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Spore (Mac/PC DVD)

Platform : Windows XP, Windows Vista, Mac OS X
2.3 out of 5 stars 734 customer reviews

Price: £6.80 & FREE Delivery in the UK on orders over £20. Details
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  • Take complete control of your creature's fate as you guide it through the following six evolutionary phases:
  • Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level
  • Creature phase: Venture onto dry land and help your creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? The choice is yours
  • Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence
  • City phase: Bring your creatures' race into a new golden era by building up the technology, architecture, and infrastructure of their city
  • Civilization phase: Once your city is established, your creatures begin seeking out and interacting with other cultures. You can have them do so with an olive branch or a war cry either way, the goal for your creatures is to unify the planet
  • Space phase: The time has come to move on to other worlds in your solar system. Make first-contact, colonize, or terraform, then venture further to find other solar systems scattered throughout a magnificently rendered galaxy. A 'mission' structure provides new goals and paths to follow as you begin to spread through the universe
  • A suite of flexible, intuitive creation tools leverages the creative imagination of the player. Creating an entire universe of creatures, plants, buildings, vehicles and planets has never been so easy or so fun. An infinite variety of design choices is just the beginning
  • The world you explore is populated with creatures, plants, buildings and vehicles developed by other gamers and downloaded from a central database. The server chooses creatures and civilizations that best match your chosen environment, your experience level, and your creature's ability. In turn, your creatures are uploaded to the server to be shared with other gamers
  • With procedural animation, your creatures and vehicles move based on how you construct them. They behave and interact based on your input and by their in-game encounters. That means there's no pre-determined path you must follow the game evolves based on your decisions
  • Wonder what another gamer was thinking when they created and evolved a creature? Uncover information about each creature's origin in the Sporepedia, yet another way to explore the truly endless universe of creative expression that is SPORE.
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Game Information

  • Platform:    Windows XP / Vista, Mac OS X
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: DVD-ROM
  • Item Quantity: 1

Product details

EA Response to Questions on DRM in Spore [PDF]
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000FN7K2S
  • Item Weight: 45 g
  • Release Date: 5 Sept. 2008
  • Average Customer Review: 2.3 out of 5 stars  See all reviews (734 customer reviews)
  • Amazon Bestsellers Rank: 1,181 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

From the creator of The Sims comes the most ambitious video game ever made: here you don’t just control a single family or city but control an entire species from a single cell organism to a galactic conqueror. As impossibly complex as that might sound, the most impressive thing about Spore is just how accessible and fun it all is. The game is split into six evolutionary phases, starting with almost action-style gameplay at the microscopic level. From there you move to the creature phase on dry land, before going on to the tribal phase and the beginnings of society and technology. From there it’s onto the city phase, which plays a bit like SimCity, and from there to the Civilisation phase which plays something like, you guessed it, Civilization. The final phase takes part in outer space where by hook or by crock your species must reign triumphant.

  • Take complete control of your creature's fate as you guide it through the following six evolutionary phases:
  • Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level
  • Creature phase: Venture onto dry land and help your creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? The choice is yours
  • Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence
  • City phase: Bring your creatures' race into a new golden era by building up the technology, architecture, and infrastructure of their city
  • Civilization phase: Once your city is established, your creatures begin seeking out and interacting with other cultures. You can have them do so with an olive branch or a war cry either way, the

    Amazon.co.uk Review

    From the creator of The Sims comes the most ambitious video game ever made: here you don’t just control a single family or city but control an entire species from a single cell organism to a galactic conqueror. As impossibly complex as that might sound, the most impressive thing about Spore is just how accessible and fun it all is. The game is split into six evolutionary phases, starting with almost action-style gameplay at the microscopic level. From there you move to the creature phase on dry land, before going on to the tribal phase and the beginnings of society and technology. From there it’s onto the city phase, which plays a bit like SimCity, and from there to the Civilisation phase which plays something like, you guessed it, Civilization. The final phase takes part in outer space where by hook or by crock your species must reign triumphant.

    Each phase has its own editing tools associated with it for things like vehicles and buildings. By far the most fun though is the creature tool, which allows you to create your own fully animated lifeform from scratch using a huge range of limbs, facial features and colourings. What’s also interesting is that the other planets in the galaxy aren’t all pre-populated by the game. Instead, by connecting online you can upload your races, and download those from other people, to fill the galaxy with civilizations from other players around the world. Any one of the six phases would normally be enough for any one game on its own, but this looks like it’s going to turn out to be the world’s first everything simulator.
    HARRISON DENT


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Customer Reviews

Top Customer Reviews

If you buy spore you'll probably be tempted to take it back to the shop after a couple of hours play. I know it can be tempting to see what it's like, so find a friend who has it and try it out. Whatever you do, don't spend your money.

