- Watch the trailer in Windows Media format.
Fight Night Round 2 (PS2)
- The EA SPORTS Haymaker: Unleash the power of the punch!
- One crushing blow will knock your opponent straight to the canvas
- Total Boxing Control, with 360° sticking and moving
- Create a Champ: Create and train the ultimate champion by transforming his skills and physique
- EA SPORTS Cut--Man: Recover from a beating by tending to a swollen eye between rounds
- Dynamic Punch Impacts: Your fists have never felt so powerful
- Injuries affect your fighting: a swollen eye can prevent you from blocking, for instance
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- Platform: PlayStation2
- PEGI Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
- Item Quantity: 1
Fight Night Round 2 (PS2)
Unleash the most fearsome punches in video game history with EA SPORTS Fight Night Round 2. You now have total control of your boxer with 360 degree Sticking and Moving and the ability to punch and block while dancing around the ring. For the first time, a single Haymaker can crumble your opponent to the canvas like he was hit by a wrecking ball, but miss and you're in trouble. Every devastating punch inflicts massive punishment and reduces a fighter's ability to defend himself -- swollen eyes impair vision and broken ribs reduce mobility. During each fight use the all--new Cut Man between rounds to minimize the damage because nagging injuries persist from fight to fight and haunt you throughout your career. Graphically, Fight Night Round 2 offers stunning visuals. Watch the sweat drip and muscles flex on the most realistic boxer models ever created. With the Create A Champ mode, create and train the ultimate champion by transforming his skills and physique. Manage your boxer inside and out of the ring and pave your path to glory with EA SPORTS Fight Night Round 2.
Top customer reviews
Well amazingly for an EA Sports game it hasn't just had a roster update and a graphics polish. The gameplay has seen the most work in this sequel. Fight Night did get some critics, most people complained that the TPC control wasn't as useful as punching with Face buttons, seemed sluggish and inconsistant. Well the developers have taken that and re-done the TPC to make it more user friendly. It is now possible to buffer punches with the TPC and then release them as a combo. This now makes punching with TPC as fast if not faster then punching with the Face Buttons.
Another critism was that punches seemingly lacked power and did the same damage. The developers now include the Haymaker feature. This is only available to TPC users, so button uses are at a disadvantage. EA obviously wants more people to use the revolutionary control method over simply button-mashing. Basically the Haymaker feature allows you to determine the power you put into hooks and uppercuts. This now allows you to perform those one punch knockdowns and one punch knockouts missing from last years game. The Haymaker feature also adds realism in the way that whilst setting up the punch your open to being hit, so trying to land the heavy shots all the time will make you easy prey for a counter-punch, as a parry will leave you exposed for a good two or three seconds. Also using the Haymaker feature will effect your Fighter's stamina, much like throwing the signature punches in the first game, they use more more stamina and tire you out faster. One downside to Haymaker is that the CPU will use it excessively so you will get beat quickly if you don't master the defence. The CPUs tactic also means fight soon degenerate into a slug fest which the last game didn't suffer from.
Fight Night Round 2 sees the inclusion of clinching in this years title. A major part of boxing (No matter how annyoing you might find it) makes it in this year. Now if you or your opponent is getting mauled you can grab onto your opponent to buy yourself time to recover and break the momentum. Not too keen on this feature myself because just as your setting up a knockdown/knockout your opponent clinches and after it does this about 50 times you tend to get annoyed. No penalty points or disqualification occurs if you clinch too much, so this can be over used and make playing a little frustrating.
The damage model has also been revamped to make cuts and swelling more realistic and the inclusion of body damage also effects the game this year. Getting a bad cut in this game will now potentially cause a Lewis/Klitschko TKO stoppage. Because of this EA have added the Cutman feature, where between rounds you'll take control of the cutman and try to reduce your fighters swelling and close cuts. Taking shots to the body will bruise and break ribs (Can't wait to do this with Ricky Hatton) which will slow the fighter down, sap stamina and weaken his punches.
The meat and gravy of the game will be the career mode which has been totally overhauled in this release. The 40 year repetitive career mode from last year has gone and a now endless career mode which features you starting as an amateur and having to progress to the pros, select your trainers, cutmen, training strategy, number of fights each year and which weight class to fight in. Yes in this years game you can move up and down weight classes. Also fighters no longer can be trained to have perfect stats, each fighter has a stat cap based on weight class, fighting style etc and these stats will decrease as you get older and if you neglect areas with your training. This is the most in depth boxing career mode in any game. You also have to employ training staff in this years game, so spend the money you make on fights. Also buying attire and ring gear is important as trunks, gloves, guards etc all have in impact on your fighter's stats. You also schedule your fights throughout the year and each fight takes a certain number of weeks. You can therefore in the early part of your career take a lot of 3-6 week breaks between fights to get experience and better ranking. Then later schedule longer breaks between fights to make the most of training and heal your fighter. This will become more important when you get to top of the rankings where the fights become harder and you'll take more punishment. Certainly when you fighter gets into his mid-thirties taking lots of fights in quick sucession will speed up his stat decrease.
The roster this year features 36 boxers, this probably is the weak area of the game as by now you'd have thought EA would have signed up more fighters. This year they have signed up guys like Ricky Hatton (Yay for British Fight Fans) and Miguel Cotto plus a few others, yet they have also lost fighters a big name being Lennox Lewis. The roster also avoids putting in big names like Vitali Klitschko and his brother Wladamir. Leaving out the current WBC Heavyweight champion is not a good idea. Still legends like George Foreman and Mike Tyson are not in the game. In other divisions guys like Oscar De La Hoya and Kosta Tszyu are missing. How can EA release a game and leave out all the World Champions? Also the fighters haven't really got their trademark attires, entrances, stances and styles so the fighters lack a certain idividuality.
Another negative point would be yet again EA punishes European Users by removing the online feature. Why does EA continue to remove online from its games? Fifa is about the only game online why? More people would be tempted to play a beat em' up online then a football game. EA tries to make up for this by putting our own Ricky Hatton on the European cover and I wish they hadn't. The EA Coverboy Curse strikes down all who get featured. Last years Fight Night had Roy Jones on the cover and look what happened to him. I worry now for Ricky Hatton who may be the next fighter struck down by the curse.
All in all a great game that Fight Night players will lap up, for people who never played Fight Night you need to get this as your missing the greatest boxing game every made. The control will take time to adjust to for novices but it is easily the best way to play a boxing game.
Overall, get this game. Its great fun in both career mode and multiplayer and will keep you going for ages.
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