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Elder Sign Board Game

4.5 out of 5 stars 48 customer reviews
| 3 answered questions

RRP: £28.45
Price: £26.88 & FREE Delivery in the UK. Delivery Details
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  • Endure adventures within the museum and prevent the Ancient One's arrival
  • Innovative dice mechanics
  • Cooperative game for 1-8 players
  • Standard game duration of 1-2 hours
  • Ages 13+

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£26.88 & FREE Delivery in the UK. Delivery Details In stock. Dispatched from and sold by Amazon. Gift-wrap available.

Frequently bought together

  • Elder Sign Board Game
  • +
  • Elder Sign: Gates of Arkham Board Game Expansion
  • +
  • Elder Sign Expansion: Unseen Forces
Total price: £78.52
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Product information

Technical Details
Item Weight839 g
Product Dimensions25.4 x 5.1 x 25.4 cm
Manufacturer recommended age:3 years and up
Item model numberSL05
Main Language(s)English published, English original, English
Number of Game Players1-8
Number of Puzzle Pieces1
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
  
Additional Information
ASIN1616611359
Best Sellers Rank 11,635 in Toys & Games (See top 100)
Shipping Weight862 g
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available13 Sept. 2011
  
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Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months
  • Warning: Toy inside. Adult supervision recommended

Product description

Product Description

Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

Box Contains

1 Cardboard Clock
8 Customized dice
1 Entrance Reference sheet
80 Oversized cards
76 Small cards
144 Cardboard tokens and markers


From the Manufacturer

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Format: Toy
A good game in which the players take different roles and use dice to discover and hopefully conquer a haunted museum. Fans of Arkham Horror should like it as a way to get a 'quick fix' in around 30 mins to an hour, rather than the 3+ hours of Arkham. It's a tough challenge and you will almost certainly lose horribly on your first few attempts, but that's what a good co-operative game should be
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I really enjoy playing Arkham Horror with my family as the cooperative atmosphere stops all the arguments we have with other games...

However, that game takes far too long to play.

This feels, thematically, the same. It is superbly designed so that tactical choices can be made team wide to solve difficult cards.

One problem is the instructions; they are rather badly written and I found them hard to follow. I suggest getting the Android game (It's only £2.50) and playing that as a primer.
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Format: Toy
This game is great fun, kinda similar to Arkham Horror, but plays in a quarter of the time.

I wouldn't call it especially deep, as after all, this is a card / dice game. But it is fun solo or with 2 or more players, get the drinks and snacks out and have a laugh.

Some reviewers claim that this game is too easy, i don't agree, as it is easy to miss out on some of the tighter rules. I think if the rules are followed then the game is of a decent enough difficulty.

I own and have previously reviewed Last Night On Earth and Mansions of Madness, which i both love. This game creates an alternative to the above and sits nicely next to them thematically.

If you like rolling dice, a bit of horror, like making choices that are not overly complex and don't mind a chunk of random luck chucked in, then this could be the game for you.
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I really like this game but I have literally never lost it. Not even once, and not even coming close to losing. The base game is simply too easy. I've bought a couple of expansions that claim to increase the difficulty level so hopefully they will add some challenging twists.

However, I'm still rating it 5 stars because I love it. My favourite Fantasy Flight game is still Arkham Horror but finding the time to play a game and the players willing to sit through a 4 to 6 hour session is challenging. This takes much less time and although it looks complex when all the bits are laid out it's still a relatively straightforward dice resolution game at heart. All the game mechanics fit together very well. The clock phases that trigger mythos and location events, items and spells that power-up investigators, health and sanity, monsters, etc. Then you have the special abilities of the different investigators that will make the group think a bit different about how they approach the game and the special rules that each ancient one brings to the game round off a good set of variations.

I've already played this more than Arkham Horror despite having only just got it a few months ago and I'm looking forward to seeing what the expansions bring. I'd just like to feel that we're heading closer to the brink, or that we have to take more risks to win.
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Format: Toy
While Arkham Horror has been a mainstay of our games' sessions over the years, there's been a notable lessening of our willingness to play it as add-on added to add-on, such that set-up took an age, and then every turn required a checklist of a whole wealth of conditions, to the point where it lost any immediacy it had.

Elder Sign reclaims this, and brings back the playability of the original game while being dosed with a strong sense of mood and atmosphere. It's basically Arkham Horror with adventure resolution courtesy of Risk Express, and has worked really well in the sessions we've had so far. There has been talk of it being too easy in some forums, but this hasn't seemed to be the case so far: probably the only real drawback of this release is that you *need* to read the FAQ that clarifies a few rules (especially the distribution of new monsters) and does make it harder! The tiny pieces in some cases are a nuisance, but nothing worse.

It would have been nice to have the game a bit bigger, as I get the sense that there'll be a few add-ons with more monsters and players and rules, and then we're back to square one with the whole lack of immediacy. But for the moment this is a lot of fun, a much faster game than its parent, but just as thrilling and scary.
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Format: Toy Verified Purchase
I wasnt sure what to expect when I ordered this. I have recently just got back into gaming, as an alternative to playing video games as I was finding that video games ont really excite me like they are used to.
First off I have to say that the production quality is absolutely excellent. All of the tokens are sturdy, and well designed with great artwork. The same goes for the cards which definitely feel robust (although I might get sleeves for them later down the line).
Elder Sign can be played with anything from 1 to 8 players. I have only played 1 and 2 player games at the moment, but would definitely like to get some more players involved. Even as a 1 player game, this really stands up well, but I roped my daughter into playing and we had a blast. The games so far have lasted 1-2 hours, with the first taking the longest as I was constantly referring to the rules, but once I had the basics down it got a lot quicker.
I mainly bought this, as my daughter has recently started enjoying games, but doesnt cope well with the competitive side of things, so we play as a team. Both the games I have played have been very difficult, but we won both times.
I really enjoy the fact that by shuffling and randomly dealing the demon/adventure/investgator cards you can have a completely different game every time.
Although this is initially a deep game to get in to, it doesnt take long, and Im pretty much hooked already. Im already looking into the expansion packs.
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