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Fashion Face-Off: Trump Card Game (Playing Cards) Cards – 4 Apr 2016
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From the Author
Illustrated by Erin Petson, written and researched by Maia Adams. An artist and illustrator, Erin Petson's highly textural work combines watercolours, collage and drawing to create unique, provocative and memorable images. Erin's love of figurative drawing and mark-making give her work a delicate, feminine and ethereal feel. Her clients have included Christian Dior, Loro Piana, Vogue Nippon and Elle, ST Magazine, Moncler, Diane Von Furstenberg, Selfridges, WWD Magazine, The New York Times, Lancôme Trésor, and many more.... Freelance writer and editor Maia Adams contributes fashion and lifestyle articles to publications including British Vogue, Elle, The Guardian, The Sunday Times Travel Magazine and Wallpaper*. A visiting lecturer on fashion degree courses at Barcelona’s Design Institute and the University of the Arts in the UK, she is the author of Fashion Jewellery, published by Laurence King Publishing.
From the Inside Flap
An Alexander McQueen dress or an Yves Saint Laurent tuxedo – Louboutin shoes or the Birkin bag – which started the most trends? How about their red carpet Wow factor? Or their day-to-day practicality? These playing cards allow fashion lovers of all ages to play iconic clothes, shoes and accessories off against each other to discover who’s the most on trend.See all Product description
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Most helpful customer reviews on Amazon.com
Here's what the 'How to play' card states:
* You can play the game with any number of people. Shuffle the cards and deal them all equally between the players, making sure the cards are facedown. Players hold their cards face up in a pile, so they can only see their top card.
* Toss a coin or role a dice to see who goes first.
* The first player chooses an item from his or her top card (for example, 'red carpet wow! factor 72') and reads it out. The other players then read out the value of the same item on their top cards. The player with the highest value wins all the top cards and places them at the bottom of his or her pile. The winning player then has another turn, choosing an item from the next card.
* If the top value is shared by more than one card, all the cards being played are placed in the middle and the same player chooses again from the next card in their hand. Whoever wins that round also takes the cards in the middle.
* The winner is the person with all the cards at the end.
Each card illustrates an item, says what it is and what season/year it's from, a quick note about it and lists values for the following six categories: day-to-day practicality, eBay top bid, timeless appeal, mainstream imitations, red carpet wow!factor, and trendsetting potential.
There is one other card marked 'A note on the selection criteria and marking system'. It reads "Fashion is not an exact science and selecting 30 historically relevant yet also fun and contemporary fashion items is an almost impossible task. One person's classic is old-fashioned to another. If selecting is difficult, the scoring these items presented a further challenge with lots of scope for controversy. How does one rank 'red carpet wow! factor', 'timeless appeal', 'day-to-day practicality'? Even 'eBay top bid' is not without its difficulties because some of these items were not for sale on eBay at the time of preparing the cards, or the price changed (for the purpose of the game we created an average online sale price in US Dollars). Although it's a matter of opinion, we relied on Maia Adams' expert and considered views on fashion - while leaving plenty of room for heated debate!" I'm not exactly sure who Maia Adams is (other than she did the text and research for the cards) or why the manufactorer felt the need to include a "disclaimer" card.