Final Fantasy: Crystal Chronicles (GameCube)
- Epic role-playing game
- Up to four players can play simultaneously
- Work cooperatively to solve puzzles and defeat enemies
- Use GBA(s) to view and control character data
- Move through dungeons and defeat enemies
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- Platform: GameCube
- PEGI Rating: Ages 7 and Over
- Media: Video Game
- Item Quantity: 1
Finally...the first multiplayer Final Fantasy game, available on home consoles in the US, has arrived! Using Game Boy Advance units as controllers to receive unique information, up to 4 players embark on this real-time, hack-and-slash journey through a poisoned world. Communication and teamwork are vital for survival in this latest Final Fantasy epic.
Crystal Chronicles marks the long-awaited reunion of Nintendo and Final Fantasy. It's been nearly a decade since the series was playable on a Nintendo home console; thankfully, this innovative title makes up for lost time.
Crystal Chronicles' main selling point is its multi-player take on the traditionally solo role-playing concept. Up to four players can take their part here, and a real sense of teamwork and camaraderie quickly develops between members of the adventuring posse. It's a breath of fresh air in one of the most stagnant game genres.
More invention arrives in the form of Crystal Chronicles' use of Nintendo's much-vaunted GameCube-to-Game Boy Advance link-up feature. With Game Boy Advance handhelds hooked up to the main GameCube system, players can manage their inventories with consummate ease and quickly access maps and other useful information. This is just one unique feature of a truly unique game.
The Final Fantasy series' famous qualities--from its intuitive battles through its epic soundtrack to the sprawling nature of its worlds--are all preserved here. For GameCube owners, this is the ultimate team-based RPG. With gorgeous visuals and a game world full of character and life, Final Fantasy Crystal Chronicles is a title of stellar quality. --Jonti DaviesSee all Product Description
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Top Customer Reviews
One thing is for sure, this is NOT the big epic storyline driven FF RPG that we're all used to, but that was apparent from the beginning. The only thing it shares with other installations in the series is the name and perhaps a graphical nod towards the styling of FF9.
No turn based battles, no squad of three taking on random bad guys. This has all been replaced by a real time adventure based game. Monsters in dungeons are on the map and you take them on as you wish, slashing a sword when you want to, chucking a spell when you want to. Very hands on. For those of you lucky enough to have 3 extra mates with GBAs and link cables (ESSENTIAL for multiplayer, not a 'nice to have') you can have the joy of 4 player romps through the game. A nice co-operative ploy that will be conjouring up memories of Gauntlet. Unfortunately this is also a major drawback. Do you actually know 3 other people with GBAs? Would you really want to go out and buy a load of them so that you can play the multiplayer game? No. I once saw a photo of someone who had networked 5 GCs and 5 TVs together to get round this, but thats just SO pratical. I can forsee this being an underused function of the game especially with GC being the only console not to go online. For me ... the GBA is reduced to being my map and status device for the game.Read more ›
The crystal. Basically One person carries this, and the crystal creates a forcefield.Read more ›
The game's bad points are:
1) The story line is more dull than a 2d retro/arcade game. The story is blunt and VERY basic. This is obviously a huge let down as Final Fantasy's are known to have some of the best stroylines around (Final Fantasy 7 just can't be topped)
2) Whilst in dungeons you have to carry (or have carried at a restricting pace behind you) a Crystal Chalice, so as you are not affected by the world's miasma. This is not only deadly in battles but VERY restricting to movement and capabilities
3) The finance system is terrible; it is extremely hard to gain even 1000 gil (even when you get far into the game), there are very few items to buy and upgrading weapons and accesories is too expensive and the whole weapon aspect is ruined by the small amount of available weapons.
4) Towns are boring, with nothing to do. It no longer has that feeling that the old FF's had, where when you get to a new town you are full of anticipation to what it is like and what items will be on sale.
5) You are thrown into each single plot one-by-one without giving you forward information. For example you will be introduced to a new 'big bad guy' and the first you hear about it is the first time you see it! There is no build up atall
6) The battle system surprisingly is worse than Kingdom Hearts's ,as there are no special moves or upgraded combos.
The few good points are:
1) Spectactular graphics! Mainly showed by the amazing water effects.Read more ›
Most Recent Customer Reviews
Simple and fun with great replay value. And its one of the best games to play with friends, there's nothing more fun than travelling with your party of palsPublished 19 months ago by michael
The world is covered is Maisma, a toxic substance that saps your very life force after an prolonged contact. Read more
bought for my partner. he would recommend this game to anyone.Published on 3 July 2014 by X_Hannah_X
I've had Crystal Chronicles since it's release back in the UK back in 2004 I remember using my GC controller when my friends weren't around to help but when they came round they... Read morePublished on 8 July 2013 by OtakuTom1992
I had played this game years ago when first released and was reminiscing about it so picked it up again. Read morePublished on 13 April 2013 by RFarina
WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN WIN i loved this game, still do it worked lie a charmPublished on 20 Dec. 2012 by Thomas B.
This is a good spin off from the main Final Fantasy series. It gets that tactical part of your brain thinking. Read morePublished on 9 May 2010 by Mr. Md Kemp
I got this game for under £20 and I found it an alright game to play. I played this in single player and found it more difficult than it would be in multi but still a lot of... Read morePublished on 6 Jan. 2009 by J. Grigg