First, the DRM aspect:

If you're thinking: "Why is everyone annoyed at the DRM thing? I only install games once or twice anyway."
That is exactly what EA want you to think.
The install limit is not just deducted every time you reinstall the game, there are many other factors such as windows or hardware updates which will result in your limit reducing. Say you or a parent upgrades your PC or reset windows, you will be losing install numbers without even noticing. If the game is having problems and you need to reinstall, EA says that's your fault, and it will cost you. If you install the game on your laptop and PC, that will cost you too.

"So what's the problem, if I reach my limit I'll just phone up EA?"
Heh, the last word is definitely the one to emphasize. Many have already reported having to wait days to get more points on their limit, some are simply denied. You will need to take time (and money, yes you pay for the call per minute) out of your day to beg EA to let you continue playing YOUR game. You will need to apologize to EA for installing YOUR game that YOU paid for with YOUR money too many times. Exceeding the installation limit is seen as an error on your part and EA aren't pleased they're having to waste their time fixing your game so you can play more. Thus, they charge you whilst you call.
That call centre won't be around forever, in a few years time you won't own the game, you'll just have a useless CD and case, you're effectively renting the game for full price.
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My husband bought this for our 4 children (3, 7, 10 and 13) for Christmas and I was worried after reading these reviews that it would be rubbish. However they have a Spore rota next to the PC now, they are still wildly enthusiastic having played this almost every day since then. They enjoy creating the creatures and the eldest 3 have detailed knowledge about the differing abilities and possibilities for evolving their little pals.
Yes possibly an adult may tire of this but it's our most-loved game by far.
Comment 32 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Firstly the DRM, it's SO very restrictive. You have 3 activations and 3 activations only with this product. All must be done over the internet and when you are done with those 3 and want another you must call EA and ask them for a new one with proof of purchase and explaining why you have run out of your 3.

Now, the game itself.
Don't get me wrong, it can be fun. However, if you were looking forward to the long fun game that the trailers and hype have promised then please, take your money elsewhere, or wait until the game is in the bargin bin a few months down the road. I am by no means a hardcore gamer, far from it, but I had gotten to the UFO level in my first day of playing on the normal (not easy) level (that's 4/5 [80%] of the game).

Wait 6 months and pick it up as a budget title.
7 Comments 256 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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The DRM in this limits you to three installations, I for one mess about with my gaming machine a lot and reinstall my OS on average every other month. You have to call EA and explain why you need to activate it again after the three.

A friend has had that exact problem with the game already: A new PC a few days after the first install, then installed on the new PC which came with XP. He then upgraded that to Vista, and installed it again. Now he can not install the game again without calling EA every time.

I, for one, will be finding myself a fully functional pirated version instead as those work without problem. I can only suggest others do the same.
1 Comment 75 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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If you are around ten years of age, or alternatively if you're the type who enjoyed spending hours customising your Sims or decorating their house, you will probably enjoy this game.

However... if, like me, you're the type who enjoys deep strategy games or open-ended RPGs, and you were hoping Spore might deliver a wonderful blend of the two based on evolution, survival, and technological progress, you'll get very little from Spore.

Spore is broken down into 5 stages. None seem to contain any meaningful choices beyond what your creature looks like and whether it's warlike or peaceful. It's an extremely linear progression rather then an open-ended sandbox experience.

The first stage is the cell stage. This is a fairly enjoyable arcade-style affair, with the basic goal of eating things smaller than you (or plants, if you prefer to go veggie) and avoiding things bigger than you. Defeating creatures will unlock new parts you can 'evolve' with, but there are only half a dozen to find so it will not take you long. The whole stage will most likely be finished in 10-20 minutes, which is a shame because it's the least disappointing stage in the game - the only real let down being that you are forced to evolve to the next stage when it feels like you're still very small and primitive compared to the other creatures floating around.

The second stage is the creature stage. Here you are stricly a nest dwelling omnivore/herbiove/carnivore - no other options exist. You can defeat or befriend other creatures in order to gain DNA points, until you eventually have enough to advance.
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