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Spore Creatures (Nintendo DS)

Platform : Nintendo DS
3.7 out of 5 stars 29 customer reviews

Price: £21.38 FREE UK delivery.
Only 3 left in stock.
Dispatched from and sold by evobreed / sellatronic.
  • CREATE your very own custom creatures
  • EXPLORE environments on a quest to evolve your creature, save the planet, and eventually blast off into outer space!
  • COLLECT creatures, parts, and Bio-Powers that help you specialize and advance on your epic journey
  • CONNECT to share, show-off, and compete head-to-head with other Spore players.
4 new from £19.35 20 used from £0.01

Frequently Bought Together

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Game Information

  • Platform:   Nintendo DS
  • BBFC Rating: Parental Guidance
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001D26I3M
  • Product Dimensions: 13.4 x 12.4 x 2 cm
  • Release Date: 5 Sept. 2008
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (29 customer reviews)
  • Amazon Bestsellers Rank: 13,487 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Great Games and Accessories for the Nintendo DS from Gamesbuyer.

Manufacturer's Description

Guide and nurture your creature on an epic quest to save its galaxy. Start as a humble, simple creature then meet other creatures and fight or befriend them to progress through your grand adventure. As your creature's story unfolds, grow and add to its abilities by collecting and adding parts and adding personalized colors and patterns in the easy and intuitive Creature Editor. Eventually uncover the mystery of your planet's trouble, and work to set things right!

While enjoying Spore's enthralling single-player gameplay, you'll also be able to share your creatures via Nintendo Wi-Fi with other DS players, and store your favorite creatures on your DS. You can also track your achievements with a fun badge system. Spore for the DS is a unique game, custom-made for the DS platform to take full advantage of the popular stylus and Touch Screen features.


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Customer Reviews

3.7 out of 5 stars
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Top Customer Reviews

I am new to the whole Spore thing - don't play games on PC. I didn't have any expectations for this game really.

I have only had it 2 days but have been pretty absorbed in it and wracked up quite a few hours play. As I have seen written in other reviews, I would agree that the gameplay is pretty linear - you don't get any feeling that you can do anything original other than what your creature looks like as the game is full of goals that you have to complete before you can move on.

You start off with a little creature with no arms or legs called Oogie who is stranded on a planet and trying to get off to save his friend. You are then taken to the nest where you can create your creature into anything you want by adding arms and legs and tails, changing colour etc. You can go back to the nest at any point in the game and change your creature. He moves around the planet in the same way as animal crossing, you drag the stylus across the screen, moving him where you want to. Each item or creature you meet gives you various options of what you can do with them. Some creatures you can make friends with by playing simple mini games and some you have to fight - the fighting does not really need any skill, although until you have collected various fighting body parts which you can then add to your creature, you do tend to run out of energy before you can defeat anything.

You basically have free run of the island which is a nice size and you have a list of goals to complete before you can move on in the game. There is always something to do tho and new creatures popping up for you to be friend.
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First of all, I've played both "Spore" for PC, and "Spore Creatures" for DS. Spore Creatures wins hands down. Without even taking into account the whole DRM thing, this is much more enjoyable.
It plays similar to any RPG - complete goals, retain health, improve yourself through collecting and improving - but has quite a nice story to go with it, your creature's friend has been kidnapped by an alien and you need to find him. The animations are pretty cute, there are buyable cheats through game points, and it's generally good, clean fun. Anyone from the age of 8 should get on with this just fine, although the fighting isn't explained very well to begin with.
The playtime is also fairly long as well, I've spent more time on this than Spore for PC and I've pretty much finished the latter.#
Buy this if you want a nice, straightforward game for your DS and don't already have Pokemon.
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My daughter says it's a great game. You get to create your own creatures and change them. She likes that part very much. My daughter is a bit annoyed that she has to complete a world in order to save her progress, and this is hampering her progress. Otherwise she enjoys the game a lot. My daughter is 8 years old.
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The PC version of Spore is one of the most reviled and criticised games of recent years, possibly of all time. It truly is one of the most disappointing gaming experiences I have ever had - such anticipation, such terrible design!

Spore Creatures on the DS is a very different game, but still fails to reach the giddy heights suggested by the hype.

You can "design" your creature at your nest, which is always available by clicking on a button. It's possible to swap body parts, rotate and size them, but gone are the deep tweaking options of the PC version, and frankly, most of the parts make no sense at all. There are many parts that you will never use, and most make absolutely no difference to the game play - including all the bodies and all the decorative spines and scales. Legs often look like tree branches and mouths and eyes don't join together with a head and are left floating weirdly on one of several available body shapes.

Things don't get any prettier when you venture out to play. Your creature is two dimensional in a three dimensional landscape, so turning through 90 degrees necessitates a moment of paper thin invisibility. It's as if your creature has been cut out of a magazine. If you rotate the camera using the shoulder buttons you will notice that all the landscape decorations such as trees and other creatures are also two-D cut-outs that rotate to stay visible, very much like the fifteen year old Doom engine did.

You can fight or befriend certain creatures, but others will forever be aggressive, meaning that the confusing and frustrating combat system is unavoidable. It isn't so bad that you want to give up, because thankfully getting killed simply means you start again from your nest.
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I am very impressed again as to how quickly the game arrived, I have managed to get to level four and am stuck, I keep getting killed. I am enjoying the game very much. For those who are exsperts on game playing would be able to play this game easy. It's a fantastic game
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If you're thinking of buying this, as I did initially, as a substitute for the Spore PC game (which my computer can't run) don't. There is almost no relation between the two and you will probably be disappointed.

Having said that this is a very enjoyable game in it's own right and should appeal to the majority of DS fans (the 'care for a cute little thingy crowd and the RPG/puzzle game crowd especially). It's essentially an RPG - you control a single character and play through a set storyline, completing goals and challenges and exploring new areas, earning experience points and upgrades as you go.

The difference between Spore Creatures and most RPG's is that instead of finding new weapons, armour and items which upgrade automatically or are all carried with you to be used as needed you find new body parts which have to be added manually. Each will have their own attributes to add to your creature (higher defence, attack, sociability, ect. or special powers like flame breath) which limits your creativity somewhat as you really need to pick the strongest parts you can afford (you're restricted by your 'body points' which increase with each level) in order to progress. However with a little extra time and planning there is room for creativity - legs with a poor defence stat can be offset by arms with a high attack stat for example.

The one thing I don't like about this aspect of the game is I sometimes feel it's a little too easy to "cheat" as there is no restriction on how often you can redesign your creature. It's possible to add the lava walking legs only to cross a lava river, complete the goal on the other side and then swap them back for ones with better defence ready to fight an enemy. If it was more limited the game would feel more challenging.
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