel cards
38 x merchandises tokens
1 x camel token
18 x bonus tokens
3 x Seal of excellence


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Customer Reviews

4.8 out of 5 stars
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Top Customer Reviews

Bought this via amazon.de as works out cheaper and has all the language instructions included anyway for English French and German. The game itself has no language dependency, so no writing on the cards only numbers.

It's a lovely presented game, consisting of a deck of cards with vibrant images of the various goods. Plus a stack of tokens that are used as currency throughout the game.

Take no notice of the 12y and above age rating this is easy to understand and play from 8 years old. My daughter who is 8 regularly wins at this game. In fact the boardgamegeek website user rating is 8 years also.

It's easily transportable if taking away with you as it's not too big but may be a challenge to play if you don't have a moderate amount of table space.

The gist of the game is you collect goods from the market by exchanging them for other goods or camels. You then sell these goods to the bank. Whoever has the most cash at the end of the game is the round winner. After 3 rounds your the overall winner.

The only minor criticism that can be made against this game is that after each round you have to sort all the tokens out and put them back in highest value order for the next round. This can take more time than you would want it too as you would rather be playing the next round. Don't let this comment put you off though its a very worthwhile buy.

If this is the sort of game you like though its worth checking out Jambo, lost Cities and Archeology card games.
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The game revolves around a five-card marketplace within which you can exchange your hand of cards for better ones. You gain points for later selling the cards, either individually or in sets for a bonus. For each card sold you receive a correspondingly coloured token. The goods have different rarities and values: diamonds are worth the most, have the least tokens available and the least corresponding cards in the deck. Leather is the least valuable but most common token and card. In between you have gold, silver, cotton and spice.

'Buying' involves taking a goods card from the market and replacing it with a fresh card from the deck: this may reveal an attractive card to your opponent. Instead you can take multiple goods from the market and exchange them from cards from your hand. This is less risky as it reveals no new cards but prevents you from growing your hand.

'Selling' involves taking one or more cards of the same type from your hand and putting them on the discard pile in exchange for money tokens. Picking your moment to sell is the main part of the strategy: as the tokens decrease in value as they are claimed it pays to sell your goods early. However there are also bonus tokens for selling three, four or five goods of the same type, so there is also and incentive to wait. This works tremendously well with you really having to second guess your opponent's hand and intentions.

In addition to all that there are the camel cards. There is a seven card hand limit for the goods cards but camels are not counted towards this and are kept face up in front of the player in their 'herd'. The player with the most camels at the end gets a camel bonus but until near the end of the game their main use is for exchanging for the commodities.
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A quick evaluation after 6 games

Bought for Christmas day but played with on Christmas eve because I couldn't wait.

Initially this game seems expensive just for a stack of cards and a few cardboard tokens. However they are lovely and durable, even the plastic box insert that holds the components is designed beautifully. Its a 2 player game ( the game doesn't work with any more or any less). The rules are easy to learn but you do need to read all the rules. I missed the bit about having a hand limit on the first game. Each game has a "best out of three" mechanism which is nice because even if you lose the first round you still got one chance for revenge. Also after each round the game is completely reset. This is good because the loser is not disadvantaged in any way. Therefore, although the game is competitive it is also kind on the ego.

Overall , well designed, light and fun
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Fantastic streamlined 2 player game, great theme, and simple mechanics. Definitely worth picking up. The rules are very straight forward and quick to learn, but there is enough depth of strategy to make it eminently replayable. Most games fall down at the 2 player count, so this is a great game to have when there is only 2 of you.
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A great 2 player card game of trading as you try to out-buy and out-sell your opponent, to earn the favour of the local Maharajah!

Players must manage their goods (max.7) whilst looking to acquire and sell at the best prices. Sell quick for higher rates, or wait to see if you can get more of your goods, to earn extra bonuses? (Hoping your opponent won't flood the local market first - or leave you with too many camels!)

Pros:
- Nice theme, well executed. Selling early gets you more cash, selling later gets you a worse price for your goods
- Beautiful artwork - colours and art give a rich, lavish feel to the game, as do the tokens
- Fun and simple to learn, but strategic depth comes as players get a feel for the game
- Lots of "Nooooo!" moments - as your opponent swipes the goods you were hoping to buy next!!! Curse them!
- Quick to play - we often play again straight away

Cons:
- setting up / tidying up counters afterwards a bit fiddly

We got this after spending loads of time playing "Lost Cities," by R.Knizia. We thoroughly enjoy both games, but Jaipur probably gives us slightly more depth. Depends on our mood which one we play.

Definitely worth getting.
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