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Fate Freeport Companion Paperback

5.0 out of 5 stars 3 customer reviews

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Product details

  • Paperback
  • Publisher: Esdevium Games Ltd
  • Language: English
  • ISBN-10: 1613170785
  • ISBN-13: 978-1613170786
  • Product Dimensions: 15.2 x 1.3 x 22.9 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 1,250,584 in Books (See Top 100 in Books)

Product Description

Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gamings most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror.The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishings Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core system!Contains:-A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.-A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.-An all-new sanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.-Rules for using weapons, armor, magic items, and even firearms!-Statistics for over 75 heroic allies and terrible villains described in The Pirates Guide to Freeport.-Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!


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Top Customer Reviews

I wanted to use a Fate Core System with a D&D feel. This has the abilities and magic all taken care of. This also included rules for Insanity as Freeport can be a Lovecraftian setting. If you're into Fate Core then this is a must have. If you want to run a Fate Core fantasty setting with little effort (lots of NPC'S and monsters) this is a great book!
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Not obvious from the cover, but this basically enables you to run D&D games according to the Fate rulesy stem, something I've been trying to crack for years.
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A nice high fantasy setting book for the FATE core system. I think it is the best one for FATE core right now.
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