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Final Fantasy: Crystal Chronicles (GameCube)

Platform : GameCube
3.6 out of 5 stars 41 customer reviews

Price: £70.06
Only 1 left in stock - order soon.
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  • Epic role-playing game
  • Up to four players can play simultaneously
  • Work cooperatively to solve puzzles and defeat enemies
  • Use GBA(s) to view and control character data
  • Move through dungeons and defeat enemies
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Game Information

  • Platform: GameCube
  • PEGI Rating: Ages 7 and Over
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00009WAUH
  • Product Dimensions: 19.7 x 14 x 1.9 cm ; 159 g
  • Release Date: 12 Mar. 2004
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Bestsellers Rank: 4,712 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Finally...the first multiplayer Final Fantasy game, available on home consoles in the US, has arrived! Using Game Boy Advance units as controllers to receive unique information, up to 4 players embark on this real-time, hack-and-slash journey through a poisoned world. Communication and teamwork are vital for survival in this latest Final Fantasy epic.

Amazon.co.uk Review

Crystal Chronicles marks the long-awaited reunion of Nintendo and Final Fantasy. It's been nearly a decade since the series was playable on a Nintendo home console; thankfully, this innovative title makes up for lost time.

Crystal Chronicles' main selling point is its multi-player take on the traditionally solo role-playing concept. Up to four players can take their part here, and a real sense of teamwork and camaraderie quickly develops between members of the adventuring posse. It's a breath of fresh air in one of the most stagnant game genres.

More invention arrives in the form of Crystal Chronicles' use of Nintendo's much-vaunted GameCube-to-Game Boy Advance link-up feature. With Game Boy Advance handhelds hooked up to the main GameCube system, players can manage their inventories with consummate ease and quickly access maps and other useful information. This is just one unique feature of a truly unique game.

The Final Fantasy series' famous qualities--from its intuitive battles through its epic soundtrack to the sprawling nature of its worlds--are all preserved here. For GameCube owners, this is the ultimate team-based RPG. With gorgeous visuals and a game world full of character and life, Final Fantasy Crystal Chronicles is a title of stellar quality. --Jonti Davies

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Bizarrely, alot of people reviewing this seem to have had a problem with Square's first outing on a Nintendo for quite some time. Did these people not catch reviews of the game? A quick glance at the blurb on the back of the box? Or did seeing the words Final Fantasy splashed across the front of the box make their hands fly in an uncontrollable spasm to a greasy wad of notes to puchase this game? I don't know.
One thing is for sure, this is NOT the big epic storyline driven FF RPG that we're all used to, but that was apparent from the beginning. The only thing it shares with other installations in the series is the name and perhaps a graphical nod towards the styling of FF9.
No turn based battles, no squad of three taking on random bad guys. This has all been replaced by a real time adventure based game. Monsters in dungeons are on the map and you take them on as you wish, slashing a sword when you want to, chucking a spell when you want to. Very hands on. For those of you lucky enough to have 3 extra mates with GBAs and link cables (ESSENTIAL for multiplayer, not a 'nice to have') you can have the joy of 4 player romps through the game. A nice co-operative ploy that will be conjouring up memories of Gauntlet. Unfortunately this is also a major drawback. Do you actually know 3 other people with GBAs? Would you really want to go out and buy a load of them so that you can play the multiplayer game? No. I once saw a photo of someone who had networked 5 GCs and 5 TVs together to get round this, but thats just SO pratical. I can forsee this being an underused function of the game especially with GC being the only console not to go online. For me ... the GBA is reduced to being my map and status device for the game.
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First things First. In-order to play the four player mode you will need Four GBA's and Four GC-GBA Connection wires. Oh and a ton of batteries. But I can tell you, it is well worth it. Basically you and your mates move around a fairly basic FF World. A ton of dungeons and a village here and there. Unlike the previous versions though. You can't actually move in and out the various houses on show. All you do is talk to the people outside. They can range from simple Farmers and Fishermen to the More helpful Black smith and Taylor who can make Weapons, armour and accesories for you. To do this though you need to collect the various bags and scrolls placed within the many dungeons, and you let me tell you there is alot to collect. While you and your mates move around the very well designed dungeons you will be attacked by monsters. The first thing you'll probably find out is that the fighting is in real time. No more waiting for you attack bar to appear, you just run to an enemy and hit A. You can still attack, defend, Use items and cast spells, but it's all in real time. This makes for a better game in my opinion. I bet you're all wondering about the GBA connections right, well I'll tell you (Oh and for those without GBA's, you can use a controller in the one player game). Basically instead of having your menu screen come up on your telly, It comes up on the GBA screen. This is so you cant annoy anyone during play. You just press SELECT and then you turn to your GBA, it's that simple. You can also view a Dungeon map aswell. Really the whole point of the multiplayer game is team work. Inorder for you to do this Square-Enix have made an Object, that can make this possible.
The crystal. Basically One person carries this, and the crystal creates a forcefield.
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It's a Final Fantasy; and that is why i rared up and sent someone out to America to pick up a copy before the English release. BAD idea.
The game's bad points are:
1) The story line is more dull than a 2d retro/arcade game. The story is blunt and VERY basic. This is obviously a huge let down as Final Fantasy's are known to have some of the best stroylines around (Final Fantasy 7 just can't be topped)
2) Whilst in dungeons you have to carry (or have carried at a restricting pace behind you) a Crystal Chalice, so as you are not affected by the world's miasma. This is not only deadly in battles but VERY restricting to movement and capabilities
3) The finance system is terrible; it is extremely hard to gain even 1000 gil (even when you get far into the game), there are very few items to buy and upgrading weapons and accesories is too expensive and the whole weapon aspect is ruined by the small amount of available weapons.
4) Towns are boring, with nothing to do. It no longer has that feeling that the old FF's had, where when you get to a new town you are full of anticipation to what it is like and what items will be on sale.
5) You are thrown into each single plot one-by-one without giving you forward information. For example you will be introduced to a new 'big bad guy' and the first you hear about it is the first time you see it! There is no build up atall
6) The battle system surprisingly is worse than Kingdom Hearts's ,as there are no special moves or upgraded combos.
The few good points are:
1) Spectactular graphics! Mainly showed by the amazing water effects.
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