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Football Manager 2013 (PC DVD)
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- Platform: Windows 7 / Vista, Mac OS X
- PEGI Rating: Ages 3 and Over
- Media: DVD-ROM
- Item Quantity: 1
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Football Manager. Always.
Football Manager is the best-selling, most realistic football management series ever made. Football Manager 2013 celebrates 20 years of games from the people at Sports Interactive by introducing an array of new features.
This year’s version allows you to take control of any club in more than 50 nations across the world and includes all of Europe’s biggest leagues as well as database of over 500,000 real-world players and staff.
As well as some landmark new features in the Career Mode, there are now new ways to enjoy your Football Manager experience.
NEW TO CAREER MODE…
The 3D match engine has seen huge improvements this year. Everything on the pitch looks more realistic; from the stadiums, the players’ movement, intelligence, and the way the ball moves through the air.
We’ve also introduced hundreds of new animations to make the game feel more realistic and we’ve made the whole experience more televisual by introducing new camera angles and showing the kick-off and final whistle.
Another notable difference is the significant restructure of the manager’s staff and a revamp of their roles. The most obvious is that we’ve introduced the position of Director of Football into the game for the first time, which will allow managers to pass on some of their workload, such as contract negotiations, if they choose to.
In addition to this, we’ve also increased the number of specialist coaching roles within the game and given the manager greater flexibility to choose which coaches offer advice and when. The manager can also choose to complain about boardroom interference – although that particular option should probably be used sparingly.
And much more…
A brand new training system, improved international management, tones in press conferences & a new user interface.
NEW WAYS TO PLAY…
Classic and Challenge Modes
Football Manager Classic is a less time-consuming way to enjoy Football Manager. The essence of the game is exactly the same – the manager still takes charge of a squad of players and competes at whatever level he or she chooses – but they will now find that a number of their responsibilities have either been taken over by their support staff or have disappeared completely.
For example, while the player still takes charge of training in FMC, this is carried out at a 'full team' level only – there's no individual player training. And when it gets to matches themselves, there are no team talks or opposition reports... you just go straight to a game using the same 3D match engine as Career Mode. The games are played out in a quicker 'highlights only' fashion, but you can even speed this up by going straight to ‘Instant Result’.
Players who opt for Football Manager Classic will also find that they have a couple of further options in terms of how they play the game; they can either play a full open-ended ‘Career’ or they can choose to play in the new ‘Challenge’ mode.
In Challenge mode they’ll find themselves in a particular situation which will test their management skills over a shorter game time – usually half a season. Can you win a trophy with a team consisting almost entirely of kids? Or could you guide your club to safety despite being bottom of the table at Xmas?
We first introduced Challenge Mode in Football Manager Handheld 2012 and it proved to be so popular that we’ve decided to include it in FMC too.
The game will come with four free-to-play challenges, each of which feeds in to a global leaderboard.
The brand new Network Play is fully integrated with Steam’s network functionality which means that players should be able to set up and enjoy games against their friends far more easily than before. The Network Mode also allows people to set-up special one-off leagues and cups and to import their team from their career mode, so you can now end any debate about whose FM team is better.
The deeper integration with Steam will also allow us to manage worldwide leaderboards, so, for the first time you’ll really know how good a manager you are.
Plus over 900 other new features!
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The last time I played the game, I drew four games in a row, three of them 2-2 and the other 1-1. I had twenty to thirty efforts on goal each time and my opponents less than six. The opponents needed only about ten shots in total on target to score their seven goals. In each of the 2-2 draws, I took a 2-0 lead only to concede two goals in the last twenty minutes, including a cup game against a team several divisions below who did not have a shot other than their two goals. I also took the lead in the 1-1 draw only to concede a goal to the opponent's only shot on target of the game. Coincidence or pre-determined scenario? I believe it is the latter.
I feel you can decide whether you like a game like this within an hour or two of starting to play. Usually because you think you've been playing for an hour or two but find it's actually four or five. I've given this game two chances, several months apart, playing for several hours on each occasion. I found it be a truly awful game on both occasions.
Gave up on it after a couple of months.
For me the main problems with FM13 is the wholesale changes to the look of it. If you have been playing this game for years it's a real pain to go searching for items that have become second nature over the years. Very frustrating. The match play is terrible. Little things like the player fitness bars that used to be a help are gone, or I just can't find them yet.......there's a lot more needless stats items put into the game. Which seem to have replaced important items that are more directly relevant to the game. The new training Facility is woeful, doesn't give you any real feel of control. When players are injured now they disappear and you have no real input to get them back to fitness.
It's a bit of a mess to be honest, I've been playing it for about 2 weeks now, and already getting a Little frustrated and bored. It is quite obvious to me now that the game has lost it's intuitive, compulsive and even addictiveness of the older versions which gave the feeling of a genuine sim steeped in football culture. Now it just feels like an over elaborate and rigid platform game. Ticking the right boxes to progress to the next level with no room for invention. And the realism has been lost. Just been playing Port Talbot Town AFC who are linked to Swansea City. Laudrup after a good first season loses 5 games in a row and then is sacked by the board (As if!) and is replaced by Harry Redknapp! (Come on?). And there's load of this uninformed appreciation of the real game. I always start in the Welsh premier league, as that's the league I've watched most of. And some teams have been given the flair of Barcelona, I don't want to see my LOW players doing tricks and overhead kicks, I would like some realism. It just doesn't wash. SI seem to have turned their back on grass roots level football. OK if you think football is all about the Premier League, Champions League, agents and the media.
Worst thing you could say for FM13, this version of the mighty game is easy to put Down.
I will be waiting to see what the reviews for FM14 are like before I part with my money again.
It's an incredibly immersive and detailed playing experience, more so now than ever before. I still don't like, or particularly get, the training aspects but that is a small gripe that's been ever present for me with all the versions over the last 5 years or so.
New features this year will be welcome to some, including the 'classic' mode which, though I won't play, will be a door opening experience for many to get them in (or back) to the series. There are some decent cosmetic tweaks this year too, the layout is more intuitive and everything fits well. I also like the different options for the levels of board interaction, setting your Chairman or Director of Football to be in charge of transfers conjures up interesting situations and, dare I say, is probably the most life like aspect of any football management game, ever.
On to the downsides, the results of the matches seem so arbitrary and random this year. Sometimes I've felt as though it didn't matter what tactics I played or what formation I used, nothing was going t change how he engine decided a match was going to play out. This is definitely true of the first 2 or 3 seasons, after that each year seems to get increasingly easier. It really is quite strange.
This is good, it could have (and should have) been great. Maybe next time then hey?
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