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Essential Lightwave V9: The Fastest and Easiest Way to Master LightWave Paperback – 1 Jul 2007

4.2 out of 5 stars 6 customer reviews

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Product details

  • Paperback: 963 pages
  • Publisher: Wordware Publishing Inc.,U.S. (1 July 2007)
  • Language: English
  • ISBN-10: 1598220241
  • ISBN-13: 978-1598220247
  • Product Dimensions: 15.5 x 5 x 23.4 cm
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 1,304,230 in Books (See Top 100 in Books)

Product Description


Book & DVD. Nearly 1200 illustrations and screen captures help reinforce the written explanations and clarify difficult concepts. Offers an unparalleled development strategy for graphic designers, illustrators, video producers, motion graphic artists, visual effects artists, and animators who are interested in getting the most out of LightWave 3D. As the book touches on nearly every aspect of the software, it is ideal for all skill levels. Beginners learn the fundamentals of working in LightWave including an introduction to 3D and the 3D pipeline, an in-depth look at the LightWave interface, the primary tenets of polygonal modeling and keyframe animation, the key principles of lighting and surfacing, and tricks on how to get the best looking renders.Intermediate users advance their understanding of polygonal modelling and begin building complex objects. They will also learn about textures, how to use HDRI for photorealistic lighting, how to properly use UV maps, and how to construct 3D environments, and will gain an understanding of particle animation, including the use of Hypervoxels for simulated snow and rain.

Advanced users explore subdivision surface modelling while building an entire 3D character (which they will later animate). They will expand their sculpting skills by learning how to model a realistic human head with splines, and learn about LightWave v9's new Node Editor including how to use the Sub Surface Scattering Node to simulate realistic skin.Additional topics include advanced hair and fur simulation, cloth and rigid body dynamics, advanced mesh control with LightWave v9's APS technology, and traditional character rigging and character animation using LightWave's powerful IKBoost. Scripting to automate repetitive tasks and setting up a rendering farm using LightWave's ScreamerNet technology wrap up the advanced portion of the book. After all of this, users will be treated to a list of cutting-edge plug-ins (many of which are included on the book's companion DVD) and the best print and web resources to help further their learning. LEVEL: Introductory to advanced.

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Customer Reviews

4.2 out of 5 stars
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Top Customer Reviews

Format: Paperback
Over the past three years I've gone through racks of 3d books (for lightwave,cinema4d,3dsmax) and this one is up there as one of the most informative and useful.

It describes the Lightwave tool in a clear - yet not boring - way, and the step by step projects are fun and useful, not pointless 'widget creations' like many other books out there.

The DVD is awesome, about £300 worth of video tutorials.

Minor gripe: some coloured prints would be the icing on the cake.

Authors, please bring on 'Essential Lightwave V10' next year!
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Format: Paperback Verified Purchase
Brought the book new on amazon after reading amazons 5 star rating etc.
The tutorial CD inclosed I thought came BLANK! If the inclosed DVD shows the tutorial video files one minute and not the next transfer the files to another DVD disk which worked for me.

As a beginner I needed a book to learn this powerful 3D software " Lightwave " version 9.3 and if you downloaded the trial version of Lightwave version 9.6 from Newtek there will be a difference to The books older version 9. Try making a line primitive etc. you soon understand what I mean and have to use your own tuition regarding. But this applies to most learning books when a software is updated.

The small wording in the diagrams are slightly hard to read in grey and white. The book starts from the basics to intermediate to advance which is great to drive you through to understand this 3D software, which has a lot of big films under its belt and one of the early gods of 3D software.

Lightwave has two different Layouts which users and beginners like myself will find confusing at first.
It will open up in " Layout view " which you cannot do much in. Its not like " Maya " and " 3D Studio Max " not to mention many others. You need to open up " Modeler Layout " to get started in making the basic of a line primitive to get things going.

This book is easy to follow and I would agree with comments regarding that " they would of purchase the book just for the videos clips alone.
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Format: Paperback
I bought this after having had a dabble in lightwave a few years ago courtesy of a friend.
The book is great for learning how lightwave works and I would recommend it to anyone that needs a good solid tutorial based introduction. The chapters explain the tools you have at your disposal then takes you through both in-book and video tutorials on how to employ them.
I have been working through each chapter step-by-step and am steadily building up confidence and understanding of how this quite daunting piece of software works. Approached this way I am becoming a more confident user and understand how to avoid the mistakes I made before starting to use this manual. It was also possible for me to use this book as a quick reference to complete basic work before I really had time to get to grips with it properly.
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