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Game Theory: Decisions, Interaction and Evolution (Springer Undergraduate Mathematics Series) Paperback – 31 Oct 2006
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“This book is an undergraduate textbook devoted to the study of Game Theory to mathematicians. … the book is well written and it is one of the best books as a first course in game theory. The book is focused on mathematics students but it can be easily used to students in other fields such as business, economics and biology. … I strongly recommend this book to the enthusiast of game theory.” (Philosophy, Religion and Science Book Reviews, bookinspections.wordpress.com, June, 2016)
“This is supposed to be a mathematical introduction to game theory for undergraduate students. I think both students of economics and mathematics (both with a course of calculus, linear algebra and optimization in Rn) can use this book. The idea of the book is to provide the ‘intuition’ behind some important theorems of game theory.” (Philosophy, Religion and Science Book Reviews, bookinspections.wordpress.com, March, 2014)
"A single-semester elective course in game theory would be an attractive feature of any undergraduate mathematics program. Students would get to use the various mathematical skills they have acquired in a thought-provoking applied context. The book under review is intended as a textbook for such a course. … Certainly the choice of topics and overall organization is good." (David P. Roberts, MathDL, August, 2007)
From the Back Cover
This introduction to game theory is written from a mathematical perspective. Its primary purpose is to be a first course for undergraduate students of mathematics, but it also contains material which will be of interest to advanced students or researchers in biology and economics.
The outstanding feature of the book is that it provides a unified account of three types of decision problem:
- Situations involving a single decision-maker: in which a sequence of choices is to be made in "a game against nature". This introduces the basic ideas of optimality and decision processes.
- Classical game theory: in which the interactions of two or more decision-makers are considered. This leads to the concept of the Nash equilibrium.
- Evolutionary game theory: in which the changing structure of a population of interacting decision makers is considered. This leads to the ideas of evolutionarily stable strategies and replicator dynamics.
An understanding of basic calculus and probability is assumed but no prior knowledge of game theory is required. Detailed solutions are provided for the numerous exercises.See all Product description
Top customer reviews
The book is full of examples and exercises. A minor criticism is that it would be useful to have the answers to the exercises available online to provide some "self checking". That said, the examples he includes are well chosen and help to reinforce the lessons.
The pace of the book is quite gentle, which allows students to develop their knowledge gradually. If this book goes to a second edition (and it should) then a section on finding solutions to games could be added, perhaps taking students as far as Lemke-Howson algorithm.
Overall, this is a very useful introductory book for undergrad mathematicians and non-mathematicians alike.
Most helpful customer reviews on Amazon.com
If you have already read some introductory texts on game theory, including perhaps the classic early one by Neumann and Morganstern (1953), then Webb's book will likely present a more rigorous and comprehensive treatment.
Of interest is also the chapters on evolutionary games. Where success is defined in terms of reproduction.
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