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F.E.A.R. Perseus Mandate (PC DVD)

Platform : Windows XP, Windows Vista
4.1 out of 5 stars 29 customer reviews

Price: £10.03 & FREE Delivery in the UK on orders over £20. Details
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  • Uncover the mystery that surrounds Armacham and the truth behind the Perseus project
  • Employ new weapons, including the Chain Lightning Gun, Grenade Launcher, and Advanced Rifle
  • Face off against a horrifying new enemy, the Nightcrawlers
  • Part of the award winning game play that includes frenetic paranormal first person shooter
  • Added Instant Action mode developed initially for the console games now added to the expansion pack 2
  • Stand alone feature allows fans of FPS who currently do not own product to get involved with the F.E.A.R. franchise
5 new from £8.00 13 used from £0.01

Frequently Bought Together

  • F.E.A.R. Perseus Mandate (PC DVD)
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  • Fear 2: Project Origin (PC DVD)
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  • F.E.A.R. 3 (PC DVD)
Total price: £20.41
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Game Information

  • Platform:   Windows XP / Vista
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000UO4KQQ
  • Release Date: 16 Nov. 2007
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (29 customer reviews)
  • Amazon Bestsellers Rank: 23,571 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

You are a member of a secondary F.E.A.R. team brought in to find more information regarding the secret project at Armacham.

Manufacturer's Description

F.E.A.R. Perseus Mandate is the continuation of the F.E.A.R. franchise with added gameplay features that include a continuing storyline, additional instant action modes built in, and more multiplayer maps that will tap into original fans of F.E.A.R. as well as fans of F.E.A.R. Combat.


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Customer Reviews

Top Customer Reviews

Lately, the are a number of novels sporting ROBERT LUDLUM's name up front - yet they are ghostwritten by in-stable-writers of his publisher. And, of course, they feel nothing like LUDLUM's novels.

SIERRA, the owner of the FEAR franchise, is putting out this official (stand alone) expansion - whilst, MONOLITH, the original team that actually created FEAR, has announced its own upcoming expansion named PROJECT ORIGIN.
As with ghostwritten books, the in-house elves do not feel confident to create anything new and instead take baby-steps around the original story. Thus, the PERSEUS MANDATE is actually the same story as the original FEAR - seen from the perspective of a different F.E.A.R. agent on a timeline that runs parallel to the original.

To make this idea more palatable, a new set of weapons and gadgets are available (you will love the UV scope that helps targeting in foggy rooms) and the set of enemies is refreshed with some new additions. Paxton Fettel, the original villain gets replaced by, well, Perseus (whose Mandate we are concerned with), Alma (the scary little grungy girl) only makes fleeing appearances - and Shade fits the shoes of the scariest spectral beast around.

The graphics, although somewhat improved, do not veer far from the original - which may not be a bad thing, since they were quite good, yet somewhat dated today. What has clearly improved is the sound: PERSEUS MANDATE may not be as visually scary as the original but it sure is aurally scary!

All in all, a slightly improved game with a clearly weaker story.
The cookie-cutter at work...
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This isn't a next generation title. Still uses the old graphics engine as the last two titles and the graphics are very good. This game is more of the same really- that isn't a bad thing though!

The game doesn't feel new but is still very enjoyable to play. My only gripe was the weak story line for this one and the ending is terrible. But the gameplay is fun and will keep you hooked until you finish it. I play it on full 1280x1024 with P4 3.6Ghz, 2Gb Ram and X850 XT GFX card.
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FEAR Perseus Mandate runs in parallel with the first FEAR expansion pack. New weapon additions and more horrifying scenes make up an adventurous FPS game. The game engine adapts quite well to PC performance and automatically sets the best possible setup to run the game. It is still gripping to play FEAR and the storyline has something new to tell but I think Sierra could have come up with something a bit better. Game graphics are exciting as well as level detail and it seems as if enemy forces AI has slightly improved. Great game and a must buy!
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The original style of F.E.A.R., which is highly entertaining, and is sure to make you jump out of your seat! Play it in the dark, with your 5:1 sound system turned up high! This game is TEN TIMES BETTER THAN F3AR...~ FEAR 3!!, which is the WORST F.E.A.R. game made!! This and 'Extraction Point' are really great and very atmospheric, a really entertaining and possibly one of the best FPS games you could ever play!
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I'm sorry that this does not follow the other reviews in giving this game an amazing review, but from playing the first two titles in this series the Perseus Mandate has taken this game the wrong way.

It's obvious that this third title in the series has been made with purely console players in mind, where the other title(s) were slow story building horror/thriller based games, the Persues Mandate is just a fast dull FPS, with some utterly terrible "squad" based action thrown in to keep console players busy.

The other main problem with this game is that the engine simply can not handle outdoor landscapes and the Perseus Mandate has far too many of these for its own good. The voice acting is terrible and has just been thrown on top as an after thought.

The Perseus Mandate has ruined a fantastic series, where Extraction Point left it all hanging for what should have been brilliant expansion/sequel. The only hope is that Monolith sees the error they have made and go back to the originals roots if there is to be another title in the series forthcoming.
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As an expansion pack for the initial FEAR game it’s no surprise that FPM is basically more of the same. That’s not a bad thing though, given that FEAR was a pretty good game (4/5). So there’s more of the tense, spooky atmosphere and more of the enjoyable combat (the slo-mo is still great fun). The graphics appear unaltered, but it’s not bad looking for a game for its age. It does, however, suffer from a lacklustre first half, after which the pace and atmosphere suddenly ratchet up a notch and the game comes to life. It’s still very much a corridor shooter, with little variation in environment. But it’s the atmosphere and combat that make the FEAR games, and once again FPM delivers in both areas.
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Visualy I have no problem with it. Yes it's dated but I don't mind. Engine does seem more optimised and runs a dream on mine (Vista x64 Ulti,PD945,4GB,GF7950gt512mb) and I think they have crammed more special effect into this but even if this was the newest greatest looking game out it still wouldn't get a good review from me.

As others mention the story is a bit, meh and all the 'new' stuff here really doesn't add much. Doesn't have nearly as much atmosphere or scare but has a couple of moments. The action and scare doesn't blend and for most of it have no idea what it all about I'm just going round shooting. This is a great deal to do with they've made it much more a fast shooter.

Probably the most defining thing about the original FEAR was the awesome AI and thus incredible firefights. Here I think they went the way of multiplayer version, went for on-line elite-ish speed fights and uped the damage of the weapons a LOT. Just 2-3 hits is enough to kill you and most the early enemies are the same so its all over far to quickly and quite frustrating. Armour is pointless. The ai doesn't come out and it isn't as much fun. Then you get to the later elite enemies that are over powered... 2-3 hit your dead but they can take a couple direct grenades, whole clip and mele combat to take 1 down. It's like everyone's getting turned into super soldiers and and it's screwed it all up.
Not that it's hard, it's just not fun any more.

Gatling gun takes to long to rev up so useless and too inaccurate. Laser gun Kooel, expect to chop people in half. New assault rifle feels awful with not enough power and too much recoil zoomed in and then no visible recoil when not zoomed. Heads do fly though.
The dell advertising really got on my nerves at times.

Anyway I'll agree with Thavmasio. Still far better than the pathetic hand holding walk-through blindfolded experience of HL2;ep2
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