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Game Hacking: Developing Autonomous Bots for Online Games by [Cano, Nick]

Game Hacking: Developing Autonomous Bots for Online Games 1st Edition, Kindle Edition


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Product description

About the Author

Nick Cano is a senior security engineer at Bromium, where he develops software to defend against advanced malware. He wrote his first scripts for open-source game servers when he was 12 years old and has been involved with bot development communities ever since. Cano maintains his own game bot company and advises developers and designers on best practices to discourage and protect their games against bots.


Product details

  • Format: Kindle Edition
  • File Size: 10544 KB
  • Print Length: 304 pages
  • Publisher: No Starch Press; 1 edition (1 July 2016)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B01J4NKSRI
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Enhanced Typesetting: Enabled
  • Average Customer Review: Be the first to review this item
  • Amazon Bestsellers Rank: #970,507 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Most helpful customer reviews on Amazon.com

Amazon.com: 3.5 out of 5 stars 6 reviews
Miles Leach
5.0 out of 5 starsGreat Read and Reference!
7 October 2016 - Published on Amazon.com
Verified Purchase
5 people found this helpful.
A. Newman
5.0 out of 5 starsVery good starting point to learn about Bots and game design in general.
14 October 2016 - Published on Amazon.com
One person found this helpful.
Kevin Partridge
4.0 out of 5 starsUPDATE: author responded nicely...
18 February 2017 - Published on Amazon.com
Dakusan
5.0 out of 5 starsGreat and thorough resource for beginners
14 October 2016 - Published on Amazon.com
Dr Rao
2.0 out of 5 starsThe first half of the book contained a good deal of introductory material regarding how to use Ollydbg ...
1 August 2016 - Published on Amazon.com
Verified Purchase
5 people found this helpful.
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