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Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Third Edition Paperback – 11 Apr 2014
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"Game Design Workshop is a truly great book and has become, in my opinion, the de facto standard text for beginner- to intermediate-level game design education. This updated new edition is extremely relevant, useful, and inspiring to all kinds of game designers."
―Richard Lemarchand, Interactive Media & Games Division, School of Cinematic Arts, University of Southern California
"This is the perfect time for a new edition. The updates refresh elements of the book that are important as examples, but don’t radically alter the thing about the book that is great: a playcentric approach to game design."
―Colleen Macklin, Associate Professor, Parsons The New School for Design
"Tracy Fullerton’s Game Design Workshop covers pretty much everything a working or wannabe game designer needs to know. She covers game theory, concepting, prototyping, testing, and tuning, with stops along the way to discuss what it means to a professional game designer and how to land a job. When I started thinking about my game studies course at the University of Texas at Austin, this was one book I knew I had to use."
―Warren Spector, Creative Director, Junction Point Studios
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Top Customer Reviews
Reading material requirement for my sons University course.
Brand new and delivered in excellent condition.
Most Helpful Customer Reviews on Amazon.com (beta) (May include reviews from Early Reviewer Rewards Program)
For indies, it a great set of practical ideas to 'stress test' your design and to explore its edges for new opportunities in game play.