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The Surge (Xbox One)
|Price:||£7.79 FREE delivery.|
- A brand new RPG set in a dystopian future by the makers of Lords of the Fallen Tight, visceral combat mechanics where every move counts
- A unique and exciting dismemberment and upgrade system
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Set in a heavily dystopian future as Earth nears the end of its life, those who remain in the overpopulated cities must work to survive as social programs become saturated by an ageing population and increasing environmental diseases. As the intelligence of technology incrementally increased over the years, many jobs for the human race had been made redundant, forcing Earth's citizens to head out into the suburbs seeking labour, aided by exoskeletons to improve their efficiency. The world of The Surge offers a very grim vision of the future, where the evolution of our technology, our society and our relation with the environment led to a decadent state of the Human civilization. The Surge features innovative combat mechanics and an original character progression system based on modular upgrades gained through tight, visceral combat.
1 Game Disc
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The Surge is an action RPG set in a world ravaged by war and global warming. The game offers a hardcore experience, with a focus on challenging, visceral melee combat. It features fresh fighting, looting and crafting mechanics, alongside a unique character progression system. Fitted with your exo-suit and cybernetic implants, harness super-human strength to survive the CREO complex, a mega-corporation that set out to save the world. Enhance your exo-suit with near-endless combinations of armor and weapons, each with their own move sets as you slice your way through steel and flesh to loot, craft, and improve your rig. Salvage weapons and modular armour, by using the dynamic targeting system to attack and dismember limbs individually. From lighting rigs to heavy lifters, security armor to advanced, secretive technology - mix and match equipment to suit your playstyle and overcome the adversarial and environmental challenges that plague the malfunctioning complex. Take on huge, industrial bosses in a complex gone mad and discover the truth about CREO.
COMBAT & TARGETING
Combat is challenging and unforgiving. You’ll need to carefully study your enemies, rather than blindly rushing and wildly swinging your weapon without focus. Study their attack patterns and weaknesses, then strike hard and fast – even the weakest of enemies can be deadly! Thanks to the dynamic targeting system, you can aim at your opponents’ specific limbs to dismember them, in order to loot or craft the attached equipment. Go for the easy kill by hitting unarmored limbs, or attempt to claim a piece of equipment from the enemy by targeting a specific area. Balancing your need to survive against your desire for new equipment is key to moving through the CREO complex.
EXO-RIGS & IMPLANTS
As an employee of CREO, you are fitted with an exo-suit intended for industrial work inside the CREO complex. This base rig can be enhanced with light, medium, or heavy attachments, allowing you to specialize into your chosen playstyle. Granted super-human strength, you are able to wield huge weapons and inflict massive damage onto your enemies, as well as survive dangerous environmental hazards such as toxic spills. Alongside the exo-rig, you are fitted with a cognitive interface between your brain and the exo-suit, powering implants looted from enemies and the game world. Your exo-suit has a limited power output, so it’ll be up to you to balance the benefits and downsides of each implant against the power requirements of your exo-suit upgrades and equipment.
The further you delve into CREO and the longer you survive, the more tech scrap (XP) you’ll gain from defeating enemies and bosses. Die, and the metal scrap farmed to that point will be dropped where you fall. You will have to fight your way back to regain it, or lose it forever. In operations, you can use that tech scrap to either upgrade your exo-rig and increase its power-output (level), allowing you to use more and stronger implants, or use the scrap as base material to craft and upgrade armor and weapons. You will also naturally increase your efficiency with the various weapon types by using them in combat. Over time, it will improve your affinity with them, consequently increasing the amount of damage you inflict and letting you take on far more fearsome enemies and bosses.
LOOTING & CRAFTING
Explore CREO’s many varied environments, both inside and out, and use your implants to target specific enemy ligaments to gain crafting resources. Use these to improve your equipment, upgrading your weapons and armor throughout CREO’s scattered safe-rooms. Specialize to meet your needs - from heavy armor attached to your exo-rig to staves, axes, and heavy-lifting equipment, use CREO’s cutting-edge industrial technology against the threats that lay ahead. Crafting materials are widespread at CREO, but accessing them is dangerous… and necessary!
THE CREO COMPLEX
CREO’s complex is huge and filled with secrets, intrigue, and threats warped by a catastrophic event. Although many of its inhabitants were not originally designed for combat, each area houses dangerous combatants that once worked in these environments. Armed with lethal industrial equipment, you must risk everything to explore, loot, and craft to survive. Explore vast mechanical areas, delve into toxic underground passages, and climb to the sleek executive levels to discover exactly what happened at CREO through audio messages, dialogues from survivors, and environmental storytelling.
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I have been a very big fan of Dark Souls and Bloodborne for a long time now and am always excited to see what other studios out there are able to do with this niche formula which has gotten Souls developer From Software so much acclaim. German developer of The Surge (Deck 13) did have another attempt at replicating that Dark Souls magic a few years ago with Lords Of The Fallen back in 2014. Lords was a game I very much enjoyed, but can understand why it was met with mix reviews, but did have a great time with it overall. However, the studio have since clearly taken on board what the fans did and did not like about Lords to now give us The Surge.
Yes this still shares many similarities with games like Dark Souls with its tactical, punishing third person combat and interconnecting level design, but this is also very much its own beast. Hats off to the studio for trying a few new things. They have incorporated a limb targeting system, where you can choose a specific limb that you wish to impose the most damage on, to then sever this limb to utilise the enemy's armour and/or weapon attached to that body part. Its a great way to keep the combat feeling fresh and it really makes you think twice with every enemy you come in to contact with and how best to take them on. With this in mind the combat is some of the most fun I have had in a game like this, as It manages to balance a nice blend of fast brutality with tactical positioning.
The level design and connecting pathways is also something which deserves a special mention in this game. On many occasions you will find yourself a little lost and not sure which path to take and then you discover a door or lift which either opens a whole new area or loops back round to an earlier area, which up until this point seemed like it would require some massive back tracking. It's at this point you can feel the game and developer rewarding your inquisitive nature. Really great, rewarding, smart and fresh level design here.
The only area so far (after almost 8 hours of playtime) of the game which does clearly need a bit more care and attention is the writing. The story is basic enough and serves its purpose whilst not overly imposing on the game. However, the writing and voice acting are really not as strong as they could have been and can sometimes detract from the fun (only slightly I might add though). This was something Lords Of The Fallen struggled with aswel, so I hope whatever Deck 13 does next learns from this mistake.
Overall though this is a fresh feeling game, whilst still utilising some classic formulas and has some incredible combat and beautiful graphics to enjoy. If you have any interest in this game at all and if its currently priced anything below £30, just go for it, you will not be dissapointed!
*Excellent level design.
*Strong lighting and graphics.
*Fast paced, rewarding combat.
*Limb targeting system.
*New setting for the 'Souls like' genre.
*Strong Ambient, not intrusive soundtrack.
As I hated Dark Souls I think I will avoid any more of these types of games.
At the beginning I was excited I though it was something like fallout in 3rd person
With plenty of games like fallout, borderlands out there, etc I cant give any more than 2 stars to this bland mess.
Which is a shame as I actually enjoyed their previous game - Lords of the Fallen
The game is fun, but extremely rage inducing. Even on the lower difficulty settings. Its is nice to play a game that you know wont be finished with the first attempt and has a learning curve that requires time to understand when to push on and when to retreat.
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