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Game Programming Gems 5: v. 5 (Game Programming Gems (W/CD)) Hardcover – 28 Feb 2005

4.5 out of 5 stars 2 customer reviews

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Product details

  • Hardcover: 791 pages
  • Publisher: Charles River Media; Har/Cdr edition (28 Feb. 2005)
  • Language: English
  • ISBN-10: 1584503521
  • ISBN-13: 978-1584503521
  • Product Dimensions: 19.7 x 5.1 x 24.1 cm
  • Average Customer Review: 4.5 out of 5 stars 2 customer reviews
  • Amazon Bestsellers Rank: 678,329 in Books (See Top 100 in Books)
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Product description

Review

SECTION 1 GENERAL PROGRAMMING SECTION 2 MATHEMATICS SECTION 3 ARTIFICIAL INTELLIGENCE SECTION 4 PHYSICS SECTION 5 GRAPHICS SECTION 6 NETWORK AND MULTIPLAYER SECTION 7 AUDIO About the CD-ROM

About the Author

Kim Pallister is a Technical Marketing Manager and Processor Evangelist with Intel¿s Software and Solutions Group. He is currently focused on realtime 3D graphics technologies and game development. He has contributed many articles to the series and was the Programming section editor in Volume 3.


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30 December 2012
Format: Hardcover|Verified Purchase
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Amazon.com: 4.6 out of 5 stars 3 reviews
R. van Gaal
5.0 out of 5 starsA wealth of useful information
1 September 2012 - Published on Amazon.com
Format: Hardcover|Verified Purchase
J. Wood
4.0 out of 5 starsSatisfied with this Purchase
27 February 2009 - Published on Amazon.com
Format: Hardcover
One person found this helpful.
John Matlock
5.0 out of 5 stars62 Hints & Tips for the Intermediate/Advanced Programmer
11 March 2005 - Published on Amazon.com
Format: Hardcover
33 people found this helpful.
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